LCS · Patch 16.17 · Summer
PlayoffsSep 27, 2026, 09:49 PM · 22.3 min · Game 3Scouting line
Cloud9 won: +8.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Thanatos
4/3/5
Morgan
3/3/3
Blaber
5/2/6
Josedeodo
1/3/3
Loki
2/2/7
Quid
3/4/3
Tactical
3/1/6
Yeon
1/2/1
Vulcan
1/0/11
CoreJJ
0/3/5
Draft
Cloud9
Blue sideFirst pick
VarusThanatos
NaafiriBlaber
RyzeLoki
EzrealTactical
NeekoVulcan
Team Liquid
Red side
RenektonMorgan
ViJosedeodo
AhriQuid
SivirYeon
KarmaCoreJJ
Objectives
- +2,550
- Gold at 15
- -2,550
- 2
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 2
- 30
- Plates
- 17
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Cloud9 leads; below, Team Liquid.
Biggest lead: Cloud9 +8,370, Team Liquid +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Cloud9 +728 |
| 15 min | Cloud9 +2,550 |
| 20 min | Cloud9 +3,764 |
| End (22 min) | Cloud9 +8,370 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Plated SteelcapsThanatos, in 8.6% of the champion's games
ThanatosVarus
MorganRenekton
BlaberNaafiri
JosedeodoVi
LokiRyze
QuidAhri
TacticalEzreal
YeonSivir
VulcanNeeko
CoreJJKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Cloud9
VictoryRed side
Team Liquid
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/5 | 5/2/6 | 2/2/7 | 3/1/6 | 1/0/11 | 3/3/3 | 1/3/3 | 3/4/3 | 1/2/1 | 0/3/5 |
| Kill participation | 60% | 73.3% | 60% | 60% | 80% | 75% | 50% | 75% | 25% | 62.5% |
| CS | 200 | 189 | 224 | 221 | 25 | 169 | 157 | 200 | 225 | 36 |
| CS per minute | 9.0 | 8.5 | 10.0 | 9.9 | 1.1 | 7.6 | 7.0 | 9.0 | 10.1 | 1.6 |
| Gold | 9,800 | 10,886 | 10,188 | 11,192 | 6,837 | 8,691 | 7,821 | 8,995 | 9,451 | 5,575 |
| Gold share | 20% | 22.3% | 20.8% | 22.9% | 14% | 21.4% | 19.3% | 22.2% | 23.3% | 13.8% |
| Earned gold per minute | 304 | 353 | 321 | 366 | 171 | 254 | 215 | 268 | 288 | 115 |
| Damage to champions | 23,527 | 6,317 | 12,071 | 16,821 | 8,716 | 6,582 | 5,417 | 12,490 | 8,906 | 4,906 |
| Damage share | 34.9% | 9.4% | 17.9% | 24.9% | 12.9% | 17.2% | 14.1% | 32.6% | 23.3% | 12.8% |
| Damage per minute | 1,053 | 283 | 540 | 753 | 390 | 295 | 243 | 559 | 399 | 220 |
| Damage taken per minute | 537 | 709 | 560 | 443 | 327 | 1,161 | 680 | 642 | 363 | 587 |
| Damage mitigated per minute | 325 | 455 | 326 | 245 | 117 | 977 | 625 | 358 | 209 | 319 |
| Damage to towers | 9,939 | 1,562 | 8,469 | 9,972 | 1,199 | 5,351 | 1,926 | 0 | 3,317 | 1,708 |
| Vision score | 34 | 38 | 36 | 17 | 89 | 20 | 25 | 22 | 23 | 89 |
| Wards placed | 11 | 7 | 11 | 8 | 38 | 9 | 5 | 10 | 7 | 38 |
| Wards killed | 5 | 9 | 5 | 4 | 9 | 4 | 4 | 2 | 7 | 13 |
| Control wards | 3 | 4 | 5 | 2 | 20 | 5 | 4 | 3 | 3 | 19 |
| Gold at 15 | 5,986 | 5,973 | 6,159 | 5,577 | 3,975 | 4,880 | 5,034 | 5,705 | 5,962 | 3,539 |
| Gold diff at 10 | +699 | +440 | -184 | -385 | +158 | -699 | -440 | +184 | +385 | -158 |
| Gold diff at 15 | +1,106 | +939 | +454 | -385 | +436 | -1,106 | -939 | -454 | +385 | -436 |
| XP diff at 10 | +93 | +208 | -249 | -104 | -221 | -93 | -208 | +249 | +104 | +221 |
| XP diff at 15 | +101 | +280 | +315 | +287 | +592 | -101 | -280 | -315 | -287 | -592 |
| CS diff at 10 | +37 | +8 | +3 | -4 | -7 | -37 | -8 | -3 | +4 | +7 |
| CS diff at 15 | +41 | +11 | +17 | +2 | -9 | -41 | -11 | -17 | -2 | +9 |
| Gold diff at 20 | +1,087 | +1,153 | +1,028 | +141 | +355 | -1,087 | -1,153 | -1,028 | -141 | -355 |
| XP diff at 20 | +419 | +233 | +113 | +216 | -15 | -419 | -233 | -113 | -216 | +15 |
| CS diff at 20 | +44 | +11 | +19 | -1 | -9 | -44 | -11 | -19 | +1 | +9 |
| Gold spent | 8,325 | 8,100 | 8,575 | 8,633 | 5,470 | 8,775 | 7,483 | 7,475 | 9,425 | 4,940 |
| Multikills | — | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_468544
Methodology →