LJL · Patch 14.02 · Spring
Feb 10, 2024, 08:15 AM · 36.2 minScouting line
AXIZ CREST won: +6.9k team gold, Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Washidai
2/2/5
Kinatu
3/4/3
Cassin
0/2/13
Ellim
0/6/13
Eugeo
8/4/9
Kakkun
3/5/5
Ssol
10/2/10
Yuhi
4/2/7
Ino
1/4/17
Gaeng
4/4/8
Draft
AXIZ CREST
Blue sideFirst pick
K'SanteWashidai
SejuaniCassin
AzirEugeo
SennaSsol
NautilusIno
QT DIG∞
Red side
GnarKinatu
RellEllim
TaliyahKakkun
EzrealYuhi
HweiGaeng
Objectives
- -2,085
- Gold at 15
- +2,085
- 4
- Dragons
- 2
- 2
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 5
- 2
- Plates
- 7
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line AXIZ CREST leads; below, QT DIG∞.
Biggest lead: AXIZ CREST +6,924, QT DIG∞ +3,552. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | QT DIG∞ +1,859 |
| 15 min | QT DIG∞ +2,085 |
| 20 min | QT DIG∞ +3,552 |
| 25 min | QT DIG∞ +1,899 |
| End (36 min) | AXIZ CREST +6,924 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Anathema's ChainsIno, in 2.1% of the champion's games
Hollow RadianceIno, in 4.9% of the champion's games
Abyssal MaskCassin, in 9.4% of the champion's games
Sunfire AegisCassin, in 9.9% of the champion's games
WashidaiK'Sante
KinatuGnar
CassinSejuani
EllimRell
EugeoAzir
KakkunTaliyah
SsolSenna
YuhiEzreal
InoNautilus
GaengHwei
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
AXIZ CREST
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/5 | 0/2/13 | 8/4/9 | 10/2/10 | 1/4/17 | 3/4/3 | 0/6/13 | 3/5/5 | 4/2/7 | 4/4/8 |
| Kill participation | 33.3% | 61.9% | 81% | 95.2% | 85.7% | 42.9% | 92.9% | 57.1% | 78.6% | 85.7% |
| CS | 255 | 220 | 340 | 61 | 200 | 302 | 167 | 306 | 300 | 33 |
| CS per minute | 7.0 | 6.1 | 9.4 | 1.7 | 5.5 | 8.3 | 4.6 | 8.4 | 8.3 | 0.9 |
| Gold | 13,207 | 12,065 | 18,063 | 14,136 | 12,128 | 14,080 | 10,145 | 14,228 | 14,356 | 9,866 |
| Gold share | 19% | 17.3% | 26% | 20.3% | 17.4% | 22.5% | 16.2% | 22.7% | 22.9% | 15.7% |
| Earned gold per minute | 234 | 203 | 369 | 260 | 205 | 259 | 150 | 263 | 266 | 142 |
| Damage to champions | 8,929 | 6,373 | 25,717 | 32,405 | 10,043 | 24,578 | 5,795 | 23,673 | 29,583 | 25,719 |
| Damage share | 10.7% | 7.6% | 30.8% | 38.8% | 12% | 22.5% | 5.3% | 21.6% | 27.1% | 23.5% |
| Damage per minute | 246 | 176 | 710 | 894 | 277 | 678 | 160 | 653 | 816 | 710 |
| Damage taken per minute | 880 | 946 | 704 | 567 | 746 | 711 | 816 | 629 | 516 | 374 |
| Damage mitigated per minute | 1,349 | 1,659 | 503 | 264 | 1,543 | 713 | 1,424 | 276 | 253 | 197 |
| Damage to towers | 1,870 | 625 | 11,008 | 4,990 | 1,646 | 8,642 | 549 | 672 | 6,979 | 1,885 |
| Vision score | 29 | 47 | 62 | 144 | 35 | 30 | 54 | 40 | 51 | 98 |
| Wards placed | 11 | 16 | 24 | 60 | 12 | 13 | 17 | 16 | 20 | 48 |
| Wards killed | 4 | 9 | 9 | 29 | 7 | 5 | 13 | 10 | 13 | 11 |
| Control wards | 5 | 10 | 13 | 11 | 12 | 6 | 18 | 9 | 9 | 10 |
| Gold at 15 | 4,302 | 5,103 | 5,799 | 4,879 | 4,321 | 5,790 | 4,810 | 5,756 | 6,000 | 4,133 |
| Gold diff at 10 | -885 | -175 | -16 | -875 | +92 | +885 | +175 | +16 | +875 | -92 |
| Gold diff at 15 | -1,488 | +293 | +43 | -1,121 | +188 | +1,488 | -293 | -43 | +1,121 | -188 |
| XP diff at 10 | -123 | -251 | -434 | -313 | +409 | +123 | +251 | +434 | +313 | -409 |
| XP diff at 15 | -321 | +879 | -665 | -1,513 | +1,316 | +321 | -879 | +665 | +1,513 | -1,316 |
| CS diff at 10 | -35 | -3 | -13 | -64 | +37 | +35 | +3 | +13 | +64 | -37 |
| CS diff at 15 | -49 | +22 | -9 | -105 | +66 | +49 | -22 | +9 | +105 | -66 |
| Gold diff at 20 | -2,125 | -88 | +385 | -2,244 | +520 | +2,125 | +88 | -385 | +2,244 | -520 |
| XP diff at 20 | -458 | -184 | -285 | -3,135 | +2,215 | +458 | +184 | +285 | +3,135 | -2,215 |
| CS diff at 20 | -53 | +13 | -4 | -159 | +104 | +53 | -13 | +4 | +159 | -104 |
| Gold diff at 25 | -2,171 | -26 | +1,663 | -2,459 | +1,094 | +2,171 | +26 | -1,663 | +2,459 | -1,094 |
| XP diff at 25 | -230 | +152 | +306 | -2,985 | +2,562 | +230 | -152 | -306 | +2,985 | -2,562 |
| CS diff at 25 | -50 | +20 | -11 | -174 | +122 | +50 | -20 | +11 | +174 | -122 |
| Gold spent | 11,375 | 10,480 | 16,475 | 11,875 | 10,950 | 14,058 | 9,075 | 13,475 | 14,325 | 8,600 |
| Multikills | 1× double | — | 2× double | 2× double, 1× triple | — | 1× double | — | 1× double | 1× double | — |
Game ID LOLTMNT01_52586
Methodology →