LJL · Patch 14.02 · Spring
Feb 10, 2024, 09:14 AM · 33.1 min · Game 2Scouting line
QT DIG∞ won: +13.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
4/1/3
Washidai
1/3/1
Ellim
3/2/14
Cassin
1/3/7
Kakkun
8/1/7
Eugeo
2/4/4
Yuhi
4/2/7
Ssol
6/5/4
Gaeng
0/4/13
Ino
0/4/6
Draft
QT DIG∞
Blue sideFirst pick
AatroxKinatu
RellEllim
AzirKakkun
CaitlynYuhi
LuxGaeng
AXIZ CREST
Red side
K'SanteWashidai
SejuaniCassin
HweiEugeo
EzrealSsol
BlitzcrankIno
Objectives
- +821
- Gold at 15
- -821
- 4
- Dragons
- 1
- 3
- Void grubs
- 3
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 10
- Towers
- 3
- 4
- Plates
- 6
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QT DIG∞ leads; below, AXIZ CREST.
Biggest lead: QT DIG∞ +13,091, AXIZ CREST +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | QT DIG∞ +1,239 |
| 15 min | QT DIG∞ +821 |
| 20 min | QT DIG∞ +2,686 |
| 25 min | QT DIG∞ +6,078 |
| End (33 min) | QT DIG∞ +13,091 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Fleet FootworkSsol, in 0.8% of the champion's games
Frozen HeartSsol, in 3.4% of the champion's games
Abyssal MaskCassin, in 9.4% of the champion's games
Sunfire AegisCassin, in 9.9% of the champion's games
KinatuAatrox
WashidaiK'Sante
EllimRell
CassinSejuani
KakkunAzir
EugeoHwei
YuhiCaitlyn
SsolEzreal
GaengLux
InoBlitzcrank
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
QT DIG∞
VictoryRed side
AXIZ CREST
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/3 | 3/2/14 | 8/1/7 | 4/2/7 | 0/4/13 | 1/3/1 | 1/3/7 | 2/4/4 | 6/5/4 | 0/4/6 |
| Kill participation | 36.8% | 89.5% | 78.9% | 57.9% | 68.4% | 20% | 80% | 60% | 100% | 60% |
| CS | 325 | 155 | 288 | 311 | 55 | 257 | 163 | 240 | 323 | 34 |
| CS per minute | 9.8 | 4.7 | 8.7 | 9.4 | 1.7 | 7.8 | 4.9 | 7.3 | 9.8 | 1.0 |
| Gold | 15,762 | 11,586 | 15,666 | 15,236 | 9,309 | 11,183 | 9,415 | 10,683 | 16,093 | 7,094 |
| Gold share | 23.3% | 17.1% | 23.2% | 22.6% | 13.8% | 20.5% | 17.3% | 19.6% | 29.5% | 13% |
| Earned gold per minute | 345 | 219 | 343 | 330 | 151 | 207 | 154 | 192 | 355 | 84 |
| Damage to champions | 22,897 | 5,274 | 31,268 | 20,095 | 11,283 | 8,407 | 6,545 | 25,243 | 25,106 | 4,609 |
| Damage share | 25.2% | 5.8% | 34.4% | 22.1% | 12.4% | 12% | 9.4% | 36.1% | 35.9% | 6.6% |
| Damage per minute | 692 | 159 | 945 | 607 | 341 | 254 | 198 | 763 | 758 | 139 |
| Damage taken per minute | 777 | 829 | 541 | 613 | 350 | 910 | 749 | 504 | 636 | 560 |
| Damage mitigated per minute | 663 | 1,339 | 383 | 339 | 245 | 955 | 999 | 156 | 489 | 337 |
| Damage to towers | 2,603 | 460 | 6,244 | 12,871 | 438 | 0 | 1,991 | 1,766 | 4,527 | 0 |
| Vision score | 48 | 50 | 38 | 57 | 125 | 32 | 46 | 31 | 24 | 110 |
| Wards placed | 11 | 13 | 16 | 16 | 47 | 15 | 15 | 20 | 8 | 59 |
| Wards killed | 13 | 11 | 8 | 11 | 22 | 4 | 8 | 4 | 5 | 15 |
| Control wards | 8 | 13 | 7 | 6 | 16 | 10 | 13 | 8 | 3 | 18 |
| Gold at 15 | 5,810 | 5,279 | 5,229 | 5,640 | 4,038 | 4,412 | 5,043 | 4,975 | 7,215 | 3,530 |
| Gold diff at 10 | +610 | +295 | +110 | -330 | +554 | -610 | -295 | -110 | +330 | -554 |
| Gold diff at 15 | +1,398 | +236 | +254 | -1,575 | +508 | -1,398 | -236 | -254 | +1,575 | -508 |
| XP diff at 10 | +333 | -101 | +74 | -243 | +495 | -333 | +101 | -74 | +243 | -495 |
| XP diff at 15 | +738 | -247 | +642 | -671 | +211 | -738 | +247 | -642 | +671 | -211 |
| CS diff at 10 | +26 | -2 | -5 | -3 | +6 | -26 | +2 | +5 | +3 | -6 |
| CS diff at 15 | +40 | -4 | -6 | -15 | +3 | -40 | +4 | +6 | +15 | -3 |
| Gold diff at 20 | +1,724 | +785 | +1,455 | -1,696 | +418 | -1,724 | -785 | -1,455 | +1,696 | -418 |
| XP diff at 20 | +1,131 | -300 | +1,981 | -826 | +1,001 | -1,131 | +300 | -1,981 | +826 | -1,001 |
| CS diff at 20 | +51 | -5 | +24 | -10 | +5 | -51 | +5 | -24 | +10 | -5 |
| Gold diff at 25 | +2,756 | +1,273 | +2,343 | -1,448 | +1,154 | -2,756 | -1,273 | -2,343 | +1,448 | -1,154 |
| XP diff at 25 | +2,323 | +1,134 | +2,680 | 0 | +2,117 | -2,323 | -1,134 | -2,680 | 0 | -2,117 |
| CS diff at 25 | +57 | 0 | +26 | -2 | +11 | -57 | 0 | -26 | +2 | -11 |
| Gold spent | 15,050 | 10,375 | 13,225 | 13,225 | 7,250 | 11,100 | 9,275 | 10,150 | 14,175 | 6,600 |
| Multikills | — | — | — | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_52589
Methodology →