LJL · Patch 14.02 · Spring
Feb 17, 2024, 12:40 PM · 24.8 minScouting line
AXIZ CREST won: +9.9k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Washidai
0/0/6
tol2
1/2/0
Cassin
1/1/9
EL
2/3/2
Eugeo
7/0/3
Jool
0/2/3
Ssol
3/1/10
HowLa
1/4/1
Ino
3/2/8
Charley
0/3/2
Draft
AXIZ CREST
Blue sideFirst pick
UdyrWashidai
Xin ZhaoCassin
HweiEugeo
SennaSsol
MaokaiIno
Burning Core Toyama
Red side
Zactol2
Lee SinEL
AzirJool
ApheliosHowLa
NautilusCharley
Objectives
- +5,498
- Gold at 15
- -5,498
- 3
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 1
- 6
- Plates
- 5
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line AXIZ CREST leads; below, Burning Core Toyama.
Biggest lead: AXIZ CREST +9,879, Burning Core Toyama +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | AXIZ CREST +2,083 |
| 15 min | AXIZ CREST +5,498 |
| 20 min | AXIZ CREST +6,090 |
| End (25 min) | AXIZ CREST +9,879 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
RiftmakerWashidai, in 2.4% of the champion's games
Hollow RadianceIno, in 4.4% of the champion's games
Lethal TempoCassin, in 12% of the champion's games
ConquerorHowLa, in 15% of the champion's games
WashidaiUdyr
tol2Zac
CassinXin Zhao
ELLee Sin
EugeoHwei
JoolAzir
SsolSenna
HowLaAphelios
InoMaokai
CharleyNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
AXIZ CREST
VictoryRed side
Burning Core Toyama
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/0/6 | 1/1/9 | 7/0/3 | 3/1/10 | 3/2/8 | 1/2/0 | 2/3/2 | 0/2/3 | 1/4/1 | 0/3/2 |
| Kill participation | 42.9% | 71.4% | 71.4% | 92.9% | 78.6% | 25% | 100% | 75% | 50% | 50% |
| CS | 230 | 183 | 255 | 45 | 193 | 220 | 138 | 228 | 215 | 24 |
| CS per minute | 9.3 | 7.4 | 10.3 | 1.8 | 7.8 | 8.9 | 5.6 | 9.2 | 8.7 | 1.0 |
| Gold | 9,648 | 9,492 | 11,848 | 8,690 | 9,619 | 8,826 | 7,714 | 8,939 | 8,533 | 5,406 |
| Gold share | 19.6% | 19.3% | 24% | 17.6% | 19.5% | 22.4% | 19.6% | 22.7% | 21.6% | 13.7% |
| Earned gold per minute | 256 | 249 | 344 | 217 | 254 | 222 | 178 | 227 | 211 | 84 |
| Damage to champions | 15,932 | 8,018 | 17,409 | 18,799 | 8,306 | 10,101 | 6,480 | 10,391 | 10,636 | 3,403 |
| Damage share | 23.3% | 11.7% | 25.4% | 27.5% | 12.1% | 24.6% | 15.8% | 25.3% | 25.9% | 8.3% |
| Damage per minute | 642 | 323 | 702 | 758 | 335 | 407 | 261 | 419 | 429 | 137 |
| Damage taken per minute | 620 | 1,076 | 290 | 433 | 746 | 1,191 | 931 | 581 | 519 | 585 |
| Damage mitigated per minute | 1,151 | 758 | 147 | 169 | 700 | 914 | 904 | 351 | 295 | 728 |
| Damage to towers | 6,091 | 6,528 | 4,627 | 5,656 | 3,802 | 1,558 | 0 | 2,692 | 541 | 0 |
| Vision score | 30 | 34 | 27 | 87 | 30 | 26 | 35 | 15 | 21 | 78 |
| Wards placed | 12 | 9 | 11 | 34 | 2 | 12 | 13 | 10 | 8 | 41 |
| Wards killed | 3 | 7 | 5 | 15 | 10 | 3 | 8 | 1 | 5 | 9 |
| Control wards | 6 | 9 | 4 | 8 | 3 | 6 | 7 | 3 | 3 | 14 |
| Gold at 15 | 5,644 | 5,614 | 6,765 | 4,938 | 5,201 | 4,935 | 4,444 | 5,073 | 4,694 | 3,518 |
| Gold diff at 10 | +196 | +618 | +416 | -81 | +934 | -196 | -618 | -416 | +81 | -934 |
| Gold diff at 15 | +709 | +1,170 | +1,692 | +244 | +1,683 | -709 | -1,170 | -1,692 | -244 | -1,683 |
| XP diff at 10 | -31 | +707 | -124 | -245 | +128 | +31 | -707 | +124 | +245 | -128 |
| XP diff at 15 | +646 | +1,808 | +882 | -15 | +1,727 | -646 | -1,808 | -882 | +15 | -1,727 |
| CS diff at 10 | +1 | +16 | -2 | -57 | +56 | -1 | -16 | +2 | +57 | -56 |
| CS diff at 15 | +5 | +32 | +13 | -78 | +82 | -5 | -32 | -13 | +78 | -82 |
| Gold diff at 20 | +593 | +1,361 | +2,014 | -323 | +2,445 | -593 | -1,361 | -2,014 | +323 | -2,445 |
| XP diff at 20 | +162 | +1,257 | +446 | -1,809 | +3,914 | -162 | -1,257 | -446 | +1,809 | -3,914 |
| CS diff at 20 | -3 | +38 | +19 | -135 | +124 | +3 | -38 | -19 | +135 | -124 |
| Gold diff at 25 | +822 | +1,778 | +2,909 | +157 | +4,213 | -822 | -1,778 | -2,909 | -157 | -4,213 |
| XP diff at 25 | +1,439 | +1,809 | +1,062 | -1,482 | +5,923 | -1,439 | -1,809 | -1,062 | +1,482 | -5,923 |
| CS diff at 25 | +10 | +45 | +27 | -170 | +169 | -10 | -45 | -27 | +170 | -169 |
| Gold spent | 9,000 | 8,975 | 10,550 | 7,000 | 6,975 | 8,750 | 7,575 | 8,975 | 8,025 | 5,100 |
| Multikills | — | — | 1× double, 1× triple, 1× quadra | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_58620
Methodology →