LCS · Patch 14.05 · Spring
PlayoffsMar 22, 2024, 10:49 PM · 28.5 min · Game 4Scouting line
Team Liquid won: +5.4k team gold, Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
4/4/4
Impact
1/2/13
River
1/5/1
UmTi
8/1/11
Quid
3/4/4
APA
7/4/10
Meech
2/5/4
Yeon
4/2/15
Eyla
0/5/3
CoreJJ
3/1/18
Draft
100 Thieves
Blue sideFirst pick
RenektonSniper
TaliyahRiver
YoneQuid
ApheliosMeech
Renata GlascEyla
Team Liquid
Red side
GragasImpact
Lee SinUmTi
Aurelion SolAPA
XayahYeon
RakanCoreJJ
Objectives
- +964
- Gold at 15
- -964
- 1
- Dragons
- 3
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 7
- 4
- Plates
- 2
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 100 Thieves leads; below, Team Liquid.
Biggest lead: 100 Thieves +1,406, Team Liquid +5,392. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 100 Thieves +1,406 |
| 15 min | 100 Thieves +964 |
| 20 min | Team Liquid +523 |
| 25 min | Team Liquid +636 |
| End (29 min) | Team Liquid +5,392 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Statikk ShivYeon, in 1.8% of the champion's games
Spirit VisageSniper, in 5.7% of the champion's games
Sunfire AegisImpact, in 6.9% of the champion's games
First StrikeRiver, in 14% of the champion's games
SniperRenekton
ImpactGragas
RiverTaliyah
UmTiLee Sin
QuidYone
APAAurelion Sol
MeechAphelios
YeonXayah
EylaRenata Glasc
CoreJJRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
100 Thieves
DefeatRed side
Team Liquid
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/4 | 1/5/1 | 3/4/4 | 2/5/4 | 0/5/3 | 1/2/13 | 8/1/11 | 7/4/10 | 4/2/15 | 3/1/18 |
| Kill participation | 80% | 20% | 70% | 60% | 30% | 60.9% | 82.6% | 73.9% | 82.6% | 91.3% |
| CS | 243 | 179 | 252 | 229 | 40 | 191 | 166 | 208 | 260 | 36 |
| CS per minute | 8.5 | 6.3 | 8.8 | 8.0 | 1.4 | 6.7 | 5.8 | 7.3 | 9.1 | 1.3 |
| Gold | 12,429 | 9,011 | 11,595 | 9,940 | 6,534 | 9,620 | 12,056 | 11,530 | 13,016 | 8,679 |
| Gold share | 25.1% | 18.2% | 23.4% | 20.1% | 13.2% | 17.5% | 22% | 21% | 23.7% | 15.8% |
| Earned gold per minute | 304 | 184 | 275 | 217 | 97 | 205 | 291 | 272 | 324 | 172 |
| Damage to champions | 19,955 | 15,642 | 20,500 | 21,271 | 8,021 | 15,244 | 19,717 | 26,373 | 31,568 | 5,584 |
| Damage share | 23.4% | 18.3% | 24% | 24.9% | 9.4% | 15.5% | 20% | 26.8% | 32.1% | 5.7% |
| Damage per minute | 700 | 549 | 719 | 746 | 281 | 535 | 691 | 925 | 1,107 | 196 |
| Damage taken per minute | 1,374 | 960 | 928 | 631 | 579 | 1,115 | 973 | 572 | 528 | 506 |
| Damage mitigated per minute | 1,374 | 388 | 1,118 | 321 | 378 | 1,308 | 1,092 | 235 | 279 | 578 |
| Damage to towers | 4,960 | 0 | 2,146 | 0 | 76 | 3,188 | 1,844 | 1,999 | 8,989 | 537 |
| Vision score | 27 | 33 | 38 | 12 | 120 | 22 | 44 | 37 | 18 | 113 |
| Wards placed | 9 | 9 | 9 | 7 | 69 | 12 | 21 | 18 | 10 | 64 |
| Wards killed | 5 | 11 | 14 | 4 | 16 | 5 | 5 | 4 | 7 | 20 |
| Control wards | 7 | 6 | 7 | 0 | 14 | 3 | 10 | 8 | 4 | 14 |
| Gold at 15 | 5,295 | 5,522 | 5,803 | 4,565 | 3,651 | 4,634 | 4,872 | 4,980 | 5,720 | 3,666 |
| Gold diff at 10 | +762 | +417 | +759 | -596 | +64 | -762 | -417 | -759 | +596 | -64 |
| Gold diff at 15 | +661 | +650 | +823 | -1,155 | -15 | -661 | -650 | -823 | +1,155 | +15 |
| XP diff at 10 | +386 | +838 | +1,165 | -1,012 | +143 | -386 | -838 | -1,165 | +1,012 | -143 |
| XP diff at 15 | +34 | +941 | +1,060 | -1,616 | +857 | -34 | -941 | -1,060 | +1,616 | -857 |
| CS diff at 10 | +16 | +16 | +20 | -7 | +2 | -16 | -16 | -20 | +7 | -2 |
| CS diff at 15 | +10 | +22 | +20 | -9 | +3 | -10 | -22 | -20 | +9 | -3 |
| Gold diff at 20 | +2,005 | -785 | +512 | -2,033 | -222 | -2,005 | +785 | -512 | +2,033 | +222 |
| XP diff at 20 | +734 | -600 | +520 | -2,380 | -39 | -734 | +600 | -520 | +2,380 | +39 |
| CS diff at 20 | +30 | +6 | +14 | -12 | +2 | -30 | -6 | -14 | +12 | -2 |
| Gold diff at 25 | +3,073 | -1,750 | +767 | -2,346 | -380 | -3,073 | +1,750 | -767 | +2,346 | +380 |
| XP diff at 25 | +1,025 | -1,117 | +1,452 | -2,452 | -363 | -1,025 | +1,117 | -1,452 | +2,452 | +363 |
| CS diff at 25 | +41 | +6 | +25 | -24 | +4 | -41 | -6 | -25 | +24 | -4 |
| Gold spent | 12,250 | 8,800 | 11,625 | 9,550 | 5,850 | 8,700 | 11,400 | 10,050 | 11,450 | 7,200 |
| Multikills | — | — | — | — | — | — | 1× double | 2× double | — | — |
Game ID LOLTMNT01_74914
Methodology →