AL · Patch 14.05 · Spring
PlayoffsApr 05, 2024, 07:13 PM · 34.4 min · Game 2Scouting line
Nigma Galaxy closed it: +3.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bong
7/5/9
Boda
5/5/4
Elramir
0/2/15
Citrus
1/4/16
Giyuu
2/4/14
Dehaste
9/1/7
Leo
12/3/7
Pangjin
2/5/6
Dekap
0/4/11
Klownz
1/6/8
Draft
Geekay Esports
Blue sideFirst pick
RenektonBong
SejuaniElramir
Aurelion SolGiyuu
SennaLeo
NautilusDekap
Nigma Galaxy
Red side
OlafBoda
Jarvan IVCitrus
CorkiDehaste
JinxPangjin
LeonaKlownz
Objectives
- +4,393
- Gold at 15
- -4,393
- 1
- Dragons
- 4
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 4
- Towers
- 7
- 10
- Plates
- 4
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Geekay Esports leads; below, Nigma Galaxy.
Biggest lead: Geekay Esports +4,393, Nigma Galaxy +3,313. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Geekay Esports +1,515 |
| 15 min | Geekay Esports +4,393 |
| 20 min | Geekay Esports +3,622 |
| 25 min | Geekay Esports +4,205 |
| End (34 min) | Nigma Galaxy +3,313 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Death's DanceBong, in 4.7% of the champion's games
BongRenekton
BodaOlaf
ElramirSejuani
CitrusJarvan IV
GiyuuAurelion Sol
DehasteCorki
LeoSenna
PangjinJinx
DekapNautilus
KlownzLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Geekay Esports
DefeatRed side
Nigma Galaxy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/5/9 | 0/2/15 | 2/4/14 | 12/3/7 | 0/4/11 | 5/5/4 | 1/4/16 | 9/1/7 | 2/5/6 | 1/6/8 |
| Kill participation | 76.2% | 71.4% | 76.2% | 90.5% | 52.4% | 50% | 94.4% | 88.9% | 44.4% | 50% |
| CS | 272 | 166 | 308 | 65 | 163 | 253 | 177 | 352 | 264 | 33 |
| CS per minute | 7.9 | 4.8 | 9.0 | 1.9 | 4.7 | 7.4 | 5.1 | 10.2 | 7.7 | 1.0 |
| Gold | 14,355 | 9,895 | 13,348 | 13,319 | 9,259 | 14,094 | 11,295 | 18,037 | 12,331 | 7,732 |
| Gold share | 23.9% | 16.4% | 22.2% | 22.1% | 15.4% | 22.2% | 17.8% | 28.4% | 19.4% | 12.2% |
| Earned gold per minute | 287 | 157 | 258 | 257 | 139 | 279 | 198 | 394 | 228 | 94 |
| Damage to champions | 20,083 | 10,113 | 23,248 | 19,553 | 10,270 | 17,372 | 8,947 | 50,151 | 21,445 | 8,510 |
| Damage share | 24.1% | 12.1% | 27.9% | 23.5% | 12.3% | 16.3% | 8.4% | 47.1% | 20.2% | 8% |
| Damage per minute | 584 | 294 | 676 | 569 | 299 | 505 | 260 | 1,459 | 624 | 248 |
| Damage taken per minute | 1,107 | 1,012 | 691 | 435 | 731 | 652 | 1,005 | 492 | 498 | 560 |
| Damage mitigated per minute | 1,061 | 1,397 | 288 | 173 | 1,094 | 685 | 1,426 | 473 | 302 | 686 |
| Damage to towers | 3,590 | 1,210 | 196 | 3,220 | 1,820 | 4,918 | 1,398 | 4,590 | 4,520 | 614 |
| Vision score | 40 | 50 | 38 | 118 | 33 | 37 | 53 | 43 | 27 | 94 |
| Wards placed | 10 | 11 | 18 | 45 | 18 | 11 | 18 | 17 | 11 | 47 |
| Wards killed | 9 | 9 | 5 | 20 | 4 | 13 | 6 | 10 | 9 | 10 |
| Control wards | 7 | 13 | 8 | 10 | 5 | 6 | 15 | 5 | 1 | 10 |
| Gold at 15 | 6,964 | 4,790 | 5,453 | 5,526 | 4,757 | 4,867 | 4,363 | 5,192 | 5,263 | 3,412 |
| Gold diff at 10 | +1,471 | +40 | -74 | -592 | +670 | -1,471 | -40 | +74 | +592 | -670 |
| Gold diff at 15 | +2,097 | +427 | +261 | +263 | +1,345 | -2,097 | -427 | -261 | -263 | -1,345 |
| XP diff at 10 | +742 | +80 | -131 | -1,743 | +1,474 | -742 | -80 | +131 | +1,743 | -1,474 |
| XP diff at 15 | +661 | -284 | -182 | -1,856 | +1,797 | -661 | +284 | +182 | +1,856 | -1,797 |
| CS diff at 10 | +27 | +2 | -8 | -79 | +47 | -27 | -2 | +8 | +79 | -47 |
| CS diff at 15 | +22 | -4 | -11 | -105 | +73 | -22 | +4 | +11 | +105 | -73 |
| Gold diff at 20 | +1,531 | +461 | -646 | +349 | +1,927 | -1,531 | -461 | +646 | -349 | -1,927 |
| XP diff at 20 | +302 | -623 | -1,399 | -2,087 | +2,275 | -302 | +623 | +1,399 | +2,087 | -2,275 |
| CS diff at 20 | +21 | -5 | -32 | -141 | +108 | -21 | +5 | +32 | +141 | -108 |
| Gold diff at 25 | +1,841 | +293 | -1,753 | +1,809 | +2,015 | -1,841 | -293 | +1,753 | -1,809 | -2,015 |
| XP diff at 25 | +829 | -345 | -2,264 | -2,027 | +2,927 | -829 | +345 | +2,264 | +2,027 | -2,927 |
| CS diff at 25 | +34 | -17 | -49 | -166 | +115 | -34 | +17 | +49 | +166 | -115 |
| Gold spent | 13,525 | 10,075 | 13,325 | 12,050 | 9,175 | 10,875 | 10,050 | 16,745 | 10,475 | 5,650 |
| Multikills | 1× double | — | — | 3× double | — | 2× double | — | — | — | — |
Game ID LOLTMNT01_82453
Methodology →