PCL · Patch 14.12 · Summer
Jun 26, 2024, 09:00 AM · 29.2 min · Game 2Scouting line
TNU Eagle (東南飛鷹) closed it: +3.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JP6RU8
5/0/5
Momo
5/2/3
ANKS
2/4/6
Ham
0/4/8
DeathClaw
3/1/8
Yuji
2/5/8
ieyasu
2/3/9
wanan
6/3/5
EN
4/5/9
Kurahuto
0/2/10
Draft
TNU Eagle (東南飛鷹)
Blue sideFirst pick
K'SanteJP6RU8
DianaANKS
EzrealDeathClaw
Kai'Saieyasu
LeonaEN
DetonatioN FocusMe Academy
Red side
RenektonMomo
SejuaniHam
OriannaYuji
Zeriwanan
RakanKurahuto
Objectives
- -5,018
- Gold at 15
- +5,018
- 3
- Dragons
- 1
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 6
- 1
- Plates
- 6
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TNU Eagle (東南飛鷹) leads; below, DetonatioN FocusMe Academy.
Biggest lead: TNU Eagle (東南飛鷹) +3,388, DetonatioN FocusMe Academy +5,034. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe Academy +2,330 |
| 15 min | DetonatioN FocusMe Academy +5,018 |
| 20 min | DetonatioN FocusMe Academy +5,034 |
| 25 min | DetonatioN FocusMe Academy +214 |
| End (29 min) | TNU Eagle (東南飛鷹) +3,388 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Void StaffYuji, in 9.1% of the champion's games
JP6RU8K'Sante
MomoRenekton
ANKSDiana
HamSejuani
DeathClawEzreal
YujiOrianna
ieyasuKai'Sa
wananZeri
ENLeona
KurahutoRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
TNU Eagle (東南飛鷹)
VictoryRed side
DetonatioN FocusMe Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/5 | 2/4/6 | 3/1/8 | 2/3/9 | 4/5/9 | 5/2/3 | 0/4/8 | 2/5/8 | 6/3/5 | 0/2/10 |
| Kill participation | 62.5% | 50% | 68.8% | 68.8% | 81.3% | 61.5% | 61.5% | 76.9% | 84.6% | 76.9% |
| CS | 210 | 223 | 258 | 239 | 48 | 277 | 147 | 210 | 298 | 22 |
| CS per minute | 7.2 | 7.6 | 8.8 | 8.2 | 1.6 | 9.5 | 5.0 | 7.2 | 10.2 | 0.8 |
| Gold | 11,534 | 11,200 | 13,002 | 11,057 | 8,711 | 13,339 | 8,655 | 10,007 | 13,099 | 7,016 |
| Gold share | 20.8% | 20.2% | 23.4% | 19.9% | 15.7% | 25.6% | 16.6% | 19.2% | 25.1% | 13.5% |
| Earned gold per minute | 263 | 252 | 313 | 247 | 166 | 325 | 164 | 211 | 316 | 108 |
| Damage to champions | 19,310 | 11,335 | 32,115 | 16,071 | 7,900 | 20,436 | 6,304 | 14,732 | 20,201 | 4,960 |
| Damage share | 22.3% | 13.1% | 37% | 18.5% | 9.1% | 30.7% | 9.5% | 22.1% | 30.3% | 7.4% |
| Damage per minute | 661 | 388 | 1,099 | 550 | 270 | 699 | 216 | 504 | 691 | 170 |
| Damage taken per minute | 672 | 824 | 495 | 488 | 651 | 979 | 1,154 | 634 | 612 | 473 |
| Damage mitigated per minute | 1,216 | 1,023 | 323 | 370 | 717 | 1,095 | 1,297 | 376 | 461 | 652 |
| Damage to towers | 1,363 | 4,837 | 15,073 | 4,202 | 1,215 | 6,523 | 3,990 | 575 | 7,458 | 435 |
| Vision score | 8 | 49 | 23 | 18 | 93 | 23 | 40 | 31 | 32 | 101 |
| Wards placed | 3 | 13 | 12 | 10 | 51 | 6 | 9 | 16 | 11 | 60 |
| Wards killed | 1 | 10 | 3 | 6 | 17 | 7 | 7 | 2 | 11 | 6 |
| Control wards | 1 | 10 | 4 | 0 | 9 | 2 | 8 | 8 | 2 | 13 |
| Gold at 15 | 4,819 | 4,605 | 5,076 | 4,766 | 3,241 | 6,754 | 4,753 | 5,386 | 6,886 | 3,746 |
| Gold diff at 10 | -664 | -81 | -371 | -859 | -355 | +664 | +81 | +371 | +859 | +355 |
| Gold diff at 15 | -1,935 | -148 | -310 | -2,120 | -505 | +1,935 | +148 | +310 | +2,120 | +505 |
| XP diff at 10 | -252 | +208 | +85 | +188 | -58 | +252 | -208 | -85 | -188 | +58 |
| XP diff at 15 | -636 | +253 | +596 | -1,060 | +40 | +636 | -253 | -596 | +1,060 | -40 |
| CS diff at 10 | -12 | +11 | +7 | -10 | +8 | +12 | -11 | -7 | +10 | -8 |
| CS diff at 15 | -21 | +23 | +15 | -31 | +15 | +21 | -23 | -15 | +31 | -15 |
| Gold diff at 20 | -2,785 | +509 | +779 | -3,223 | -314 | +2,785 | -509 | -779 | +3,223 | +314 |
| XP diff at 20 | -1,256 | +1,273 | +2,184 | -1,496 | +550 | +1,256 | -1,273 | -2,184 | +1,496 | -550 |
| CS diff at 20 | -42 | +44 | +43 | -46 | +19 | +42 | -44 | -43 | +46 | -19 |
| Gold diff at 25 | -2,274 | +2,100 | +1,645 | -2,766 | +1,081 | +2,274 | -2,100 | -1,645 | +2,766 | -1,081 |
| XP diff at 25 | -116 | +3,052 | +2,969 | -497 | +1,615 | +116 | -3,052 | -2,969 | +497 | -1,615 |
| CS diff at 25 | -49 | +65 | +35 | -54 | +26 | +49 | -65 | -35 | +54 | -26 |
| Gold spent | 10,725 | 9,950 | 11,483 | 9,250 | 7,725 | 11,750 | 8,200 | 10,100 | 11,630 | 6,175 |
| Multikills | — | — | 1× double | — | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT02_121053
Methodology →