PCL · Patch 14.12 · Summer
Jun 26, 2024, 08:07 AM · 28.3 minScouting line
TNU Eagle (東南飛鷹) won: +15.1k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JP6RU8
4/1/9
Momo
1/5/0
ANKS
5/4/13
Ham
2/5/9
DeathClaw
8/3/6
Yuji
7/6/3
ieyasu
13/5/7
wanan
5/9/4
EN
6/2/16
Kurahuto
0/11/11
Draft
TNU Eagle (東南飛鷹)
Blue sideFirst pick
SkarnerJP6RU8
TaliyahANKS
EzrealDeathClaw
Dravenieyasu
LeonaEN
DetonatioN FocusMe Academy
Red side
AatroxMomo
NocturneHam
OriannaYuji
Kalistawanan
AlistarKurahuto
Objectives
- +4,977
- Gold at 15
- -4,977
- 3
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 5
- Plates
- 3
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TNU Eagle (東南飛鷹) leads; below, DetonatioN FocusMe Academy.
Biggest lead: TNU Eagle (東南飛鷹) +15,053, DetonatioN FocusMe Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | TNU Eagle (東南飛鷹) +3,824 |
| 15 min | TNU Eagle (東南飛鷹) +4,977 |
| 20 min | TNU Eagle (東南飛鷹) +7,157 |
| 25 min | TNU Eagle (東南飛鷹) +14,401 |
| End (28 min) | TNU Eagle (東南飛鷹) +15,053 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Sundered SkyHam, in 2.4% of the champion's games
JP6RU8Skarner
MomoAatrox
ANKSTaliyah
HamNocturne
DeathClawEzreal
YujiOrianna
ieyasuDraven
wananKalista
ENLeona
KurahutoAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
TNU Eagle (東南飛鷹)
VictoryRed side
DetonatioN FocusMe Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/9 | 5/4/13 | 8/3/6 | 13/5/7 | 6/2/16 | 1/5/0 | 2/5/9 | 7/6/3 | 5/9/4 | 0/11/11 |
| Kill participation | 36.1% | 50% | 38.9% | 55.6% | 61.1% | 6.7% | 73.3% | 66.7% | 60% | 73.3% |
| CS | 235 | 204 | 220 | 212 | 39 | 235 | 169 | 221 | 231 | 22 |
| CS per minute | 8.3 | 7.2 | 7.8 | 7.5 | 1.4 | 8.3 | 6.0 | 7.8 | 8.2 | 0.8 |
| Gold | 12,385 | 12,703 | 13,140 | 15,463 | 10,671 | 9,431 | 9,189 | 12,160 | 12,226 | 6,303 |
| Gold share | 19.2% | 19.7% | 20.4% | 24% | 16.6% | 19.1% | 18.6% | 24.7% | 24.8% | 12.8% |
| Earned gold per minute | 306 | 317 | 333 | 415 | 245 | 202 | 193 | 298 | 300 | 91 |
| Damage to champions | 23,867 | 19,655 | 27,232 | 31,219 | 10,319 | 11,455 | 13,310 | 19,305 | 20,799 | 5,828 |
| Damage share | 21.3% | 17.5% | 24.3% | 27.8% | 9.2% | 16.2% | 18.8% | 27.3% | 29.4% | 8.2% |
| Damage per minute | 844 | 695 | 963 | 1,104 | 365 | 405 | 471 | 683 | 736 | 206 |
| Damage taken per minute | 593 | 870 | 704 | 739 | 656 | 1,020 | 1,393 | 698 | 944 | 987 |
| Damage mitigated per minute | 1,667 | 413 | 334 | 512 | 733 | 740 | 776 | 407 | 457 | 1,276 |
| Damage to towers | 3,507 | 1,513 | 6,562 | 6,577 | 5,778 | 0 | 574 | 529 | 2,645 | 0 |
| Vision score | 18 | 32 | 25 | 27 | 113 | 21 | 30 | 14 | 22 | 79 |
| Wards placed | 6 | 6 | 13 | 12 | 45 | 10 | 6 | 8 | 8 | 41 |
| Wards killed | 1 | 5 | 4 | 3 | 18 | 1 | 7 | 3 | 7 | 8 |
| Control wards | 1 | 6 | 6 | 2 | 11 | 3 | 7 | 6 | 0 | 10 |
| Gold at 15 | 5,314 | 5,555 | 4,900 | 8,088 | 5,062 | 4,773 | 5,018 | 5,089 | 5,603 | 3,459 |
| Gold diff at 10 | +433 | +320 | +245 | +1,913 | +913 | -433 | -320 | -245 | -1,913 | -913 |
| Gold diff at 15 | +541 | +537 | -189 | +2,485 | +1,603 | -541 | -537 | +189 | -2,485 | -1,603 |
| XP diff at 10 | +159 | +209 | -143 | +1,091 | +732 | -159 | -209 | +143 | -1,091 | -732 |
| XP diff at 15 | +281 | +539 | -632 | +1,450 | +790 | -281 | -539 | +632 | -1,450 | -790 |
| CS diff at 10 | +12 | -6 | +11 | +5 | +3 | -12 | +6 | -11 | -5 | -3 |
| CS diff at 15 | +12 | -2 | -2 | +7 | +9 | -12 | +2 | +2 | -7 | -9 |
| Gold diff at 20 | +1,439 | +855 | -536 | +3,409 | +1,990 | -1,439 | -855 | +536 | -3,409 | -1,990 |
| XP diff at 20 | +1,438 | +245 | -1,685 | +2,480 | +522 | -1,438 | -245 | +1,685 | -2,480 | -522 |
| CS diff at 20 | +26 | -7 | -7 | +2 | +15 | -26 | +7 | +7 | -2 | -15 |
| Gold diff at 25 | +2,649 | +2,344 | +1,140 | +4,587 | +3,681 | -2,649 | -2,344 | -1,140 | -4,587 | -3,681 |
| XP diff at 25 | +2,467 | +1,934 | +29 | +3,310 | +1,767 | -2,467 | -1,934 | -29 | -3,310 | -1,767 |
| CS diff at 25 | +10 | +6 | +10 | -4 | +19 | -10 | -6 | -10 | +4 | -19 |
| Gold spent | 11,425 | 11,350 | 12,233 | 14,750 | 9,075 | 8,800 | 8,825 | 12,275 | 11,675 | 5,600 |
| Multikills | — | — | 1× double | 2× double | 1× double | — | — | — | — | — |
Game ID LOLTMNT02_122031
Methodology →