LJL · Patch 14.12 · Summer
Jun 30, 2024, 10:08 AM · 20.5 minScouting line
Fukuoka SoftBank HAWKS gaming won: +13.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
0/0/2
tol2
0/1/1
Forest
2/1/11
EL
0/3/1
DasheR
6/0/4
Jool
1/0/0
Marble
6/0/6
HowLa
0/5/0
Vsta
1/0/10
Charley
0/6/1
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
K'SanteEvi
ZyraForest
TristanaDasheR
EzrealMarble
NautilusVsta
Burning Core Toyama
Red side
Gnartol2
IvernEL
CorkiJool
ZeriHowLa
RellCharley
Objectives
- +8,231
- Gold at 15
- -8,231
- 1
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 11
- Towers
- 1
- 10
- Plates
- 4
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, Burning Core Toyama.
Biggest lead: Fukuoka SoftBank HAWKS gaming +12,963, Burning Core Toyama +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +3,746 |
| 15 min | Fukuoka SoftBank HAWKS gaming +8,231 |
| 20 min | Fukuoka SoftBank HAWKS gaming +12,252 |
| End (21 min) | Fukuoka SoftBank HAWKS gaming +12,963 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
EviK'Sante
tol2Gnar
ForestZyra
ELIvern
DasheRTristana
JoolCorki
MarbleEzreal
HowLaZeri
VstaNautilus
CharleyRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
VictoryRed side
Burning Core Toyama
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/0/2 | 2/1/11 | 6/0/4 | 6/0/6 | 1/0/10 | 0/1/1 | 0/3/1 | 1/0/0 | 0/5/0 | 0/6/1 |
| Kill participation | 13.3% | 86.7% | 66.7% | 80% | 73.3% | 100% | 100% | 100% | 0% | 100% |
| CS | 181 | 152 | 173 | 186 | 20 | 144 | 112 | 216 | 151 | 13 |
| CS per minute | 8.9 | 7.4 | 8.5 | 9.1 | 1.0 | 7.0 | 5.5 | 10.6 | 7.4 | 0.6 |
| Gold | 7,325 | 9,032 | 9,751 | 11,859 | 6,054 | 6,222 | 6,013 | 8,345 | 6,285 | 4,193 |
| Gold share | 16.6% | 20.5% | 22.2% | 26.9% | 13.8% | 20% | 19.4% | 26.9% | 20.2% | 13.5% |
| Earned gold per minute | 222 | 306 | 341 | 444 | 160 | 168 | 158 | 272 | 171 | 69 |
| Damage to champions | 4,318 | 13,873 | 10,932 | 19,093 | 4,140 | 8,743 | 3,741 | 12,943 | 5,092 | 2,244 |
| Damage share | 8.2% | 26.5% | 20.9% | 36.5% | 7.9% | 26.7% | 11.4% | 39.5% | 15.5% | 6.8% |
| Damage per minute | 211 | 678 | 535 | 934 | 202 | 428 | 183 | 633 | 249 | 110 |
| Damage taken per minute | 549 | 647 | 583 | 310 | 486 | 560 | 388 | 624 | 572 | 734 |
| Damage mitigated per minute | 567 | 274 | 305 | 128 | 606 | 352 | 284 | 377 | 267 | 584 |
| Damage to towers | 2,958 | 1,322 | 10,278 | 16,110 | 1,217 | 1,251 | 0 | 2,789 | 243 | 0 |
| Vision score | 11 | 42 | 27 | 21 | 39 | 16 | 33 | 16 | 31 | 53 |
| Wards placed | 7 | 19 | 7 | 11 | 23 | 9 | 14 | 8 | 8 | 31 |
| Wards killed | 0 | 10 | 11 | 3 | 5 | 3 | 5 | 7 | 12 | 5 |
| Control wards | 0 | 6 | 4 | 5 | 5 | 3 | 5 | 3 | 3 | 14 |
| Gold at 15 | 5,028 | 5,999 | 5,858 | 8,714 | 4,065 | 4,718 | 4,521 | 5,068 | 4,279 | 2,847 |
| Gold diff at 10 | -245 | +661 | +252 | +2,331 | +747 | +245 | -661 | -252 | -2,331 | -747 |
| Gold diff at 15 | +310 | +1,478 | +790 | +4,435 | +1,218 | -310 | -1,478 | -790 | -4,435 | -1,218 |
| XP diff at 10 | +105 | +340 | -209 | +1,508 | +1,136 | -105 | -340 | +209 | -1,508 | -1,136 |
| XP diff at 15 | +599 | +1,062 | -368 | +1,869 | +965 | -599 | -1,062 | +368 | -1,869 | -965 |
| CS diff at 10 | -6 | +13 | -6 | +34 | +8 | +6 | -13 | +6 | -34 | -8 |
| CS diff at 15 | +9 | +26 | -16 | +40 | +9 | -9 | -26 | +16 | -40 | -9 |
| Gold diff at 20 | +902 | +2,746 | +1,503 | +5,306 | +1,795 | -902 | -2,746 | -1,503 | -5,306 | -1,795 |
| XP diff at 20 | +2,476 | +1,255 | -1,482 | +1,858 | +1,583 | -2,476 | -1,255 | +1,482 | -1,858 | -1,583 |
| CS diff at 20 | +33 | +37 | -45 | +31 | +7 | -33 | -37 | +45 | -31 | -7 |
| Gold spent | 6,400 | 8,800 | 8,450 | 11,108 | 5,625 | 5,558 | 5,875 | 7,708 | 6,125 | 4,130 |
| Multikills | — | — | 1× double, 1× triple | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT02_127994
Methodology →