LJL · Patch 14.12 · Summer
Jun 29, 2024, 08:56 AM · 41.3 min · Game 2Scouting line
Burning Core Toyama won: +6.4k team gold, Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
tol2
1/5/11
Kinatu
1/3/9
EL
5/4/10
Ellim
3/7/9
Jool
4/4/11
Jett
7/4/9
HowLa
12/3/9
Yuhi
8/3/8
Raina
1/4/13
Gaeng
1/6/13
Draft
Burning Core Toyama
Blue sideFirst pick
Siontol2
NidaleeEL
CorkiJool
ZeriHowLa
SettRaina
QT DIG∞
Red side
K'SanteKinatu
TaliyahEllim
TristanaJett
AsheYuhi
NautilusGaeng
Objectives
- -688
- Gold at 15
- +688
- 3
- Dragons
- 2
- 4
- Void grubs
- 2
- 0
- Heralds
- 1
- 3
- Barons
- 0
- 11
- Towers
- 9
- 3
- Plates
- 4
- 4
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Burning Core Toyama leads; below, QT DIG∞.
Biggest lead: Burning Core Toyama +6,404, QT DIG∞ +2,156. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | QT DIG∞ +162 |
| 15 min | QT DIG∞ +688 |
| 20 min | QT DIG∞ +2,156 |
| 25 min | Burning Core Toyama +1,735 |
| End (41 min) | Burning Core Toyama +6,404 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Locket of the Iron SolariRaina, in 0.9% of the champion's games
Blackfire TorchEL, in 1.4% of the champion's games
ZephyrHowLa, in 2.8% of the champion's games
Warmog's ArmorRaina, in 3.7% of the champion's games
BloodthirsterJool, in 6.8% of the champion's games
AftershockRaina, in 8.3% of the champion's games
tol2Sion
KinatuK'Sante
ELNidalee
EllimTaliyah
JoolCorki
JettTristana
HowLaZeri
YuhiAshe
RainaSett
GaengNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Burning Core Toyama
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/11 | 5/4/10 | 4/4/11 | 12/3/9 | 1/4/13 | 1/3/9 | 3/7/9 | 7/4/9 | 8/3/8 | 1/6/13 |
| Kill participation | 52.2% | 65.2% | 65.2% | 91.3% | 60.9% | 50% | 60% | 80% | 80% | 70% |
| CS | 253 | 257 | 383 | 418 | 68 | 294 | 314 | 386 | 333 | 32 |
| CS per minute | 6.1 | 6.2 | 9.3 | 10.1 | 1.6 | 7.1 | 7.6 | 9.4 | 8.1 | 0.8 |
| Gold | 13,670 | 15,784 | 20,132 | 22,451 | 11,396 | 13,524 | 16,349 | 19,726 | 17,830 | 9,600 |
| Gold share | 16.4% | 18.9% | 24.1% | 26.9% | 13.7% | 17.6% | 21.2% | 25.6% | 23.1% | 12.5% |
| Earned gold per minute | 202 | 253 | 359 | 415 | 147 | 199 | 267 | 349 | 303 | 104 |
| Damage to champions | 16,377 | 32,799 | 30,351 | 39,982 | 11,607 | 15,522 | 35,084 | 46,166 | 31,306 | 9,144 |
| Damage share | 12.5% | 25% | 23.1% | 30.5% | 8.9% | 11.3% | 25.6% | 33.6% | 22.8% | 6.7% |
| Damage per minute | 397 | 795 | 735 | 969 | 281 | 376 | 850 | 1,119 | 759 | 222 |
| Damage taken per minute | 1,140 | 949 | 700 | 743 | 853 | 992 | 773 | 742 | 468 | 872 |
| Damage mitigated per minute | 2,638 | 552 | 563 | 483 | 833 | 1,648 | 367 | 536 | 275 | 1,050 |
| Damage to towers | 4,232 | 2,626 | 9,641 | 7,267 | 123 | 3,968 | 621 | 16,324 | 5,370 | 613 |
| Vision score | 34 | 61 | 67 | 46 | 153 | 33 | 97 | 46 | 51 | 118 |
| Wards placed | 20 | 13 | 24 | 18 | 72 | 9 | 48 | 10 | 17 | 70 |
| Wards killed | 2 | 14 | 8 | 17 | 34 | 6 | 16 | 18 | 13 | 10 |
| Control wards | 16 | 12 | 11 | 8 | 20 | 7 | 18 | 4 | 6 | 23 |
| Gold at 15 | 4,564 | 4,548 | 4,645 | 6,237 | 3,475 | 5,117 | 4,921 | 5,511 | 5,029 | 3,579 |
| Gold diff at 10 | -289 | +201 | -295 | +678 | -457 | +289 | -201 | +295 | -678 | +457 |
| Gold diff at 15 | -553 | -373 | -866 | +1,208 | -104 | +553 | +373 | +866 | -1,208 | +104 |
| XP diff at 10 | -259 | +533 | +95 | +506 | +54 | +259 | -533 | -95 | -506 | -54 |
| XP diff at 15 | -343 | +230 | -342 | +1,021 | +295 | +343 | -230 | +342 | -1,021 | -295 |
| CS diff at 10 | -11 | +11 | 0 | +5 | +6 | +11 | -11 | 0 | -5 | -6 |
| CS diff at 15 | -7 | +2 | -12 | +19 | +16 | +7 | -2 | +12 | -19 | -16 |
| Gold diff at 20 | -290 | -994 | -2,295 | +1,364 | +59 | +290 | +994 | +2,295 | -1,364 | -59 |
| XP diff at 20 | -424 | -829 | -1,299 | +1,200 | +529 | +424 | +829 | +1,299 | -1,200 | -529 |
| CS diff at 20 | 0 | -6 | -25 | +29 | +21 | 0 | +6 | +25 | -29 | -21 |
| Gold diff at 25 | +336 | -606 | -1,622 | +2,898 | +729 | -336 | +606 | +1,622 | -2,898 | -729 |
| XP diff at 25 | +485 | +341 | +26 | +2,133 | +1,787 | -485 | -341 | -26 | -2,133 | -1,787 |
| CS diff at 25 | 0 | -7 | -23 | +29 | +26 | 0 | +7 | +23 | -29 | -26 |
| Gold spent | 13,275 | 13,125 | 18,533 | 20,000 | 9,850 | 13,375 | 15,200 | 18,500 | 17,250 | 9,025 |
| Multikills | — | 1× double | 1× double | 2× double, 1× triple | — | — | — | 1× double, 1× triple | 3× double, 1× triple | — |
Game ID LOLTMNT02_129462
Methodology →