LCS · Patch 14.15 · Summer
Aug 03, 2024, 10:53 PM · 27.1 min · Game 2Scouting line
100 Thieves won: +11.9k team gold, Top and Jungle won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
4/3/10
Castle
1/5/2
River
3/1/13
Armao
1/3/2
Quid
7/1/2
Mask
3/3/2
Tomo
3/0/10
Tactical
1/4/3
Eyla
2/1/13
Olleh
0/4/4
Draft
100 Thieves
Blue sideFirst pick
RenektonSniper
NidaleeRiver
YoneQuid
ZeriTomo
RakanEyla
Immortals
Red side
RumbleCastle
LilliaArmao
LucianMask
KalistaTactical
NautilusOlleh
Objectives
- +1,631
- Gold at 15
- -1,631
- 2
- Dragons
- 2
- 2
- Void grubs
- 4
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 1
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 100 Thieves leads; below, Immortals.
Biggest lead: 100 Thieves +11,878, Immortals +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 100 Thieves +1,243 |
| 15 min | 100 Thieves +1,631 |
| 20 min | 100 Thieves +2,452 |
| 25 min | 100 Thieves +6,914 |
| End (27 min) | 100 Thieves +11,878 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Iceborn GauntletQuid, in 6.1% of the champion's games
ElectrocuteRiver, in 14% of the champion's games
SniperRenekton
CastleRumble
RiverNidalee
ArmaoLillia
QuidYone
MaskLucian
TomoZeri
TacticalKalista
EylaRakan
OllehNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
100 Thieves
VictoryRed side
Immortals
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/10 | 3/1/13 | 7/1/2 | 3/0/10 | 2/1/13 | 1/5/2 | 1/3/2 | 3/3/2 | 1/4/3 | 0/4/4 |
| Kill participation | 73.7% | 84.2% | 47.4% | 68.4% | 78.9% | 50% | 50% | 83.3% | 66.7% | 66.7% |
| CS | 226 | 189 | 272 | 276 | 23 | 196 | 193 | 269 | 237 | 33 |
| CS per minute | 8.4 | 7.0 | 10.1 | 10.2 | 0.9 | 7.2 | 7.1 | 9.9 | 8.8 | 1.2 |
| Gold | 12,246 | 11,130 | 12,777 | 12,397 | 7,639 | 8,715 | 8,856 | 11,359 | 9,634 | 5,747 |
| Gold share | 21.8% | 19.8% | 22.7% | 22.1% | 13.6% | 19.7% | 20% | 25.6% | 21.7% | 13% |
| Earned gold per minute | 320 | 279 | 340 | 326 | 150 | 190 | 195 | 287 | 224 | 80 |
| Damage to champions | 11,423 | 13,882 | 17,354 | 17,860 | 3,450 | 17,339 | 9,748 | 18,288 | 14,098 | 5,209 |
| Damage share | 17.9% | 21.7% | 27.1% | 27.9% | 5.4% | 26.8% | 15.1% | 28.3% | 21.8% | 8.1% |
| Damage per minute | 422 | 513 | 642 | 660 | 128 | 641 | 360 | 676 | 521 | 193 |
| Damage taken per minute | 1,044 | 943 | 806 | 610 | 405 | 579 | 1,258 | 570 | 504 | 466 |
| Damage mitigated per minute | 872 | 523 | 1,011 | 451 | 526 | 505 | 935 | 403 | 283 | 685 |
| Damage to towers | 4,238 | 2,111 | 2,090 | 7,414 | 2,403 | 0 | 152 | 2,233 | 670 | 108 |
| Vision score | 26 | 43 | 34 | 39 | 115 | 23 | 34 | 26 | 29 | 85 |
| Wards placed | 9 | 19 | 9 | 10 | 64 | 14 | 5 | 7 | 10 | 41 |
| Wards killed | 4 | 4 | 6 | 11 | 10 | 4 | 10 | 8 | 10 | 15 |
| Control wards | 5 | 7 | 6 | 3 | 13 | 5 | 3 | 4 | 4 | 12 |
| Gold at 15 | 5,617 | 5,898 | 5,770 | 5,336 | 3,346 | 4,455 | 4,755 | 6,654 | 5,165 | 3,307 |
| Gold diff at 10 | +987 | +520 | -259 | -17 | +12 | -987 | -520 | +259 | +17 | -12 |
| Gold diff at 15 | +1,162 | +1,143 | -884 | +171 | +39 | -1,162 | -1,143 | +884 | -171 | -39 |
| XP diff at 10 | +681 | +581 | -110 | +108 | -186 | -681 | -581 | +110 | -108 | +186 |
| XP diff at 15 | +640 | +1,311 | +77 | +442 | -490 | -640 | -1,311 | -77 | -442 | +490 |
| CS diff at 10 | +13 | +2 | -11 | -3 | -2 | -13 | -2 | +11 | +3 | +2 |
| CS diff at 15 | +16 | +6 | -9 | +12 | -5 | -16 | -6 | +9 | -12 | +5 |
| Gold diff at 20 | +2,025 | +1,053 | -1,185 | +376 | +183 | -2,025 | -1,053 | +1,185 | -376 | -183 |
| XP diff at 20 | +1,181 | +1,055 | +76 | +717 | -196 | -1,181 | -1,055 | -76 | -717 | +196 |
| CS diff at 20 | +23 | 0 | -11 | +15 | -6 | -23 | 0 | +11 | -15 | +6 |
| Gold diff at 25 | +2,236 | +2,185 | -11 | +1,572 | +932 | -2,236 | -2,185 | +11 | -1,572 | -932 |
| XP diff at 25 | +2,012 | +2,558 | +1,794 | +2,111 | +534 | -2,012 | -2,558 | -1,794 | -2,111 | -534 |
| CS diff at 25 | +23 | -2 | -4 | +20 | -9 | -23 | +2 | +4 | -20 | +9 |
| Gold spent | 11,425 | 9,825 | 11,875 | 9,975 | 6,200 | 8,625 | 8,275 | 10,925 | 8,850 | 5,600 |
| Multikills | 1× double | — | 2× double, 1× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT02_146982
Methodology →