NACL · Patch 14.15
Aug 12, 2024, 01:02 AM · 32.5 min · Game 2Scouting line
Guangdong Flying Tigers won: +9.3k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sandflame
3/6/3
IamSunlight
8/2/3
wenwin
5/6/3
Evanlai
4/2/15
Titan
1/2/6
Eliass
9/1/12
warcyclone
2/8/4
Ultio
7/4/16
Miracle
1/9/7
realms
3/3/16
Draft
Contingent Esports
Blue sideFirst pick
GragasSandflame
Brandwenwin
YoneTitan
Lucianwarcyclone
NamiMiracle
Guangdong Flying Tigers
Red side
DariusIamSunlight
MaokaiEvanlai
ZiggsEliass
ZeriUltio
Leonarealms
Objectives
- -1,551
- Gold at 15
- +1,551
- 2
- Dragons
- 2
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 6
- Towers
- 9
- 3
- Plates
- 3
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Contingent Esports leads; below, Guangdong Flying Tigers.
Biggest lead: Contingent Esports +0, Guangdong Flying Tigers +9,272. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Guangdong Flying Tigers +1,836 |
| 15 min | Guangdong Flying Tigers +1,551 |
| 20 min | Guangdong Flying Tigers +3,282 |
| 25 min | Guangdong Flying Tigers +3,294 |
| End (33 min) | Guangdong Flying Tigers +9,272 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Ionian Boots of LucidityIamSunlight, in 0.3% of the champion's games
Warmog's ArmorIamSunlight, in 1% of the champion's games
Phase RushIamSunlight, in 2.2% of the champion's games
Mejai's SoulstealerEliass, in 2.7% of the champion's games
First StrikeEvanlai, in 3.4% of the champion's games
Boots of Swiftnessrealms, in 5.2% of the champion's games
Black Cleaverwarcyclone, in 6.1% of the champion's games
Echoes of HeliaMiracle, in 6.1% of the champion's games
Blackfire TorchEliass, in 6.2% of the champion's games
Wit's EndTitan, in 8.7% of the champion's games
SandflameGragas
IamSunlightDarius
wenwinBrand
EvanlaiMaokai
TitanYone
EliassZiggs
warcycloneLucian
UltioZeri
MiracleNami
realmsLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Contingent Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 6 / 3(1) | 180 5.5/m | ||
| wenwinwenwin | 5 / 6 / 3(1.33) | 202 6.2/m | |
| 1 / 2 / 6(3.5) | 326 10.0/m | ||
| warcyclonewarcyclone | 2 / 8 / 4(0.75) | 290 8.9/m | |
| MiracleMiracle | 1 / 9 / 7(0.89) | 23 0.7/m |
Red side
Guangdong Flying Tigers
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| IamSunlightIamSunlightFB | 8 / 2 / 3(5.5) | 262 8.1/m | |
| EvanlaiEvanlai | 4 / 2 / 15(9.5) | 195 6.0/m | |
| EliassEliass | 9 / 1 / 12(21) | 262 8.1/m | |
| UltioUltio | 7 / 4 / 16(5.75) | 288 8.9/m | |
| realmsrealms | 3 / 3 / 16(6.33) | 33 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/3 | 5/6/3 | 1/2/6 | 2/8/4 | 1/9/7 | 8/2/3 | 4/2/15 | 9/1/12 | 7/4/16 | 3/3/16 |
| Kill participation | 50% | 66.7% | 58.3% | 50% | 66.7% | 35.5% | 61.3% | 67.7% | 74.2% | 61.3% |
| CS | 180 | 202 | 326 | 290 | 23 | 262 | 195 | 262 | 288 | 33 |
| CS per minute | 5.5 | 6.2 | 10.0 | 8.9 | 0.7 | 8.1 | 6.0 | 8.1 | 8.9 | 1.0 |
| Gold | 10,624 | 11,780 | 14,344 | 12,966 | 7,553 | 14,715 | 12,755 | 15,384 | 14,736 | 8,949 |
| Gold share | 18.6% | 20.6% | 25% | 22.6% | 13.2% | 22.1% | 19.2% | 23.1% | 22.1% | 13.4% |
| Earned gold per minute | 196 | 231 | 310 | 268 | 101 | 321 | 261 | 342 | 322 | 144 |
| Damage to champions | 15,756 | 19,977 | 27,230 | 22,078 | 8,238 | 17,215 | 28,055 | 41,049 | 22,165 | 11,247 |
| Damage share | 16.9% | 21.4% | 29.2% | 23.7% | 8.8% | 14.4% | 23.4% | 34.3% | 18.5% | 9.4% |
| Damage per minute | 484 | 614 | 837 | 679 | 253 | 529 | 862 | 1,262 | 681 | 346 |
| Damage taken per minute | 886 | 1,000 | 938 | 951 | 752 | 1,035 | 1,467 | 447 | 702 | 882 |
| Damage mitigated per minute | 621 | 419 | 993 | 399 | 252 | 735 | 982 | 225 | 450 | 860 |
| Damage to towers | 2,348 | 242 | 8,543 | 2,553 | 145 | 9,141 | 264 | 12,213 | 5,009 | 604 |
| Vision score | 24 | 18 | 35 | 24 | 94 | 38 | 30 | 17 | 36 | 91 |
| Wards placed | 15 | 5 | 5 | 11 | 39 | 11 | 5 | 11 | 11 | 42 |
| Wards killed | 2 | 3 | 9 | 7 | 8 | 8 | 6 | 4 | 5 | 10 |
| Control wards | 4 | 5 | 2 | 0 | 7 | 0 | 3 | 1 | 1 | 9 |
| Gold at 15 | 4,786 | 5,563 | 5,727 | 4,903 | 3,608 | 5,881 | 5,569 | 5,626 | 5,346 | 3,716 |
| Gold diff at 10 | -1,295 | -134 | +310 | -374 | -343 | +1,295 | +134 | -310 | +374 | +343 |
| Gold diff at 15 | -1,095 | -6 | +101 | -443 | -108 | +1,095 | +6 | -101 | +443 | +108 |
| XP diff at 10 | -815 | +394 | +226 | -581 | -618 | +815 | -394 | -226 | +581 | +618 |
| XP diff at 15 | -477 | -217 | +401 | -566 | -136 | +477 | +217 | -401 | +566 | +136 |
| CS diff at 10 | -17 | +17 | +13 | -5 | -2 | +17 | -17 | -13 | +5 | +2 |
| CS diff at 15 | -9 | +7 | +23 | -2 | -6 | +9 | -7 | -23 | +2 | +6 |
| Gold diff at 20 | -1,866 | -67 | -36 | -1,024 | -289 | +1,866 | +67 | +36 | +1,024 | +289 |
| XP diff at 20 | -1,429 | -419 | +1,088 | -1,306 | -343 | +1,429 | +419 | -1,088 | +1,306 | +343 |
| CS diff at 20 | -37 | +2 | +49 | -18 | -8 | +37 | -2 | -49 | +18 | +8 |
| Gold diff at 25 | -2,062 | +96 | -15 | -1,086 | -227 | +2,062 | -96 | +15 | +1,086 | +227 |
| XP diff at 25 | -1,274 | -723 | +562 | -1,472 | +811 | +1,274 | +723 | -562 | +1,472 | -811 |
| CS diff at 25 | -47 | +9 | +40 | -5 | -9 | +47 | -9 | -40 | +5 | +9 |
| Gold spent | 10,550 | 11,325 | 14,150 | 10,400 | 7,175 | 12,283 | 10,725 | 13,025 | 12,175 | 7,475 |
| Multikills | — | — | — | — | — | 2× double | 1× double | 1× double | 2× double | — |
Game ID LOLTMNT02_154606
Methodology →