NACL · Patch 14.15
Aug 12, 2024, 12:09 AM · 29.2 minScouting line
Guangdong Flying Tigers won: +2.5k team gold, Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
IamSunlight
3/3/11
Sandflame
4/5/3
Evanlai
3/1/15
wenwin
2/4/6
Eliass
5/2/8
Titan
1/5/4
Ultio
10/1/8
warcyclone
1/3/1
realms
0/5/18
Miracle
4/4/3
Draft
Guangdong Flying Tigers
Blue sideFirst pick
Dr. MundoIamSunlight
ZacEvanlai
AuroraEliass
JhinUltio
Karmarealms
Contingent Esports
Red side
RumbleSandflame
Sejuaniwenwin
JayceTitan
Ezrealwarcyclone
BardMiracle
Objectives
- -1,985
- Gold at 15
- +1,985
- 3
- Dragons
- 1
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 6
- Towers
- 4
- 3
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Guangdong Flying Tigers leads; below, Contingent Esports.
Biggest lead: Guangdong Flying Tigers +2,514, Contingent Esports +1,985. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Contingent Esports +1,873 |
| 15 min | Contingent Esports +1,985 |
| 20 min | Contingent Esports +601 |
| 25 min | Contingent Esports +999 |
| End (29 min) | Guangdong Flying Tigers +2,514 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal MaskSandflame, in 1% of the champion's games
Echoes of Heliarealms, in 3.5% of the champion's games
Moonstone Renewerrealms, in 5.3% of the champion's games
Knight's VowEvanlai, in 5.8% of the champion's games
Fleet FootworkTitan, in 7% of the champion's games
ShadowflameEliass, in 9.9% of the champion's games
IamSunlightDr. Mundo
SandflameRumble
EvanlaiZac
wenwinSejuani
EliassAurora
TitanJayce
UltioJhin
warcycloneEzreal
realmsKarma
MiracleBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Guangdong Flying Tigers
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| IamSunlightIamSunlight | 3 / 3 / 11(4.67) | 178 6.1/m | |
| EvanlaiEvanlai | 3 / 1 / 15(18) | 191 6.5/m | |
| EliassEliass | 5 / 2 / 8(6.5) | 222 7.6/m | |
| UltioUltioFB | 10 / 1 / 8(18) | 242 8.3/m | |
| realmsrealms | 0 / 5 / 18(3.6) | 20 0.7/m |
Red side
Contingent Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 5 / 3(1.4) | 231 7.9/m | ||
| wenwinwenwin | 2 / 4 / 6(2) | 162 5.5/m | |
| 1 / 5 / 4(1) | 250 8.6/m | ||
| warcyclonewarcyclone | 1 / 3 / 1(0.67) | 238 8.1/m | |
| MiracleMiracle | 4 / 4 / 3(1.75) | 33 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/11 | 3/1/15 | 5/2/8 | 10/1/8 | 0/5/18 | 4/5/3 | 2/4/6 | 1/5/4 | 1/3/1 | 4/4/3 |
| Kill participation | 66.7% | 85.7% | 61.9% | 85.7% | 85.7% | 58.3% | 66.7% | 41.7% | 16.7% | 58.3% |
| CS | 178 | 191 | 222 | 242 | 20 | 231 | 162 | 250 | 238 | 33 |
| CS per minute | 6.1 | 6.5 | 7.6 | 8.3 | 0.7 | 7.9 | 5.5 | 8.6 | 8.1 | 1.1 |
| Gold | 9,762 | 10,939 | 11,011 | 14,191 | 7,181 | 11,409 | 9,546 | 11,039 | 10,202 | 8,374 |
| Gold share | 18.4% | 20.6% | 20.7% | 26.7% | 13.5% | 22.6% | 18.9% | 21.8% | 20.2% | 16.6% |
| Earned gold per minute | 202 | 243 | 245 | 354 | 114 | 259 | 195 | 246 | 217 | 155 |
| Damage to champions | 17,985 | 14,693 | 25,855 | 26,177 | 7,025 | 25,575 | 10,585 | 16,691 | 19,573 | 11,102 |
| Damage share | 19.6% | 16% | 28.2% | 28.5% | 7.7% | 30.6% | 12.7% | 20% | 23.4% | 13.3% |
| Damage per minute | 616 | 503 | 885 | 896 | 240 | 875 | 362 | 571 | 670 | 380 |
| Damage taken per minute | 1,253 | 1,506 | 537 | 478 | 600 | 837 | 1,325 | 572 | 575 | 700 |
| Damage mitigated per minute | 715 | 1,946 | 258 | 296 | 414 | 798 | 1,447 | 388 | 339 | 468 |
| Damage to towers | 3,034 | 1,225 | 3,581 | 10,390 | 474 | 3,706 | 0 | 4,086 | 1,944 | 0 |
| Vision score | 17 | 38 | 23 | 22 | 76 | 26 | 34 | 16 | 25 | 116 |
| Wards placed | 10 | 4 | 6 | 15 | 37 | 12 | 7 | 8 | 13 | 54 |
| Wards killed | 3 | 18 | 7 | 1 | 8 | 3 | 6 | 1 | 4 | 13 |
| Control wards | 0 | 2 | 2 | 5 | 6 | 4 | 7 | 1 | 4 | 9 |
| Gold at 15 | 4,140 | 5,156 | 5,173 | 5,834 | 3,723 | 6,161 | 5,321 | 5,336 | 5,020 | 4,173 |
| Gold diff at 10 | -1,516 | -551 | +39 | +559 | -404 | +1,516 | +551 | -39 | -559 | +404 |
| Gold diff at 15 | -2,021 | -165 | -163 | +814 | -450 | +2,021 | +165 | +163 | -814 | +450 |
| XP diff at 10 | -916 | -359 | +257 | -79 | -284 | +916 | +359 | -257 | +79 | +284 |
| XP diff at 15 | -1,524 | +11 | -140 | -270 | -348 | +1,524 | -11 | +140 | +270 | +348 |
| CS diff at 10 | -41 | -7 | -8 | -3 | -10 | +41 | +7 | +8 | +3 | +10 |
| CS diff at 15 | -52 | +5 | -14 | +5 | -12 | +52 | -5 | +14 | -5 | +12 |
| Gold diff at 20 | -1,823 | +213 | -361 | +1,894 | -524 | +1,823 | -213 | +361 | -1,894 | +524 |
| XP diff at 20 | -885 | +948 | -172 | +47 | +609 | +885 | -948 | +172 | -47 | -609 |
| CS diff at 20 | -48 | +21 | -23 | +2 | -14 | +48 | -21 | +23 | -2 | +14 |
| Gold diff at 25 | -2,412 | +496 | -342 | +2,187 | -928 | +2,412 | -496 | +342 | -2,187 | +928 |
| XP diff at 25 | -1,368 | +1,368 | -705 | -507 | +172 | +1,368 | -1,368 | +705 | +507 | -172 |
| CS diff at 25 | -50 | +38 | -27 | 0 | -13 | +50 | -38 | +27 | 0 | +13 |
| Gold spent | 8,550 | 9,750 | 9,600 | 12,325 | 6,500 | 11,300 | 8,825 | 10,225 | 10,158 | 7,000 |
| Multikills | — | — | 1× double | 3× double | — | — | — | — | — | — |
Game ID LOLTMNT02_155011
Methodology →