PCS · Patch 14.15 · Summer
PlayoffsAug 23, 2024, 10:07 AM · 36.8 min · Game 2Scouting line
PSG Talon won: +8.6k team gold, Top, Jungle and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
2/4/4
Azhi
3/2/5
Forest
1/5/6
JunJia
6/3/5
DasheR
2/1/4
Maple
1/1/7
Marble
6/1/3
Betty
3/2/6
Vsta
0/3/7
Woody
1/3/9
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
GnarEvi
ZyraForest
CorkiDasheR
Miss FortuneMarble
AlistarVsta
PSG Talon
Red side
VayneAzhi
LilliaJunJia
ZeriMaple
AsheBetty
RellWoody
Objectives
- -2,788
- Gold at 15
- +2,788
- 3
- Dragons
- 2
- 2
- Void grubs
- 4
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 5
- Plates
- 6
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, PSG Talon.
Biggest lead: Fukuoka SoftBank HAWKS gaming +0, PSG Talon +8,568. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | PSG Talon +1,194 |
| 15 min | PSG Talon +2,788 |
| 20 min | PSG Talon +1,449 |
| 25 min | PSG Talon +382 |
| End (37 min) | PSG Talon +8,568 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Randuin's OmenJunJia, in 0.6% of the champion's games
Randuin's OmenAzhi, in 4.6% of the champion's games
BloodthirsterDasheR, in 6.8% of the champion's games
Last WhisperMaple, in 8% of the champion's games
EviGnar
AzhiVayne
ForestZyra
JunJiaLillia
DasheRCorki
MapleZeri
MarbleMiss Fortune
BettyAshe
VstaAlistar
WoodyRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
DefeatRed side
PSG Talon
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/4 | 1/5/6 | 2/1/4 | 6/1/3 | 0/3/7 | 3/2/5 | 6/3/5 | 1/1/7 | 3/2/6 | 1/3/9 |
| Kill participation | 54.5% | 63.6% | 54.5% | 81.8% | 63.6% | 57.1% | 78.6% | 57.1% | 64.3% | 71.4% |
| CS | 235 | 241 | 377 | 339 | 26 | 261 | 280 | 389 | 363 | 35 |
| CS per minute | 6.4 | 6.6 | 10.3 | 9.2 | 0.7 | 7.1 | 7.6 | 10.6 | 9.9 | 1.0 |
| Gold | 11,928 | 12,146 | 15,488 | 15,769 | 7,525 | 14,210 | 15,864 | 16,241 | 16,123 | 8,986 |
| Gold share | 19% | 19.3% | 24.6% | 25.1% | 12% | 19.9% | 22.2% | 22.7% | 22.6% | 12.6% |
| Earned gold per minute | 195 | 200 | 291 | 299 | 75 | 257 | 302 | 312 | 309 | 115 |
| Damage to champions | 13,868 | 24,406 | 24,970 | 19,104 | 4,024 | 15,732 | 20,953 | 24,147 | 27,560 | 5,021 |
| Damage share | 16.1% | 28.3% | 28.9% | 22.1% | 4.7% | 16.8% | 22.4% | 25.8% | 29.5% | 5.4% |
| Damage per minute | 377 | 664 | 679 | 520 | 109 | 428 | 570 | 657 | 750 | 137 |
| Damage taken per minute | 734 | 605 | 679 | 377 | 785 | 516 | 1,199 | 693 | 455 | 584 |
| Damage mitigated per minute | 691 | 292 | 496 | 614 | 787 | 300 | 909 | 471 | 293 | 502 |
| Damage to towers | 156 | 1,122 | 3,098 | 4,931 | 1,176 | 6,081 | 2,180 | 6,912 | 8,077 | 0 |
| Vision score | 56 | 67 | 50 | 51 | 117 | 61 | 69 | 55 | 49 | 142 |
| Wards placed | 16 | 11 | 19 | 16 | 68 | 20 | 8 | 10 | 12 | 67 |
| Wards killed | 11 | 20 | 10 | 18 | 8 | 11 | 18 | 16 | 16 | 20 |
| Control wards | 7 | 9 | 7 | 8 | 21 | 7 | 6 | 7 | 4 | 17 |
| Gold at 15 | 4,389 | 5,565 | 5,380 | 5,482 | 3,427 | 5,882 | 6,342 | 5,554 | 5,353 | 3,900 |
| Gold diff at 10 | -372 | -357 | +70 | -185 | -350 | +372 | +357 | -70 | +185 | +350 |
| Gold diff at 15 | -1,493 | -777 | -174 | +129 | -473 | +1,493 | +777 | +174 | -129 | +473 |
| XP diff at 10 | -370 | -46 | +103 | -218 | -528 | +370 | +46 | -103 | +218 | +528 |
| XP diff at 15 | -1,043 | -177 | -335 | -638 | +155 | +1,043 | +177 | +335 | +638 | -155 |
| CS diff at 10 | -25 | -13 | +3 | -6 | 0 | +25 | +13 | -3 | +6 | 0 |
| CS diff at 15 | -27 | -16 | -2 | -11 | 0 | +27 | +16 | +2 | +11 | 0 |
| Gold diff at 20 | -1,503 | -488 | +586 | +432 | -476 | +1,503 | +488 | -586 | -432 | +476 |
| XP diff at 20 | -1,393 | +256 | +152 | -850 | +235 | +1,393 | -256 | -152 | +850 | -235 |
| CS diff at 20 | -38 | -13 | +6 | -12 | -4 | +38 | +13 | -6 | +12 | +4 |
| Gold diff at 25 | -847 | -728 | +519 | +1,125 | -451 | +847 | +728 | -519 | -1,125 | +451 |
| XP diff at 25 | -230 | +270 | +51 | -656 | +1,462 | +230 | -270 | -51 | +656 | -1,462 |
| CS diff at 25 | -30 | -10 | +5 | -1 | -6 | +30 | +10 | -5 | +1 | +6 |
| Gold spent | 10,958 | 11,475 | 15,158 | 15,800 | 6,700 | 12,808 | 14,250 | 15,925 | 14,583 | 8,675 |
| Multikills | — | — | — | 1× double | — | — | 2× double | — | 1× double | — |
Game ID LOLTMNT02_161072
Methodology →