Scouting line
Gen.G won: +14.2k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Siwoo
0/4/4
Kiin
4/1/10
Lucid
0/1/5
Canyon
4/0/10
ShowMaker
1/4/4
Chovy
2/0/11
Aiming
4/4/1
Ruler
6/2/9
BeryL
0/4/5
Duro
1/2/14
Draft
Dplus Kia
Blue sideFirst pick
AmbessaSiwoo
SejuaniLucid
AzirShowMaker
Kai'SaAiming
RellBeryL
Gen.G
Red side
K'SanteKiin
MaokaiCanyon
AuroraChovy
VarusRuler
BraumDuro
Objectives
- -3,042
- Gold at 15
- +3,042
- 0
- Dragons
- 4
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 1
- Plates
- 9
- 0
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dplus Kia leads; below, Gen.G.
Biggest lead: Dplus Kia +0, Gen.G +14,242. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Gen.G +793 |
| 15 min | Gen.G +3,042 |
| 20 min | Gen.G +4,238 |
| 25 min | Gen.G +7,729 |
| End (28 min) | Gen.G +14,242 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Press the AttackShowMaker, in 1.4% of the champion's games
Jak'Sho, The ProteanRuler, in 7.5% of the champion's games
Mikael's BlessingDuro, in 7.7% of the champion's games
Mercury's TreadsChovy, in 9.1% of the champion's games
Chainlaced CrushersCanyon, in 9.2% of the champion's games
SiwooAmbessa
KiinK'Sante
LucidSejuani
CanyonMaokai
ShowMakerAzir
ChovyAurora
AimingKai'Sa
RulerVarus
BeryLRell
DuroBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dplus Kia
DefeatRed side
Gen.G
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/4 | 0/1/5 | 1/4/4 | 4/4/1 | 0/4/5 | 4/1/10 | 4/0/10 | 2/0/11 | 6/2/9 | 1/2/14 |
| Kill participation | 80% | 100% | 100% | 100% | 100% | 82.4% | 82.4% | 76.5% | 88.2% | 88.2% |
| CS | 199 | 170 | 228 | 216 | 43 | 205 | 180 | 267 | 281 | 17 |
| CS per minute | 7.1 | 6.1 | 8.1 | 7.7 | 1.5 | 7.3 | 6.4 | 9.5 | 10.0 | 0.6 |
| Gold | 8,383 | 8,373 | 10,039 | 10,567 | 5,822 | 11,437 | 10,856 | 13,056 | 14,066 | 8,011 |
| Gold share | 19.4% | 19.4% | 23.2% | 24.5% | 13.5% | 19.9% | 18.9% | 22.7% | 24.5% | 14% |
| Earned gold per minute | 166 | 166 | 225 | 244 | 75 | 275 | 254 | 333 | 369 | 153 |
| Damage to champions | 11,032 | 9,719 | 15,069 | 11,300 | 4,533 | 12,244 | 12,922 | 28,643 | 22,036 | 6,566 |
| Damage share | 21.4% | 18.8% | 29.2% | 21.9% | 8.8% | 14.9% | 15.7% | 34.8% | 26.7% | 8% |
| Damage per minute | 393 | 346 | 537 | 402 | 161 | 436 | 460 | 1,020 | 785 | 234 |
| Damage taken per minute | 775 | 1,206 | 633 | 593 | 597 | 730 | 1,317 | 370 | 473 | 443 |
| Damage mitigated per minute | 735 | 1,018 | 414 | 315 | 740 | 1,620 | 1,395 | 315 | 316 | 673 |
| Damage to towers | 0 | 0 | 1,019 | 1,338 | 1,375 | 3,730 | 1,633 | 8,519 | 9,866 | 3,790 |
| Vision score | 16 | 41 | 23 | 24 | 68 | 30 | 27 | 34 | 42 | 76 |
| Wards placed | 5 | 13 | 12 | 10 | 36 | 12 | 9 | 11 | 15 | 37 |
| Wards killed | 4 | 9 | 3 | 6 | 11 | 5 | 5 | 11 | 9 | 7 |
| Control wards | 2 | 13 | 5 | 4 | 12 | 5 | 9 | 5 | 8 | 10 |
| Gold at 15 | 4,328 | 4,878 | 4,890 | 4,768 | 3,048 | 4,785 | 4,576 | 5,731 | 6,126 | 3,736 |
| Gold diff at 10 | -265 | +230 | -288 | -302 | -168 | +265 | -230 | +288 | +302 | +168 |
| Gold diff at 15 | -457 | +302 | -841 | -1,358 | -688 | +457 | -302 | +841 | +1,358 | +688 |
| XP diff at 10 | -633 | +588 | -381 | +53 | -93 | +633 | -588 | +381 | -53 | +93 |
| XP diff at 15 | -973 | +823 | -608 | -931 | +560 | +973 | -823 | +608 | +931 | -560 |
| CS diff at 10 | -6 | +7 | -9 | -12 | +8 | +6 | -7 | +9 | +12 | -8 |
| CS diff at 15 | -11 | +10 | -15 | -31 | +18 | +11 | -10 | +15 | +31 | -18 |
| Gold diff at 20 | -1,151 | +130 | -957 | -1,693 | -567 | +1,151 | -130 | +957 | +1,693 | +567 |
| XP diff at 20 | -2,043 | +608 | -418 | -2,321 | +575 | +2,043 | -608 | +418 | +2,321 | -575 |
| CS diff at 20 | -9 | +15 | -5 | -62 | +24 | +9 | -15 | +5 | +62 | -24 |
| Gold diff at 25 | -1,992 | -1,054 | -2,125 | -1,597 | -961 | +1,992 | +1,054 | +2,125 | +1,597 | +961 |
| XP diff at 25 | -2,192 | -1,159 | -1,667 | -3,039 | -286 | +2,192 | +1,159 | +1,667 | +3,039 | +286 |
| CS diff at 25 | -4 | -4 | -20 | -65 | +26 | +4 | +4 | +20 | +65 | -26 |
| Gold spent | 8,550 | 7,775 | 9,475 | 10,700 | 5,450 | 11,525 | 9,325 | 11,525 | 11,750 | 7,800 |
| Multikills | — | — | — | 1× double | — | 1× double | 1× double | — | 1× double, 1× triple | — |
Game ID LOLTMNT02_222827
Methodology →