ROL · Patch 15.06 · Spring
Mar 27, 2025, 07:03 PM · 24.6 min · Game 2Scouting line
A One Man Army won: +16.1k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MaiYuk
7/0/7
Axo
2/6/0
Oleg
9/1/7
Roi DEMON
1/6/3
Painful
2/3/11
Druust
1/5/1
MrHB
5/1/2
Dan
2/1/1
Urban
2/1/17
Polychiki
0/7/5
Draft
A One Man Army
Blue sideFirst pick
K'SanteMaiYuk
GwenOleg
JaycePainful
Kai'SaMrHB
AlistarUrban
Jörmungang
Red side
JaxAxo
SkarnerRoi DEMON
ViktorDruust
EzrealDan
BlitzcrankPolychiki
Objectives
- +6,152
- Gold at 15
- -6,152
- 2
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 11
- Towers
- 2
- 6
- Plates
- 1
- 3
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line A One Man Army leads; below, Jörmungang.
Biggest lead: A One Man Army +16,073, Jörmungang +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | A One Man Army +1,140 |
| 15 min | A One Man Army +6,152 |
| 20 min | A One Man Army +9,651 |
| End (25 min) | A One Man Army +16,073 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Spellslinger's ShoesOleg, in 3.7% of the champion's games
Boots of SwiftnessDruust, in 4.5% of the champion's games
TrailblazerUrban, in 5.7% of the champion's games
EclipsePainful, in 9.7% of the champion's games
MaiYukK'Sante
AxoJax
OlegGwen
Roi DEMONSkarner
PainfulJayce
DruustViktor
MrHBKai'Sa
DanEzreal
UrbanAlistar
PolychikiBlitzcrank
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
A One Man Army
VictoryRed side
Jörmungang
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/0/7 | 9/1/7 | 2/3/11 | 5/1/2 | 2/1/17 | 2/6/0 | 1/6/3 | 1/5/1 | 2/1/1 | 0/7/5 |
| Kill participation | 56% | 64% | 52% | 28% | 76% | 33.3% | 66.7% | 33.3% | 50% | 83.3% |
| CS | 200 | 252 | 212 | 231 | 36 | 176 | 106 | 194 | 236 | 10 |
| CS per minute | 8.1 | 10.2 | 8.6 | 9.4 | 1.5 | 7.1 | 4.3 | 7.9 | 9.6 | 0.4 |
| Gold | 11,089 | 14,635 | 10,086 | 11,240 | 7,794 | 8,326 | 6,950 | 8,697 | 9,499 | 5,299 |
| Gold share | 20.2% | 26.7% | 18.4% | 20.5% | 14.2% | 21.5% | 17.9% | 22.4% | 24.5% | 13.7% |
| Earned gold per minute | 317 | 461 | 276 | 323 | 183 | 205 | 149 | 220 | 252 | 82 |
| Damage to champions | 18,345 | 24,235 | 19,203 | 11,500 | 4,736 | 13,015 | 10,170 | 13,608 | 12,260 | 4,701 |
| Damage share | 23.5% | 31.1% | 24.6% | 14.7% | 6.1% | 24.2% | 18.9% | 25.3% | 22.8% | 8.7% |
| Damage per minute | 745 | 984 | 780 | 467 | 192 | 529 | 413 | 553 | 498 | 191 |
| Damage taken per minute | 677 | 1,275 | 649 | 316 | 595 | 1,026 | 1,151 | 699 | 441 | 734 |
| Damage mitigated per minute | 1,382 | 873 | 540 | 221 | 716 | 828 | 1,189 | 472 | 186 | 467 |
| Damage to towers | 4,642 | 12,318 | 6,003 | 5,847 | 1,398 | 4,527 | 565 | 1,124 | 2,345 | 0 |
| Vision score | 7 | 29 | 13 | 10 | 66 | 13 | 23 | 21 | 18 | 53 |
| Wards placed | 6 | 7 | 8 | 4 | 36 | 6 | 5 | 10 | 8 | 23 |
| Wards killed | 0 | 4 | 5 | 4 | 5 | 2 | 6 | 3 | 5 | 2 |
| Control wards | 0 | 4 | 0 | 0 | 8 | 0 | 3 | 2 | 0 | 5 |
| Gold at 15 | 6,307 | 6,395 | 5,905 | 5,718 | 3,746 | 4,255 | 4,262 | 4,841 | 5,517 | 3,044 |
| Gold diff at 10 | -51 | +241 | +531 | +199 | +220 | +51 | -241 | -531 | -199 | -220 |
| Gold diff at 15 | +2,052 | +2,133 | +1,064 | +201 | +702 | -2,052 | -2,133 | -1,064 | -201 | -702 |
| XP diff at 10 | +30 | +1,026 | -130 | +180 | +301 | -30 | -1,026 | +130 | -180 | -301 |
| XP diff at 15 | +1,506 | +2,827 | -242 | +208 | +946 | -1,506 | -2,827 | +242 | -208 | -946 |
| CS diff at 10 | -4 | +27 | +8 | +1 | +10 | +4 | -27 | -8 | -1 | -10 |
| CS diff at 15 | +18 | +51 | +9 | -7 | +13 | -18 | -51 | -9 | +7 | -13 |
| Gold diff at 20 | +1,826 | +5,145 | +1,503 | +203 | +974 | -1,826 | -5,145 | -1,503 | -203 | -974 |
| XP diff at 20 | +1,701 | +6,230 | +31 | +168 | +591 | -1,701 | -6,230 | -31 | -168 | -591 |
| CS diff at 20 | +15 | +105 | +9 | -12 | +16 | -15 | -105 | -9 | +12 | -16 |
| Gold diff at 25 | +2,763 | +7,685 | +1,389 | +1,741 | +2,495 | -2,763 | -7,685 | -1,389 | -1,741 | -2,495 |
| XP diff at 25 | +3,983 | +8,620 | +1,805 | +1,947 | +2,649 | -3,983 | -8,620 | -1,805 | -1,947 | -2,649 |
| CS diff at 25 | +24 | +146 | +18 | -5 | +26 | -24 | -146 | -18 | +5 | -26 |
| Gold spent | 9,800 | 14,150 | 8,550 | 8,550 | 5,600 | 8,333 | 6,875 | 8,400 | 8,733 | 4,875 |
| Multikills | 3× double | 1× double, 1× triple, 1× quadra | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_235862
Methodology →