RL · Patch 15.09 · Spring
PlayoffsMay 15, 2025, 04:16 PM · 31.9 minScouting line
StormMedia Fajnie Mieć Skład won: +1.1k team gold, Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
3/3/4
frajgo
5/3/3
Zubac
5/4/10
Rybson
1/1/10
Vasco
3/0/14
Mrozku
4/4/4
Woolite
7/2/6
zamulek
3/5/5
JACTROLL
2/5/10
minemaciek
1/7/7
Draft
Zero Tenacity
Blue sideFirst pick
RumbleKozi
WukongZubac
AhriVasco
JhinWoolite
LeonaJACTROLL
StormMedia Fajnie Mieć Skład
Red side
Gwenfrajgo
SejuaniRybson
YoneMrozku
Varuszamulek
Braumminemaciek
Objectives
- +684
- Gold at 15
- -684
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 7
- 4
- Plates
- 5
- 0
- Inhibitors
- 1


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, StormMedia Fajnie Mieć Skład.
Biggest lead: Zero Tenacity +3,816, StormMedia Fajnie Mieć Skład +1,052. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +903 |
| 15 min | Zero Tenacity +684 |
| 20 min | Zero Tenacity +1,268 |
| 25 min | Zero Tenacity +3,816 |
| End (32 min) | StormMedia Fajnie Mieć Skład +1,052 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Phase RushKozi, in 10% of the champion's games
KoziRumble
frajgoGwen
ZubacWukong
RybsonSejuani
VascoAhri
MrozkuYone
WooliteJhin
zamulekVarus
JACTROLLLeona
minemaciekBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
DefeatRed side
StormMedia Fajnie Mieć Skład
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| frajgofrajgo | 5 / 3 / 3(2.67) | 266 8.4/m | |
| RybsonRybson | 1 / 1 / 10(11) | 157 4.9/m | |
| 4 / 4 / 4(2) | 268 8.4/m | ||
| 3 / 5 / 5(1.6) | 278 8.7/m | ||
| 1 / 7 / 7(1.14) | 26 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/4 | 5/4/10 | 3/0/14 | 7/2/6 | 2/5/10 | 5/3/3 | 1/1/10 | 4/4/4 | 3/5/5 | 1/7/7 |
| Kill participation | 35% | 75% | 85% | 65% | 60% | 57.1% | 78.6% | 57.1% | 57.1% | 57.1% |
| CS | 208 | 195 | 278 | 278 | 27 | 266 | 157 | 268 | 278 | 26 |
| CS per minute | 6.5 | 6.1 | 8.7 | 8.7 | 0.8 | 8.4 | 4.9 | 8.4 | 8.7 | 0.8 |
| Gold | 10,450 | 11,884 | 12,830 | 13,945 | 7,374 | 14,206 | 9,651 | 13,268 | 12,794 | 7,616 |
| Gold share | 18.5% | 21% | 22.7% | 24.7% | 13.1% | 24.7% | 16.8% | 23.1% | 22.2% | 13.2% |
| Earned gold per minute | 197 | 242 | 272 | 307 | 100 | 315 | 172 | 286 | 271 | 108 |
| Damage to champions | 17,972 | 17,551 | 21,122 | 20,862 | 6,949 | 12,170 | 10,659 | 19,194 | 22,343 | 5,789 |
| Damage share | 21.3% | 20.8% | 25% | 24.7% | 8.2% | 17.3% | 15.2% | 27.4% | 31.8% | 8.3% |
| Damage per minute | 564 | 551 | 663 | 655 | 218 | 382 | 335 | 603 | 702 | 182 |
| Damage taken per minute | 583 | 1,182 | 455 | 444 | 495 | 636 | 932 | 895 | 521 | 671 |
| Damage mitigated per minute | 517 | 1,068 | 289 | 206 | 537 | 527 | 1,019 | 913 | 284 | 660 |
| Damage to towers | 1,122 | 2,760 | 2,068 | 940 | 0 | 10,978 | 772 | 5,336 | 801 | 710 |
| Vision score | 37 | 42 | 51 | 34 | 106 | 39 | 42 | 15 | 28 | 107 |
| Wards placed | 21 | 4 | 9 | 12 | 50 | 9 | 9 | 8 | 15 | 55 |
| Wards killed | 3 | 9 | 17 | 8 | 7 | 11 | 11 | 2 | 6 | 10 |
| Control wards | 9 | 4 | 4 | 3 | 13 | 5 | 6 | 3 | 5 | 14 |
| Gold at 15 | 5,528 | 5,298 | 6,121 | 5,053 | 3,435 | 5,555 | 5,032 | 5,151 | 5,552 | 3,461 |
| Gold diff at 10 | +589 | +45 | +654 | -228 | -157 | -589 | -45 | -654 | +228 | +157 |
| Gold diff at 15 | -27 | +266 | +970 | -499 | -26 | +27 | -266 | -970 | +499 | +26 |
| XP diff at 10 | +284 | +593 | +587 | -664 | +107 | -284 | -593 | -587 | +664 | -107 |
| XP diff at 15 | -105 | +973 | +1,585 | -201 | +105 | +105 | -973 | -1,585 | +201 | -105 |
| CS diff at 10 | +19 | +5 | +37 | -16 | +5 | -19 | -5 | -37 | +16 | -5 |
| CS diff at 15 | +6 | +9 | +58 | -11 | +3 | -6 | -9 | -58 | +11 | -3 |
| Gold diff at 20 | -332 | +932 | +856 | -412 | +224 | +332 | -932 | -856 | +412 | -224 |
| XP diff at 20 | -761 | +1,740 | +638 | -608 | +106 | +761 | -1,740 | -638 | +608 | -106 |
| CS diff at 20 | -12 | +31 | +45 | -15 | +3 | +12 | -31 | -45 | +15 | -3 |
| Gold diff at 25 | -1,203 | +2,235 | +1,423 | +1,046 | +315 | +1,203 | -2,235 | -1,423 | -1,046 | -315 |
| XP diff at 25 | +104 | +2,354 | +2,404 | +1,573 | +1,598 | -104 | -2,354 | -2,404 | -1,573 | -1,598 |
| CS diff at 25 | -21 | +31 | +56 | -3 | +2 | +21 | -31 | -56 | +3 | -2 |
| Gold spent | 9,225 | 11,183 | 11,500 | 11,275 | 6,075 | 13,525 | 8,850 | 11,000 | 11,425 | 6,600 |
| Multikills | — | 1× double | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_267627
Methodology →