RL · Patch 15.09 · Spring
PlayoffsMay 15, 2025, 07:28 PM · 34.9 min · Game 4Scouting line
StormMedia Fajnie Mieć Skład won: +6.1k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
5/5/4
frajgo
5/2/5
Zubac
3/7/5
Rybson
1/4/13
Vasco
2/3/6
Mrozku
1/3/17
Woolite
4/4/8
zamulek
18/3/3
JACTROLL
1/6/9
minemaciek
0/4/19
Draft
Zero Tenacity
Blue sideFirst pick
K'SanteKozi
ViegoZubac
OriannaVasco
SivirWoolite
NautilusJACTROLL
StormMedia Fajnie Mieć Skład
Red side
Nidaleefrajgo
Xin ZhaoRybson
GalioMrozku
Kai'Sazamulek
Taricminemaciek
Objectives
- -1,324
- Gold at 15
- +1,324
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 4
- Towers
- 8
- 4
- Plates
- 4
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, StormMedia Fajnie Mieć Skład.
Biggest lead: Zero Tenacity +169, StormMedia Fajnie Mieć Skład +6,101. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +169 |
| 15 min | StormMedia Fajnie Mieć Skład +1,324 |
| 20 min | StormMedia Fajnie Mieć Skład +2,040 |
| 25 min | StormMedia Fajnie Mieć Skład +5,327 |
| End (35 min) | StormMedia Fajnie Mieć Skład +6,101 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Boots of SwiftnessJACTROLL, in 3.7% of the champion's games
AftershockKozi, in 10% of the champion's games
KoziK'Sante
frajgoNidalee
ZubacViego
RybsonXin Zhao
VascoOrianna
MrozkuGalio
WooliteSivir
zamulekKai'Sa
JACTROLLNautilus
minemaciekTaric
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
DefeatRed side
StormMedia Fajnie Mieć Skład
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| frajgofrajgo | 5 / 2 / 5(5) | 336 9.6/m | |
| RybsonRybson | 1 / 4 / 13(3.5) | 178 5.1/m | |
| 1 / 3 / 17(6) | 154 4.4/m | ||
| 18 / 3 / 3(7) | 333 9.5/m | ||
| 0 / 4 / 19(4.75) | 34 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/5/4 | 3/7/5 | 2/3/6 | 4/4/8 | 1/6/9 | 5/2/5 | 1/4/13 | 1/3/17 | 18/3/3 | 0/4/19 |
| Kill participation | 60% | 53.3% | 53.3% | 80% | 66.7% | 40% | 56% | 72% | 84% | 76% |
| CS | 207 | 223 | 279 | 309 | 28 | 336 | 178 | 154 | 333 | 34 |
| CS per minute | 5.9 | 6.4 | 8.0 | 8.9 | 0.8 | 9.6 | 5.1 | 4.4 | 9.5 | 1.0 |
| Gold | 13,075 | 11,750 | 12,924 | 14,447 | 8,734 | 15,683 | 11,170 | 10,400 | 20,788 | 8,990 |
| Gold share | 21.5% | 19.3% | 21.2% | 23.7% | 14.3% | 23.4% | 16.7% | 15.5% | 31% | 13.4% |
| Earned gold per minute | 245 | 207 | 240 | 284 | 120 | 319 | 190 | 168 | 466 | 127 |
| Damage to champions | 13,535 | 10,815 | 22,461 | 41,715 | 6,700 | 25,618 | 16,143 | 14,033 | 38,467 | 4,202 |
| Damage share | 14.2% | 11.4% | 23.6% | 43.8% | 7% | 26% | 16.4% | 14.3% | 39.1% | 4.3% |
| Damage per minute | 388 | 310 | 644 | 1,196 | 192 | 734 | 463 | 402 | 1,103 | 120 |
| Damage taken per minute | 906 | 1,079 | 428 | 518 | 617 | 1,053 | 1,265 | 790 | 531 | 608 |
| Damage mitigated per minute | 1,932 | 710 | 324 | 323 | 970 | 881 | 1,388 | 1,180 | 480 | 835 |
| Damage to towers | 3,659 | 0 | 3,369 | 2,479 | 0 | 10,539 | 1,685 | 571 | 9,523 | 397 |
| Vision score | 29 | 42 | 22 | 42 | 107 | 32 | 52 | 33 | 42 | 127 |
| Wards placed | 13 | 9 | 13 | 14 | 65 | 8 | 9 | 10 | 12 | 63 |
| Wards killed | 4 | 8 | 4 | 14 | 10 | 7 | 18 | 6 | 13 | 15 |
| Control wards | 4 | 9 | 4 | 3 | 15 | 3 | 9 | 8 | 3 | 18 |
| Gold at 15 | 5,122 | 5,661 | 4,899 | 6,360 | 3,690 | 5,476 | 4,679 | 4,641 | 8,547 | 3,713 |
| Gold diff at 10 | +16 | +721 | +551 | -1,170 | +51 | -16 | -721 | -551 | +1,170 | -51 |
| Gold diff at 15 | -354 | +982 | +258 | -2,187 | -23 | +354 | -982 | -258 | +2,187 | +23 |
| XP diff at 10 | +125 | +700 | +470 | -638 | +20 | -125 | -700 | -470 | +638 | -20 |
| XP diff at 15 | -517 | +661 | -149 | -775 | -167 | +517 | -661 | +149 | +775 | +167 |
| CS diff at 10 | -15 | +17 | +14 | -16 | -3 | +15 | -17 | -14 | +16 | +3 |
| CS diff at 15 | -15 | +21 | +13 | -19 | +2 | +15 | -21 | -13 | +19 | -2 |
| Gold diff at 20 | -1,294 | +1,252 | +1,653 | -3,078 | -573 | +1,294 | -1,252 | -1,653 | +3,078 | +573 |
| XP diff at 20 | -2,099 | +1,136 | +1,003 | -1,097 | -423 | +2,099 | -1,136 | -1,003 | +1,097 | +423 |
| CS diff at 20 | -40 | +41 | +44 | -24 | -2 | +40 | -41 | -44 | +24 | +2 |
| Gold diff at 25 | -2,631 | +829 | +1,988 | -4,485 | -1,028 | +2,631 | -829 | -1,988 | +4,485 | +1,028 |
| XP diff at 25 | -4,351 | +214 | +763 | -2,579 | -2,135 | +4,351 | -214 | -763 | +2,579 | +2,135 |
| CS diff at 25 | -75 | +34 | +75 | -36 | -1 | +75 | -34 | -75 | +36 | +1 |
| Gold spent | 11,400 | 11,625 | 12,450 | 14,225 | 8,775 | 14,008 | 9,625 | 9,875 | 19,275 | 8,700 |
| Multikills | 1× double, 1× triple | — | — | 1× double | — | 1× double | — | — | 4× double, 1× triple | — |
Game ID LOLTMNT02_268467
Methodology →