Scouting line
REJECT won: +9.6k team gold, Jungle, Mid and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
4/3/5
Washidai
4/2/4
Forest
3/5/12
Van
5/5/11
Recap
2/2/11
DICE
2/7/9
Samver
10/3/7
Yuhi
5/3/7
Raina
1/4/18
Hetel
1/3/13
Draft
REJECT
Blue sideFirst pick
AatroxKinatu
ViForest
AhriRecap
ZeriSamver
RellRaina
QT DIG∞
Red side
GnarWashidai
ViegoVan
AnnieDICE
JhinYuhi
PoppyHetel
Objectives
- +1,888
- Gold at 15
- -1,888
- 3
- Dragons
- 4
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 5
- 1
- Plates
- 1
- 4
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line REJECT leads; below, QT DIG∞.
Biggest lead: REJECT +9,582, QT DIG∞ +1,602. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | REJECT +909 |
| 15 min | REJECT +1,888 |
| 20 min | REJECT +1,790 |
| 25 min | QT DIG∞ +1,602 |
| End (42 min) | REJECT +9,582 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Mikael's BlessingRaina, in 2.7% of the champion's games
Chainlaced CrushersRecap, in 4.4% of the champion's games
Guardian AngelSamver, in 7.4% of the champion's games
Immortal ShieldbowSamver, in 9.9% of the champion's games
KinatuAatrox
WashidaiGnar
ForestVi
VanViego
RecapAhri
DICEAnnie
SamverZeri
YuhiJhin
RainaRell
HetelPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
REJECT
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/5 | 3/5/12 | 2/2/11 | 10/3/7 | 1/4/18 | 4/2/4 | 5/5/11 | 2/7/9 | 5/3/7 | 1/3/13 |
| Kill participation | 45% | 75% | 65% | 85% | 95% | 47.1% | 94.1% | 64.7% | 70.6% | 82.4% |
| CS | 349 | 299 | 295 | 442 | 33 | 357 | 272 | 287 | 413 | 37 |
| CS per minute | 8.3 | 7.1 | 7.0 | 10.5 | 0.8 | 8.5 | 6.5 | 6.8 | 9.8 | 0.9 |
| Gold | 16,926 | 16,568 | 16,735 | 23,490 | 11,540 | 17,976 | 15,776 | 13,954 | 18,147 | 9,824 |
| Gold share | 19.9% | 19.4% | 19.6% | 27.6% | 13.5% | 23.8% | 20.8% | 18.4% | 24% | 13% |
| Earned gold per minute | 273 | 265 | 269 | 429 | 145 | 298 | 246 | 203 | 302 | 104 |
| Damage to champions | 17,534 | 13,978 | 18,401 | 37,730 | 5,558 | 22,878 | 19,513 | 17,410 | 29,336 | 10,596 |
| Damage share | 18.8% | 15% | 19.7% | 40.5% | 6% | 22.9% | 19.6% | 17.5% | 29.4% | 10.6% |
| Damage per minute | 417 | 332 | 437 | 897 | 132 | 544 | 464 | 414 | 697 | 252 |
| Damage taken per minute | 1,026 | 1,061 | 386 | 512 | 413 | 670 | 976 | 519 | 538 | 516 |
| Damage mitigated per minute | 1,047 | 1,611 | 265 | 341 | 783 | 1,051 | 738 | 459 | 388 | 592 |
| Damage to towers | 2,769 | 3,481 | 7,122 | 7,136 | 1,239 | 14,201 | 1,079 | 0 | 0 | 0 |
| Vision score | 50 | 74 | 57 | 70 | 164 | 41 | 68 | 55 | 54 | 167 |
| Wards placed | 15 | 17 | 18 | 19 | 96 | 24 | 17 | 12 | 13 | 102 |
| Wards killed | 9 | 17 | 11 | 24 | 18 | 6 | 17 | 17 | 17 | 21 |
| Control wards | 10 | 15 | 17 | 6 | 31 | 10 | 18 | 13 | 4 | 31 |
| Gold at 15 | 5,193 | 6,068 | 5,884 | 5,461 | 3,795 | 5,002 | 5,281 | 4,932 | 5,942 | 3,356 |
| Gold diff at 10 | +168 | +301 | +376 | +94 | -30 | -168 | -301 | -376 | -94 | +30 |
| Gold diff at 15 | +191 | +787 | +952 | -481 | +439 | -191 | -787 | -952 | +481 | -439 |
| XP diff at 10 | +95 | -112 | +406 | +366 | +79 | -95 | +112 | -406 | -366 | -79 |
| XP diff at 15 | +108 | +785 | +1,601 | -33 | +704 | -108 | -785 | -1,601 | +33 | -704 |
| CS diff at 10 | +5 | -1 | +8 | +4 | -5 | -5 | +1 | -8 | -4 | +5 |
| CS diff at 15 | -2 | +6 | +17 | -6 | -3 | +2 | -6 | -17 | +6 | +3 |
| Gold diff at 20 | -811 | +1,367 | +1,423 | -278 | +89 | +811 | -1,367 | -1,423 | +278 | -89 |
| XP diff at 20 | -177 | +1,207 | +2,265 | -549 | +496 | +177 | -1,207 | -2,265 | +549 | -496 |
| CS diff at 20 | 0 | +18 | +28 | -11 | -2 | 0 | -18 | -28 | +11 | +2 |
| Gold diff at 25 | -1,503 | -473 | +880 | -378 | -128 | +1,503 | +473 | -880 | +378 | +128 |
| XP diff at 25 | -950 | -1,059 | +645 | -2,071 | -808 | +950 | +1,059 | -645 | +2,071 | +808 |
| CS diff at 25 | -4 | +3 | +9 | -9 | -2 | +4 | -3 | -9 | +9 | +2 |
| Gold spent | 15,950 | 15,075 | 14,550 | 19,350 | 10,025 | 16,408 | 15,458 | 14,050 | 18,200 | 9,625 |
| Multikills | 1× double | — | — | 3× double | — | — | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT02_275947
Methodology →