Scouting line
Cusprills won: +13.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
tyrin
4/6/2
Tay
2/1/6
Levizin
0/4/7
Shini
4/2/13
Namiru
1/4/5
Kina
5/3/12
Beenie
4/4/5
micaO
8/3/3
konseki
1/2/9
Momochi
1/1/16
Draft
7REX
Blue sideFirst pick
Rumbletyrin
Jarvan IVLevizin
GalioNamiru
YunaraBeenie
Rakankonseki
Cusprills
Red side
GwenTay
Xin ZhaoShini
OriannaKina
CorkimicaO
BardMomochi
Objectives
- -2,787
- Gold at 15
- +2,787
- 1
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 9
- 0
- Plates
- 5
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 7REX leads; below, Cusprills.
Biggest lead: 7REX +0, Cusprills +13,121. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Cusprills +1,742 |
| 15 min | Cusprills +2,787 |
| 20 min | Cusprills +2,818 |
| 25 min | Cusprills +4,247 |
| End (33 min) | Cusprills +13,121 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Berserker's GreavesBeenie, in 0% of the champion's games
Chainlaced CrushersShini, in 0.3% of the champion's games
Phase Rushtyrin, in 0.6% of the champion's games
Chainlaced CrushersmicaO, in 1% of the champion's games
Redemptionkonseki, in 4.5% of the champion's games
RedemptionMomochi, in 6.3% of the champion's games
Unsealed SpellbookMomochi, in 7.9% of the champion's games
tyrinRumble
TayGwen
LevizinJarvan IV
ShiniXin Zhao
NamiruGalio
KinaOrianna
BeenieYunara
micaOCorki
konsekiRakan
MomochiBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
7REX
DefeatRed side
Cusprills
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/6/2 | 0/4/7 | 1/4/5 | 4/4/5 | 1/2/9 | 2/1/6 | 4/2/13 | 5/3/12 | 8/3/3 | 1/1/16 |
| Kill participation | 60% | 70% | 60% | 90% | 100% | 40% | 85% | 85% | 55% | 85% |
| CS | 253 | 179 | 251 | 306 | 35 | 291 | 233 | 273 | 280 | 33 |
| CS per minute | 7.7 | 5.4 | 7.6 | 9.3 | 1.1 | 8.8 | 7.1 | 8.3 | 8.5 | 1.0 |
| Gold | 12,360 | 9,303 | 10,561 | 14,580 | 7,699 | 14,879 | 13,645 | 14,408 | 15,310 | 9,382 |
| Gold share | 22.7% | 17.1% | 19.4% | 26.8% | 14.1% | 22% | 20.2% | 21.3% | 22.6% | 13.9% |
| Earned gold per minute | 244 | 151 | 189 | 311 | 102 | 320 | 283 | 306 | 333 | 153 |
| Damage to champions | 22,646 | 9,249 | 11,691 | 28,483 | 9,029 | 12,118 | 22,020 | 15,478 | 31,721 | 13,031 |
| Damage share | 27.9% | 11.4% | 14.4% | 35.1% | 11.1% | 12.8% | 23.3% | 16.4% | 33.6% | 13.8% |
| Damage per minute | 686 | 280 | 354 | 863 | 273 | 367 | 667 | 469 | 961 | 395 |
| Damage taken per minute | 721 | 1,087 | 747 | 539 | 622 | 736 | 1,644 | 524 | 621 | 524 |
| Damage mitigated per minute | 703 | 1,090 | 905 | 322 | 438 | 621 | 1,183 | 492 | 465 | 342 |
| Damage to towers | 296 | 347 | 0 | 2,503 | 0 | 11,407 | 2,583 | 4,094 | 5,060 | 954 |
| Vision score | 31 | 36 | 38 | 31 | 128 | 60 | 54 | 34 | 29 | 143 |
| Wards placed | 14 | 10 | 18 | 18 | 60 | 8 | 8 | 14 | 10 | 56 |
| Wards killed | 5 | 4 | 6 | 7 | 22 | 16 | 12 | 6 | 11 | 21 |
| Control wards | 5 | 9 | 9 | 5 | 23 | 3 | 8 | 4 | 2 | 12 |
| Gold at 15 | 4,619 | 4,580 | 4,739 | 5,280 | 3,376 | 5,128 | 5,568 | 6,118 | 4,585 | 3,982 |
| Gold diff at 10 | -198 | -247 | -663 | -91 | -543 | +198 | +247 | +663 | +91 | +543 |
| Gold diff at 15 | -509 | -988 | -1,379 | +695 | -606 | +509 | +988 | +1,379 | -695 | +606 |
| XP diff at 10 | -119 | +102 | +72 | -406 | -435 | +119 | -102 | -72 | +406 | +435 |
| XP diff at 15 | -137 | -789 | +122 | -347 | -346 | +137 | +789 | -122 | +347 | +346 |
| CS diff at 10 | -2 | +4 | +3 | -8 | +2 | +2 | -4 | -3 | +8 | -2 |
| CS diff at 15 | +7 | -8 | -4 | -5 | +2 | -7 | +8 | +4 | +5 | -2 |
| Gold diff at 20 | -120 | -994 | -2,113 | +1,084 | -675 | +120 | +994 | +2,113 | -1,084 | +675 |
| XP diff at 20 | -265 | -1,148 | -1,410 | -1,005 | +224 | +265 | +1,148 | +1,410 | +1,005 | -224 |
| CS diff at 20 | +14 | -12 | -9 | -13 | +1 | -14 | +12 | +9 | +13 | -1 |
| Gold diff at 25 | -745 | -1,724 | -2,347 | +1,481 | -912 | +745 | +1,724 | +2,347 | -1,481 | +912 |
| XP diff at 25 | -532 | -1,958 | -2,142 | -815 | -778 | +532 | +1,958 | +2,142 | +815 | +778 |
| CS diff at 25 | +6 | -26 | -14 | +8 | 0 | -6 | +26 | +14 | -8 | 0 |
| Gold spent | 11,225 | 8,875 | 10,075 | 14,375 | 7,325 | 14,375 | 11,950 | 12,475 | 11,483 | 7,900 |
| Multikills | — | — | — | 1× double | — | 1× double | — | — | 1× double, 1× triple, 1× quadra, 1× penta | — |
Game ID LOLTMNT02_309483
Methodology →