LJL · Patch 16.03
Feb 07, 2026, 02:51 AM · 30.7 minScouting line
RAYN Clocks won: +11.1k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RVX Poro
5/9/3
Gecko
12/2/6
Ham
3/3/6
Kangkuk
5/4/15
Jericho
2/7/6
Razer
6/3/8
RVX jisyoku
7/3/4
CK Fluid
1/4/12
RVX RefK
0/4/14
chico
2/4/14
Draft
Revolution Victory X
Blue sideFirst pick
K'SanteRVX Poro
WukongHam
TaliyahJericho
VarusRVX jisyoku
KarmaRVX RefK
RAYN Clocks
Red side
GwenGecko
ViKangkuk
RyzeRazer
SivirCK Fluid
Neekochico
Objectives
- +979
- Gold at 15
- -979
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 10
- 17
- Plates
- 44
- 0
- Inhibitors
- 1
First blood
First dragon
First herald- Revolution Victory X First tower
- Revolution Victory X First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Revolution Victory X leads; below, RAYN Clocks.
Biggest lead: Revolution Victory X +979, RAYN Clocks +11,076. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Revolution Victory X +209 |
| 15 min | Revolution Victory X +979 |
| 20 min | RAYN Clocks +1,586 |
| 25 min | RAYN Clocks +3,394 |
| End (31 min) | RAYN Clocks +11,076 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
RVX PoroK'Sante
GeckoGwen
HamWukong
KangkukVi
JerichoTaliyah
RazerRyze
RVX jisyokuVarus
CK FluidSivir
RVX RefKKarma
chicoNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Revolution Victory X
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| RVX PoroRVX Poro | 5 / 9 / 3(0.89) | 183 6.0/m | |
| HamHam | 3 / 3 / 6(3) | 214 7.0/m | |
| 2 / 7 / 6(1.14) | 274 8.9/m | ||
| RVX jisyokuRVX jisyoku | 7 / 3 / 4(3.67) | 310 10.1/m | |
| RVX RefKRVX RefK | 0 / 4 / 14(3.5) | 33 1.1/m |
Red side
RAYN Clocks
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/9/3 | 3/3/6 | 2/7/6 | 7/3/4 | 0/4/14 | 12/2/6 | 5/4/15 | 6/3/8 | 1/4/12 | 2/4/14 |
| Kill participation | 47.1% | 52.9% | 47.1% | 64.7% | 82.4% | 69.2% | 76.9% | 53.8% | 50% | 61.5% |
| CS | 183 | 214 | 274 | 310 | 33 | 233 | 228 | 288 | 256 | 41 |
| CS per minute | 6.0 | 7.0 | 8.9 | 10.1 | 1.1 | 7.6 | 7.4 | 9.4 | 8.3 | 1.3 |
| Gold | 10,438 | 11,248 | 11,415 | 15,165 | 7,722 | 15,953 | 14,236 | 13,743 | 13,626 | 9,506 |
| Gold share | 18.6% | 20.1% | 20.4% | 27.1% | 13.8% | 23.8% | 21.2% | 20.5% | 20.3% | 14.2% |
| Earned gold per minute | 209 | 235 | 241 | 363 | 120 | 389 | 333 | 317 | 313 | 179 |
| Damage to champions | 26,539 | 16,009 | 19,636 | 29,296 | 7,226 | 34,302 | 18,346 | 24,071 | 20,320 | 14,958 |
| Damage share | 26.9% | 16.2% | 19.9% | 29.7% | 7.3% | 30.6% | 16.4% | 21.5% | 18.1% | 13.4% |
| Damage per minute | 865 | 522 | 640 | 955 | 236 | 1,119 | 598 | 785 | 663 | 488 |
| Damage taken per minute | 1,367 | 1,034 | 747 | 556 | 636 | 1,046 | 1,022 | 940 | 602 | 543 |
| Damage mitigated per minute | 2,487 | 887 | 487 | 367 | 425 | 1,145 | 1,124 | 712 | 270 | 238 |
| Damage to towers | 5,810 | 869 | 5,309 | 4,262 | 86 | 25,062 | 3,648 | 7,379 | 6,441 | 1,482 |
| Vision score | 57 | 66 | 30 | 32 | 109 | 32 | 43 | 30 | 37 | 117 |
| Wards placed | 15 | 12 | 16 | 15 | 42 | 8 | 9 | 8 | 15 | 56 |
| Wards killed | 5 | 17 | 3 | 3 | 15 | 5 | 5 | 7 | 10 | 18 |
| Control wards | 6 | 10 | 6 | 5 | 16 | 4 | 8 | 5 | 4 | 15 |
| Gold at 15 | 6,370 | 5,632 | 5,255 | 6,687 | 3,994 | 5,431 | 5,965 | 6,345 | 5,720 | 3,498 |
| Gold diff at 10 | +267 | +24 | -776 | +456 | +238 | -267 | -24 | +776 | -456 | -238 |
| Gold diff at 15 | +939 | -333 | -1,090 | +967 | +496 | -939 | +333 | +1,090 | -967 | -496 |
| XP diff at 10 | +528 | +397 | -400 | +214 | -272 | -528 | -397 | +400 | -214 | +272 |
| XP diff at 15 | +261 | -725 | -843 | +358 | +844 | -261 | +725 | +843 | -358 | -844 |
| CS diff at 10 | -14 | +10 | -10 | +1 | +4 | +14 | -10 | +10 | -1 | -4 |
| CS diff at 15 | -10 | -4 | -12 | +7 | +8 | +10 | +4 | +12 | -7 | -8 |
| Gold diff at 20 | -1,796 | -1,742 | -427 | +1,875 | +504 | +1,796 | +1,742 | +427 | -1,875 | -504 |
| XP diff at 20 | -2,096 | -1,043 | -1,891 | +1,029 | +343 | +2,096 | +1,043 | +1,891 | -1,029 | -343 |
| CS diff at 20 | -26 | +6 | -5 | +14 | +3 | +26 | -6 | +5 | -14 | -3 |
| Gold diff at 25 | -3,555 | -1,691 | -250 | +2,179 | -77 | +3,555 | +1,691 | +250 | -2,179 | +77 |
| XP diff at 25 | -4,091 | -1,872 | -2,508 | +473 | -82 | +4,091 | +1,872 | +2,508 | -473 | +82 |
| CS diff at 25 | -46 | 0 | -2 | +30 | 0 | +46 | 0 | +2 | -30 | 0 |
| Gold spent | 10,210 | 10,533 | 10,150 | 14,135 | 7,665 | 15,600 | 12,650 | 12,175 | 12,800 | 8,225 |
| Multikills | 1× double | — | — | 3× double | — | 1× double, 1× triple | — | — | — | — |
Game ID LOLTMNT02_346789
Methodology →