LJL · Patch 16.03
Feb 07, 2026, 03:50 AM · 35.5 minScouting line
Inferno Drive Tokyo won: +10.9k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YellowYoshi
2/2/3
Pinnnk
5/3/5
EL
3/6/5
Imagine
3/1/7
Ramune
3/3/2
Enapon
5/2/7
Archer
4/4/4
wanan
5/2/9
Hetel
1/5/7
JustFocus
2/5/14
Draft
Rising Gaming
Blue sideFirst pick
RenektonYellowYoshi
Xin ZhaoEL
RyzeRamune
CorkiArcher
NamiHetel
Inferno Drive Tokyo
Red side
QuinnPinnnk
QiyanaImagine
AhriEnapon
Ezrealwanan
NeekoJustFocus
Objectives
- -1,746
- Gold at 15
- +1,746
- 1
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 3
- Towers
- 10
- 15
- Plates
- 44
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rising Gaming leads; below, Inferno Drive Tokyo.
Biggest lead: Rising Gaming +0, Inferno Drive Tokyo +10,861. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +605 |
| 15 min | Inferno Drive Tokyo +1,746 |
| 20 min | Inferno Drive Tokyo +6,183 |
| 25 min | Inferno Drive Tokyo +10,236 |
| End (36 min) | Inferno Drive Tokyo +10,861 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Randuin's OmenYellowYoshi, in 3.6% of the champion's games
YellowYoshiRenekton
PinnnkQuinn
ELXin Zhao
ImagineQiyana
RamuneRyze
EnaponAhri
ArcherCorki
wananEzreal
HetelNami
JustFocusNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rising Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 3(2.5) | 266 7.5/m | ||
| 3 / 6 / 5(1.33) | 210 5.9/m | ||
| 3 / 3 / 2(1.67) | 303 8.5/m | ||
| 4 / 4 / 4(2) | 367 10.3/m | ||
| 1 / 5 / 7(1.6) | 23 0.6/m |
Red side
Inferno Drive Tokyo
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/3 | 3/6/5 | 3/3/2 | 4/4/4 | 1/5/7 | 5/3/5 | 3/1/7 | 5/2/7 | 5/2/9 | 2/5/14 |
| Kill participation | 38.5% | 61.5% | 38.5% | 61.5% | 61.5% | 50% | 50% | 60% | 70% | 80% |
| CS | 266 | 210 | 303 | 367 | 23 | 335 | 267 | 308 | 332 | 44 |
| CS per minute | 7.5 | 5.9 | 8.5 | 10.3 | 0.6 | 9.4 | 7.5 | 8.7 | 9.4 | 1.2 |
| Gold | 12,726 | 12,785 | 13,575 | 17,518 | 8,760 | 16,384 | 16,614 | 14,272 | 18,437 | 10,518 |
| Gold share | 19.5% | 19.6% | 20.8% | 26.8% | 13.4% | 21.5% | 21.8% | 18.7% | 24.2% | 13.8% |
| Earned gold per minute | 228 | 230 | 252 | 363 | 117 | 331 | 338 | 272 | 389 | 166 |
| Damage to champions | 14,390 | 16,475 | 12,763 | 27,298 | 8,257 | 35,126 | 20,679 | 15,676 | 33,485 | 15,236 |
| Damage share | 18.2% | 20.8% | 16.1% | 34.5% | 10.4% | 29.2% | 17.2% | 13% | 27.9% | 12.7% |
| Damage per minute | 405 | 464 | 360 | 769 | 233 | 989 | 583 | 442 | 943 | 429 |
| Damage taken per minute | 1,018 | 1,253 | 718 | 720 | 524 | 796 | 877 | 654 | 581 | 574 |
| Damage mitigated per minute | 1,508 | 790 | 678 | 481 | 221 | 676 | 564 | 484 | 341 | 353 |
| Damage to towers | 6,651 | 3,310 | 3,036 | 5,355 | 0 | 17,838 | 6,934 | 4,430 | 12,678 | 2,533 |
| Vision score | 37 | 53 | 39 | 51 | 127 | 57 | 72 | 69 | 36 | 120 |
| Wards placed | 13 | 15 | 16 | 16 | 61 | 12 | 16 | 29 | 15 | 51 |
| Wards killed | 5 | 10 | 5 | 15 | 7 | 10 | 15 | 9 | 5 | 19 |
| Control wards | 4 | 15 | 5 | 5 | 14 | 3 | 12 | 12 | 6 | 9 |
| Gold at 15 | 4,706 | 5,136 | 5,456 | 5,532 | 3,668 | 5,335 | 5,871 | 5,492 | 5,602 | 3,944 |
| Gold diff at 10 | -371 | -284 | +510 | -252 | -208 | +371 | +284 | -510 | +252 | +208 |
| Gold diff at 15 | -629 | -735 | -36 | -70 | -276 | +629 | +735 | +36 | +70 | +276 |
| XP diff at 10 | -88 | -353 | +461 | -672 | +97 | +88 | +353 | -461 | +672 | -97 |
| XP diff at 15 | -162 | -454 | +215 | -273 | +157 | +162 | +454 | -215 | +273 | -157 |
| CS diff at 10 | -11 | -14 | +13 | -10 | +2 | +11 | +14 | -13 | +10 | -2 |
| CS diff at 15 | -22 | -16 | +4 | 0 | -4 | +22 | +16 | -4 | 0 | +4 |
| Gold diff at 20 | -1,683 | -1,281 | -804 | -1,389 | -1,026 | +1,683 | +1,281 | +804 | +1,389 | +1,026 |
| XP diff at 20 | -213 | -1,155 | -639 | -584 | -1,191 | +213 | +1,155 | +639 | +584 | +1,191 |
| CS diff at 20 | -19 | -24 | -3 | -6 | -8 | +19 | +24 | +3 | +6 | +8 |
| Gold diff at 25 | -2,573 | -1,972 | -1,819 | -2,058 | -1,814 | +2,573 | +1,972 | +1,819 | +2,058 | +1,814 |
| XP diff at 25 | -1,299 | -2,079 | -569 | -1,566 | -860 | +1,299 | +2,079 | +569 | +1,566 | +860 |
| CS diff at 25 | -26 | -46 | -19 | +18 | -14 | +26 | +46 | +19 | -18 | +14 |
| Gold spent | 12,450 | 12,425 | 13,135 | 16,858 | 7,670 | 16,125 | 14,000 | 13,060 | 17,333 | 10,755 |
| Multikills | — | — | — | — | — | 1× double | — | — | — | — |
Game ID LOLTMNT02_346795
Methodology →