LCP · Patch 16.03 · Split 1
PlayoffsFeb 27, 2026, 06:21 AM · 34.1 minScouting line
Fukuoka SoftBank HAWKS gaming won: +8.0k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
0/3/4
Evi
4/1/11
Husha
3/5/3
Van1
7/2/8
JimieN
0/3/5
Aria
10/1/3
Shunn
4/4/0
Marble
2/1/15
Orca
0/8/3
Vsta
0/2/21
Draft
Ground Zero Gaming
Blue sideFirst pick
Gnar1Jiang
ViHusha
OriannaJimieN
VarusShunn
NautilusOrca
Fukuoka SoftBank HAWKS gaming
Red side
RumbleEvi
PantheonVan1
AkaliAria
Miss FortuneMarble
AlistarVsta
Objectives
- -1,149
- Gold at 15
- +1,149
- 1
- Dragons
- 4
- 1
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 11
- 25
- Plates
- 45
- 0
- Inhibitors
- 5
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: Ground Zero Gaming +0, Fukuoka SoftBank HAWKS gaming +8,019. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +1,002 |
| 15 min | Fukuoka SoftBank HAWKS gaming +1,149 |
| 20 min | Fukuoka SoftBank HAWKS gaming +617 |
| 25 min | Fukuoka SoftBank HAWKS gaming +2,117 |
| End (34 min) | Fukuoka SoftBank HAWKS gaming +8,019 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Conqueror1Jiang, in 1.2% of the champion's games
Mikael's BlessingVsta, in 3.2% of the champion's games
Jak'Sho, The Protean1Jiang, in 5.2% of the champion's games
Sterak's GageHusha, in 8.3% of the champion's games
1JiangGnar
EviRumble
HushaVi
Van1Pantheon
JimieNOrianna
AriaAkali
ShunnVarus
MarbleMiss Fortune
OrcaNautilus
VstaAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/4 | 3/5/3 | 0/3/5 | 4/4/0 | 0/8/3 | 4/1/11 | 7/2/8 | 10/1/3 | 2/1/15 | 0/2/21 |
| Kill participation | 57.1% | 85.7% | 71.4% | 57.1% | 42.9% | 65.2% | 65.2% | 56.5% | 73.9% | 91.3% |
| CS | 316 | 251 | 292 | 326 | 45 | 268 | 238 | 338 | 338 | 29 |
| CS per minute | 9.3 | 7.4 | 8.6 | 9.6 | 1.3 | 7.9 | 7.0 | 9.9 | 9.9 | 0.9 |
| Gold | 13,167 | 13,879 | 11,626 | 16,595 | 8,300 | 12,465 | 14,461 | 18,663 | 16,548 | 9,449 |
| Gold share | 20.7% | 21.8% | 18.3% | 26.1% | 13.1% | 17.4% | 20.2% | 26.1% | 23.1% | 13.2% |
| Earned gold per minute | 256 | 277 | 210 | 356 | 113 | 235 | 294 | 417 | 355 | 147 |
| Damage to champions | 15,044 | 15,256 | 23,392 | 29,687 | 5,745 | 29,302 | 20,380 | 26,110 | 21,886 | 4,161 |
| Damage share | 16.9% | 17.1% | 26.2% | 33.3% | 6.4% | 28.8% | 20% | 25.6% | 21.5% | 4.1% |
| Damage per minute | 441 | 447 | 686 | 871 | 168 | 859 | 598 | 766 | 642 | 122 |
| Damage taken per minute | 788 | 1,065 | 579 | 495 | 663 | 582 | 1,034 | 698 | 535 | 633 |
| Damage mitigated per minute | 823 | 1,291 | 277 | 217 | 894 | 1,233 | 1,177 | 605 | 821 | 1,052 |
| Damage to towers | 8,865 | 3,418 | 4,355 | 3,140 | 0 | 4,082 | 266 | 20,661 | 9,995 | 129 |
| Vision score | 44 | 61 | 38 | 28 | 175 | 37 | 62 | 41 | 40 | 141 |
| Wards placed | 13 | 10 | 15 | 13 | 65 | 16 | 12 | 11 | 17 | 64 |
| Wards killed | 3 | 11 | 6 | 3 | 26 | 4 | 13 | 8 | 8 | 13 |
| Control wards | 2 | 10 | 6 | 7 | 11 | 5 | 11 | 7 | 6 | 10 |
| Gold at 15 | 5,234 | 5,212 | 4,872 | 5,908 | 3,541 | 5,043 | 5,790 | 5,943 | 5,604 | 3,536 |
| Gold diff at 10 | -178 | -289 | -731 | +156 | +40 | +178 | +289 | +731 | -156 | -40 |
| Gold diff at 15 | +191 | -578 | -1,071 | +304 | +5 | -191 | +578 | +1,071 | -304 | -5 |
| XP diff at 10 | +80 | +437 | -771 | +241 | -115 | -80 | -437 | +771 | -241 | +115 |
| XP diff at 15 | +236 | +402 | -1,402 | +240 | -281 | -236 | -402 | +1,402 | -240 | +281 |
| CS diff at 10 | -10 | +8 | -7 | +5 | -2 | +10 | -8 | +7 | -5 | +2 |
| CS diff at 15 | -3 | +3 | -16 | +7 | +1 | +3 | -3 | +16 | -7 | -1 |
| Gold diff at 20 | +377 | -39 | -1,938 | +790 | +193 | -377 | +39 | +1,938 | -790 | -193 |
| XP diff at 20 | +639 | +1,861 | -2,246 | +165 | -458 | -639 | -1,861 | +2,246 | -165 | +458 |
| CS diff at 20 | +4 | +22 | -26 | -1 | +4 | -4 | -22 | +26 | +1 | -4 |
| Gold diff at 25 | +788 | +93 | -3,078 | +71 | +9 | -788 | -93 | +3,078 | -71 | -9 |
| XP diff at 25 | +1,278 | +1,317 | -1,371 | -701 | -2,137 | -1,278 | -1,317 | +1,371 | +701 | +2,137 |
| CS diff at 25 | +21 | +23 | -31 | -12 | +7 | -21 | -23 | +31 | +12 | -7 |
| Gold spent | 12,883 | 13,300 | 10,800 | 16,175 | 7,605 | 11,325 | 12,825 | 18,025 | 14,150 | 8,215 |
| Multikills | — | — | — | 1× double | — | — | — | 2× double | — | — |
Game ID LOLTMNT02_359054
Methodology →