LCP · Patch 16.03 · Split 1
PlayoffsFeb 27, 2026, 09:01 AM · 32.6 min · Game 4Scouting line
Fukuoka SoftBank HAWKS gaming won: +8.9k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
0/3/2
Evi
2/2/3
Husha
1/0/2
Van1
2/1/3
JimieN
2/2/1
Aria
0/1/4
Shunn
2/1/1
Marble
1/0/1
Orca
0/1/2
Vsta
2/1/2
Draft
Ground Zero Gaming
Blue side
Olaf1Jiang
MaokaiHusha
MelJimieN
YunaraShunn
LuluOrca
Fukuoka SoftBank HAWKS gaming
Red sideFirst pick
RenektonEvi
TrundleVan1
Twisted FateAria
CorkiMarble
NamiVsta
Objectives
- -1,446
- Gold at 15
- +1,446
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 10
- 10
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: Ground Zero Gaming +0, Fukuoka SoftBank HAWKS gaming +8,898. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +96 |
| 15 min | Fukuoka SoftBank HAWKS gaming +1,446 |
| 20 min | Fukuoka SoftBank HAWKS gaming +4,026 |
| 25 min | Fukuoka SoftBank HAWKS gaming +6,288 |
| End (33 min) | Fukuoka SoftBank HAWKS gaming +8,898 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sterak's Gage1Jiang, in 7.8% of the champion's games
Horizon FocusJimieN, in 9.5% of the champion's games
1JiangOlaf
EviRenekton
HushaMaokai
Van1Trundle
JimieNMel
AriaTwisted Fate
ShunnYunara
MarbleCorki
OrcaLulu
VstaNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/2 | 1/0/2 | 2/2/1 | 2/1/1 | 0/1/2 | 2/2/3 | 2/1/3 | 0/1/4 | 1/0/1 | 2/1/2 |
| Kill participation | 40% | 60% | 60% | 60% | 40% | 71.4% | 71.4% | 57.1% | 28.6% | 57.1% |
| CS | 286 | 213 | 291 | 348 | 23 | 298 | 209 | 316 | 338 | 26 |
| CS per minute | 8.8 | 6.5 | 8.9 | 10.7 | 0.7 | 9.1 | 6.4 | 9.7 | 10.4 | 0.8 |
| Gold | 10,879 | 10,434 | 11,576 | 14,384 | 7,008 | 13,993 | 11,930 | 14,978 | 13,830 | 8,448 |
| Gold share | 20% | 19.2% | 21.3% | 26.5% | 12.9% | 22.1% | 18.9% | 23.7% | 21.9% | 13.4% |
| Earned gold per minute | 203 | 189 | 224 | 310 | 84 | 298 | 235 | 328 | 293 | 128 |
| Damage to champions | 15,975 | 13,014 | 14,541 | 19,269 | 4,330 | 20,024 | 5,919 | 9,656 | 19,319 | 4,997 |
| Damage share | 23.8% | 19.4% | 21.7% | 28.7% | 6.5% | 33.4% | 9.9% | 16.1% | 32.2% | 8.3% |
| Damage per minute | 490 | 399 | 446 | 591 | 133 | 614 | 181 | 296 | 592 | 153 |
| Damage taken per minute | 787 | 808 | 334 | 459 | 147 | 1,112 | 841 | 395 | 553 | 305 |
| Damage mitigated per minute | 1,008 | 545 | 198 | 365 | 80 | 943 | 1,189 | 318 | 369 | 123 |
| Damage to towers | 1,083 | 590 | 5,381 | 3,023 | 0 | 10,892 | 9,810 | 15,204 | 4,675 | 103 |
| Vision score | 35 | 48 | 44 | 51 | 103 | 41 | 72 | 39 | 42 | 121 |
| Wards placed | 16 | 12 | 16 | 17 | 58 | 10 | 12 | 10 | 14 | 53 |
| Wards killed | 3 | 9 | 7 | 15 | 7 | 6 | 17 | 12 | 10 | 14 |
| Control wards | 6 | 11 | 7 | 9 | 6 | 4 | 10 | 7 | 5 | 8 |
| Gold at 15 | 5,052 | 5,370 | 6,364 | 5,487 | 3,431 | 5,159 | 5,689 | 6,445 | 6,020 | 3,837 |
| Gold diff at 10 | +51 | +47 | -128 | +14 | -80 | -51 | -47 | +128 | -14 | +80 |
| Gold diff at 15 | -107 | -319 | -81 | -533 | -406 | +107 | +319 | +81 | +533 | +406 |
| XP diff at 10 | -804 | +596 | -129 | -65 | +69 | +804 | -596 | +129 | +65 | -69 |
| XP diff at 15 | -1,166 | +278 | -40 | +132 | -278 | +1,166 | -278 | +40 | -132 | +278 |
| CS diff at 10 | -1 | +3 | +4 | -3 | -2 | +1 | -3 | -4 | +3 | +2 |
| CS diff at 15 | -3 | +5 | +10 | -10 | +2 | +3 | -5 | -10 | +10 | -2 |
| Gold diff at 20 | -1,201 | -606 | -1,299 | -321 | -599 | +1,201 | +606 | +1,299 | +321 | +599 |
| XP diff at 20 | -1,769 | +384 | -2,754 | +574 | +374 | +1,769 | -384 | +2,754 | -574 | -374 |
| CS diff at 20 | -15 | +14 | -21 | +6 | +1 | +15 | -14 | +21 | -6 | -1 |
| Gold diff at 25 | -1,589 | -1,075 | -2,224 | -175 | -1,225 | +1,589 | +1,075 | +2,224 | +175 | +1,225 |
| XP diff at 25 | -1,889 | -681 | -3,868 | -393 | -305 | +1,889 | +681 | +3,868 | +393 | +305 |
| CS diff at 25 | -3 | +10 | -24 | -5 | -1 | +3 | -10 | +24 | +5 | +1 |
| Gold spent | 11,050 | 9,375 | 10,775 | 12,575 | 7,160 | 11,600 | 11,133 | 14,725 | 11,908 | 7,445 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_359064
Methodology →