LRS · Patch 16.06 · Split 1
Mar 31, 2026, 08:13 PM · 26.8 minScouting line
Golden Lions won: +14.1k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wamu
6/0/3
Acce
0/2/2
Ganks
5/3/7
Funky
1/6/1
Saifer
4/0/5
SkyMind
1/4/2
Strensh
3/1/9
Warangelus
1/3/2
Gastruks
1/0/14
Shu Hari
0/4/3
Draft
Golden Lions
Blue side
MordekaiserWamu
PantheonGanks
GalioSaifer
CorkiStrensh
NamiGastruks
The New Kings
Red sideFirst pick
SionAcce
Xin ZhaoFunky
OriannaSkyMind
SivirWarangelus
LuluShu Hari
Objectives
- +2,299
- Gold at 15
- -2,299
- 2
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 43
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Golden Lions leads; below, The New Kings.
Biggest lead: Golden Lions +14,084, The New Kings +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +1,430 |
| 15 min | Golden Lions +2,299 |
| 20 min | Golden Lions +4,764 |
| 25 min | Golden Lions +7,941 |
| End (27 min) | Golden Lions +14,084 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
StormrazorWarangelus, in 4.7% of the champion's games
Serpent's FangStrensh, in 7.4% of the champion's games
WamuMordekaiser
AcceSion
GanksPantheon
FunkyXin Zhao
SaiferGalio
SkyMindOrianna
StrenshCorki
WarangelusSivir
GastruksNami
Shu HariLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Golden Lions
VictoryRed side
The New Kings
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 2 / 2(1) | 263 9.8/m | ||
| FunkyFunky | 1 / 6 / 1(0.33) | 151 5.6/m | |
| 1 / 4 / 2(0.75) | 230 8.6/m | ||
| 1 / 3 / 2(1) | 235 8.8/m | ||
| 0 / 4 / 3(0.75) | 32 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/0/3 | 5/3/7 | 4/0/5 | 3/1/9 | 1/0/14 | 0/2/2 | 1/6/1 | 1/4/2 | 1/3/2 | 0/4/3 |
| Kill participation | 47.4% | 63.2% | 47.4% | 63.2% | 78.9% | 66.7% | 66.7% | 100% | 100% | 100% |
| CS | 268 | 191 | 258 | 252 | 22 | 263 | 151 | 230 | 235 | 32 |
| CS per minute | 10.0 | 7.1 | 9.6 | 9.4 | 0.8 | 9.8 | 5.6 | 8.6 | 8.8 | 1.2 |
| Gold | 12,250 | 11,439 | 12,349 | 13,466 | 7,938 | 9,120 | 8,414 | 8,957 | 10,761 | 6,106 |
| Gold share | 21.3% | 19.9% | 21.5% | 23.4% | 13.8% | 21% | 19.4% | 20.7% | 24.8% | 14.1% |
| Earned gold per minute | 324 | 294 | 328 | 369 | 163 | 207 | 181 | 201 | 269 | 95 |
| Damage to champions | 19,887 | 18,805 | 11,492 | 27,366 | 8,557 | 16,045 | 10,425 | 15,985 | 13,359 | 4,413 |
| Damage share | 23.1% | 21.8% | 13.3% | 31.8% | 9.9% | 26.6% | 17.3% | 26.5% | 22.2% | 7.3% |
| Damage per minute | 742 | 701 | 429 | 1,020 | 319 | 598 | 389 | 596 | 498 | 165 |
| Damage taken per minute | 757 | 1,238 | 762 | 599 | 363 | 1,004 | 1,199 | 504 | 680 | 425 |
| Damage mitigated per minute | 963 | 759 | 1,269 | 408 | 175 | 2,281 | 617 | 301 | 359 | 168 |
| Damage to towers | 7,632 | 2,343 | 11,944 | 12,733 | 2,035 | 297 | 0 | 0 | 386 | 1,106 |
| Vision score | 27 | 29 | 29 | 17 | 105 | 20 | 34 | 32 | 21 | 81 |
| Wards placed | 11 | 8 | 9 | 8 | 46 | 8 | 6 | 14 | 8 | 28 |
| Wards killed | 2 | 4 | 3 | 4 | 12 | 3 | 8 | 4 | 1 | 8 |
| Control wards | 1 | 7 | 5 | 0 | 12 | 1 | 6 | 4 | 2 | 6 |
| Gold at 15 | 5,496 | 5,657 | 6,002 | 5,617 | 3,574 | 5,062 | 4,795 | 5,093 | 5,722 | 3,375 |
| Gold diff at 10 | +236 | +356 | +828 | +89 | -79 | -236 | -356 | -828 | -89 | +79 |
| Gold diff at 15 | +434 | +862 | +909 | -105 | +199 | -434 | -862 | -909 | +105 | -199 |
| XP diff at 10 | +327 | -30 | +592 | +159 | -345 | -327 | +30 | -592 | -159 | +345 |
| XP diff at 15 | +501 | +718 | +379 | +386 | -142 | -501 | -718 | -379 | -386 | +142 |
| CS diff at 10 | -3 | +6 | +8 | +7 | -6 | +3 | -6 | -8 | -7 | +6 |
| CS diff at 15 | -2 | +11 | -2 | +9 | -10 | +2 | -11 | +2 | -9 | +10 |
| Gold diff at 20 | +1,242 | +935 | +1,267 | +598 | +722 | -1,242 | -935 | -1,267 | -598 | -722 |
| XP diff at 20 | +604 | +323 | +1,401 | +1,293 | +200 | -604 | -323 | -1,401 | -1,293 | -200 |
| CS diff at 20 | -7 | +9 | +13 | +25 | -8 | +7 | -9 | -13 | -25 | +8 |
| Gold diff at 25 | +1,503 | +1,778 | +1,654 | +1,774 | +1,232 | -1,503 | -1,778 | -1,654 | -1,774 | -1,232 |
| XP diff at 25 | +1,093 | +2,543 | +2,461 | +1,941 | +370 | -1,093 | -2,543 | -2,461 | -1,941 | -370 |
| CS diff at 25 | -11 | +32 | +19 | +16 | -10 | +11 | -32 | -19 | -16 | +10 |
| Gold spent | 10,175 | 9,675 | 9,625 | 11,183 | 6,620 | 9,225 | 8,000 | 8,870 | 10,550 | 5,010 |
| Multikills | 1× double | 1× double | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_375411
Methodology →