LRS · Patch 16.06 · Split 1
Mar 31, 2026, 08:59 PM · 35.6 min · Game 2Scouting line
Golden Lions won: +7.3k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Acce
3/4/5
Wamu
2/0/10
Funky
5/4/10
Ganks
4/5/15
SkyMind
5/6/7
Saifer
13/4/5
Warangelus
1/5/12
Strensh
4/2/11
Shu Hari
4/4/10
Gastruks
0/7/8
Draft
The New Kings
Blue sideFirst pick
RumbleAcce
MalphiteFunky
YasuoSkyMind
CaitlynWarangelus
BardShu Hari
Golden Lions
Red side
OrnnWamu
SylasGanks
RyzeSaifer
EzrealStrensh
NeekoGastruks
Objectives
- -685
- Gold at 15
- +685
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 22
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line The New Kings leads; below, Golden Lions.
Biggest lead: The New Kings +859, Golden Lions +7,273. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +266 |
| 15 min | Golden Lions +685 |
| 20 min | The New Kings +859 |
| 25 min | Golden Lions +2,884 |
| End (36 min) | Golden Lions +7,273 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Phase RushFunky, in 0.5% of the champion's games
Essence ReaverStrensh, in 1.9% of the champion's games
B. F. SwordStrensh, in 3.4% of the champion's games
Ionian Boots of LucidityGanks, in 9.2% of the champion's games
AcceRumble
WamuOrnn
FunkyMalphite
GanksSylas
SkyMindYasuo
SaiferRyze
WarangelusCaitlyn
StrenshEzreal
Shu HariBard
GastruksNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
The New Kings
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 4 / 5(2) | 295 8.3/m | ||
| FunkyFunky | 5 / 4 / 10(3.75) | 215 6.0/m | |
| 5 / 6 / 7(2) | 262 7.4/m | ||
| 1 / 5 / 12(2.6) | 363 10.2/m | ||
| 4 / 4 / 10(3.5) | 32 0.9/m |
Red side
Golden Lions
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/5 | 5/4/10 | 5/6/7 | 1/5/12 | 4/4/10 | 2/0/10 | 4/5/15 | 13/4/5 | 4/2/11 | 0/7/8 |
| Kill participation | 44.4% | 83.3% | 66.7% | 72.2% | 77.8% | 52.2% | 82.6% | 78.3% | 65.2% | 34.8% |
| CS | 295 | 215 | 262 | 363 | 32 | 245 | 252 | 338 | 346 | 35 |
| CS per minute | 8.3 | 6.0 | 7.4 | 10.2 | 0.9 | 6.9 | 7.1 | 9.5 | 9.7 | 1.0 |
| Gold | 13,678 | 12,884 | 12,377 | 16,472 | 9,805 | 12,101 | 14,684 | 18,789 | 18,172 | 8,743 |
| Gold share | 21% | 19.8% | 19% | 25.3% | 15% | 16.7% | 20.3% | 25.9% | 25.1% | 12.1% |
| Earned gold per minute | 254 | 231 | 217 | 332 | 145 | 209 | 282 | 397 | 380 | 115 |
| Damage to champions | 18,652 | 13,422 | 25,308 | 26,102 | 8,822 | 16,632 | 21,417 | 24,264 | 31,979 | 9,066 |
| Damage share | 20.2% | 14.5% | 27.4% | 28.3% | 9.6% | 16.1% | 20.7% | 23.5% | 30.9% | 8.8% |
| Damage per minute | 523 | 377 | 710 | 733 | 248 | 467 | 601 | 681 | 897 | 254 |
| Damage taken per minute | 653 | 708 | 778 | 689 | 601 | 840 | 1,322 | 700 | 473 | 414 |
| Damage mitigated per minute | 843 | 2,081 | 888 | 388 | 435 | 1,739 | 959 | 590 | 304 | 185 |
| Damage to towers | 6,192 | 1,454 | 3,404 | 5,028 | 621 | 1,807 | 3,732 | 11,678 | 17,224 | 292 |
| Vision score | 45 | 59 | 46 | 36 | 142 | 53 | 42 | 74 | 30 | 150 |
| Wards placed | 19 | 12 | 19 | 9 | 63 | 17 | 10 | 21 | 11 | 70 |
| Wards killed | 5 | 13 | 6 | 9 | 20 | 7 | 2 | 15 | 6 | 15 |
| Control wards | 9 | 10 | 8 | 3 | 12 | 6 | 8 | 9 | 2 | 18 |
| Gold at 15 | 5,213 | 5,025 | 5,611 | 6,428 | 4,318 | 5,313 | 6,146 | 5,781 | 6,535 | 3,505 |
| Gold diff at 10 | -253 | -947 | +335 | -104 | +703 | +253 | +947 | -335 | +104 | -703 |
| Gold diff at 15 | -100 | -1,121 | -170 | -107 | +813 | +100 | +1,121 | +170 | +107 | -813 |
| XP diff at 10 | -318 | +28 | +504 | -399 | +1,028 | +318 | -28 | -504 | +399 | -1,028 |
| XP diff at 15 | -413 | -844 | -110 | +159 | +948 | +413 | +844 | +110 | -159 | -948 |
| CS diff at 10 | +10 | -2 | +6 | +1 | -3 | -10 | +2 | -6 | -1 | +3 |
| CS diff at 15 | +8 | -1 | -8 | +18 | -4 | -8 | +1 | +8 | -18 | +4 |
| Gold diff at 20 | +806 | -720 | -802 | +183 | +1,392 | -806 | +720 | +802 | -183 | -1,392 |
| XP diff at 20 | +395 | -1,167 | -851 | +557 | +1,522 | -395 | +1,167 | +851 | -557 | -1,522 |
| CS diff at 20 | +30 | -15 | -21 | +17 | -4 | -30 | +15 | +21 | -17 | +4 |
| Gold diff at 25 | +1,486 | -752 | -3,166 | -1,526 | +1,074 | -1,486 | +752 | +3,166 | +1,526 | -1,074 |
| XP diff at 25 | +145 | -3,150 | -3,957 | -884 | +580 | -145 | +3,150 | +3,957 | +884 | -580 |
| CS diff at 25 | +33 | -24 | -37 | +14 | -9 | -33 | +24 | +37 | -14 | +9 |
| Gold spent | 12,925 | 11,900 | 11,750 | 15,125 | 9,350 | 11,210 | 12,650 | 15,375 | 15,400 | 8,120 |
| Multikills | — | 1× double | 1× double | — | — | — | — | 4× double, 1× triple, 1× quadra | — | — |
Game ID LOLTMNT02_375422
Methodology →