LJL · Patch 16.08
Apr 19, 2026, 04:07 AM · 30.2 minScouting line
Inferno Drive Tokyo won: +16.7k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Pinnnk
7/2/5
udon
2/4/0
Imagine
6/0/6
Sassappel
0/3/0
Enapon
3/1/4
velbellys
1/5/0
wanan
2/2/4
VK jisyoku
2/4/0
JustFocus
1/0/10
VK NishinoHawk
0/3/3
Draft
Inferno Drive Tokyo
Blue sideFirst pick
RumblePinnnk
QiyanaImagine
SyndraEnapon
Jhinwanan
KarmaJustFocus
VelbeliKaizokudan
Red side
Ornnudon
Xin ZhaoSassappel
Auroravelbellys
EzrealVK jisyoku
BardVK NishinoHawk
Objectives
- +5,449
- Gold at 15
- -5,449
- 4
- Dragons
- 0
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 35
- Plates
- 13
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Inferno Drive Tokyo leads; below, VelbeliKaizokudan.
Biggest lead: Inferno Drive Tokyo +16,700, VelbeliKaizokudan +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +3,386 |
| 15 min | Inferno Drive Tokyo +5,449 |
| 20 min | Inferno Drive Tokyo +7,671 |
| 25 min | Inferno Drive Tokyo +7,875 |
| End (30 min) | Inferno Drive Tokyo +16,700 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Boots of SwiftnessImagine, in 1.7% of the champion's games
OpportunityImagine, in 2.9% of the champion's games
PinnnkRumble
udonOrnn
ImagineQiyana
SassappelXin Zhao
EnaponSyndra
velbellysAurora
wananJhin
VK jisyokuEzreal
JustFocusKarma
VK NishinoHawkBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Inferno Drive Tokyo
VictoryRed side
VelbeliKaizokudan
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| udonudon | 2 / 4 / 0(0.5) | 223 7.4/m | |
| 0 / 3 / 0(0) | 186 6.2/m | ||
| velbellysvelbellys | 1 / 5 / 0(0.2) | 195 6.5/m | |
| VK jisyokuVK jisyoku | 2 / 4 / 0(0.5) | 263 8.7/m | |
| VK NishinoHawkVK NishinoHawk | 0 / 3 / 3(1) | 32 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/5 | 6/0/6 | 3/1/4 | 2/2/4 | 1/0/10 | 2/4/0 | 0/3/0 | 1/5/0 | 2/4/0 | 0/3/3 |
| Kill participation | 63.2% | 63.2% | 36.8% | 31.6% | 57.9% | 40% | 0% | 20% | 40% | 60% |
| CS | 229 | 241 | 249 | 265 | 32 | 223 | 186 | 195 | 263 | 32 |
| CS per minute | 7.6 | 8.0 | 8.2 | 8.8 | 1.1 | 7.4 | 6.2 | 6.5 | 8.7 | 1.1 |
| Gold | 13,993 | 15,591 | 12,496 | 13,265 | 8,942 | 10,447 | 9,102 | 8,571 | 12,006 | 7,461 |
| Gold share | 21.8% | 24.3% | 19.4% | 20.6% | 13.9% | 22% | 19.1% | 18% | 25.2% | 15.7% |
| Earned gold per minute | 332 | 385 | 282 | 308 | 165 | 215 | 170 | 152 | 266 | 116 |
| Damage to champions | 31,589 | 32,825 | 17,650 | 22,716 | 6,986 | 14,045 | 5,280 | 6,785 | 20,072 | 7,791 |
| Damage share | 28.3% | 29.4% | 15.8% | 20.3% | 6.3% | 26% | 9.8% | 12.6% | 37.2% | 14.4% |
| Damage per minute | 1,047 | 1,088 | 585 | 753 | 231 | 465 | 175 | 225 | 665 | 258 |
| Damage taken per minute | 780 | 702 | 323 | 443 | 444 | 1,247 | 968 | 796 | 792 | 666 |
| Damage mitigated per minute | 805 | 448 | 218 | 273 | 382 | 1,937 | 458 | 294 | 385 | 416 |
| Damage to towers | 4,706 | 9,804 | 10,942 | 7,387 | 3,614 | 11,062 | 0 | 1,116 | 3,616 | 0 |
| Vision score | 35 | 55 | 33 | 25 | 135 | 38 | 48 | 23 | 21 | 126 |
| Wards placed | 14 | 9 | 9 | 12 | 54 | 11 | 9 | 8 | 10 | 63 |
| Wards killed | 2 | 10 | 6 | 6 | 18 | 8 | 12 | 3 | 3 | 14 |
| Control wards | 3 | 7 | 4 | 4 | 14 | 4 | 7 | 2 | 4 | 13 |
| Gold at 15 | 5,852 | 7,253 | 5,434 | 6,323 | 4,071 | 4,590 | 4,562 | 4,629 | 5,836 | 3,867 |
| Gold diff at 10 | +556 | +1,420 | +806 | +307 | +297 | -556 | -1,420 | -806 | -307 | -297 |
| Gold diff at 15 | +1,262 | +2,691 | +805 | +487 | +204 | -1,262 | -2,691 | -805 | -487 | -204 |
| XP diff at 10 | +419 | +483 | +678 | -227 | +422 | -419 | -483 | -678 | +227 | -422 |
| XP diff at 15 | +920 | +1,106 | +782 | +49 | -15 | -920 | -1,106 | -782 | -49 | +15 |
| CS diff at 10 | -7 | +12 | +24 | 0 | -7 | +7 | -12 | -24 | 0 | +7 |
| CS diff at 15 | -3 | +22 | +27 | +3 | -5 | +3 | -22 | -27 | -3 | +5 |
| Gold diff at 20 | +998 | +3,730 | +1,903 | +608 | +432 | -998 | -3,730 | -1,903 | -608 | -432 |
| XP diff at 20 | +1,235 | +2,188 | +945 | -864 | -221 | -1,235 | -2,188 | -945 | +864 | +221 |
| CS diff at 20 | -4 | +30 | +33 | -4 | -9 | +4 | -30 | -33 | +4 | +9 |
| Gold diff at 25 | +642 | +4,466 | +1,939 | +218 | +610 | -642 | -4,466 | -1,939 | -218 | -610 |
| XP diff at 25 | +635 | +3,037 | +149 | -609 | -714 | -635 | -3,037 | -149 | +609 | +714 |
| CS diff at 25 | +3 | +46 | +29 | -6 | -3 | -3 | -46 | -29 | +6 | +3 |
| Gold spent | 12,475 | 13,355 | 10,600 | 12,025 | 7,795 | 9,050 | 8,675 | 7,650 | 11,533 | 6,955 |
| Multikills | 1× double | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT02_378933
Methodology →