Scouting line
NRG won: +11.7k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zamudo
3/3/6
Horder
1/2/4
Kisno
7/2/7
Music
4/3/2
PhyMini
3/2/5
shochi
0/2/3
Sushee
5/0/8
Levitate
2/2/2
Spica
0/0/14
Zyko
0/9/4
Draft
NRG
Blue sideFirst pick
RumbleZamudo
PantheonKisno
AuroraPhyMini
XayahSushee
RakanSpica
Supernova
Red side
K'SanteHorder
NocturneMusic
Vladimirshochi
CorkiLevitate
NamiZyko
Objectives
- +3,990
- Gold at 15
- -3,990
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 7
- Towers
- 1
- 31
- Plates
- 8
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line NRG leads; below, Supernova.
Biggest lead: NRG +11,668, Supernova +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | NRG +1,984 |
| 15 min | NRG +3,990 |
| 20 min | NRG +3,993 |
| 25 min | NRG +5,063 |
| End (33 min) | NRG +11,668 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Cosmic DriveSpica, in 0.1% of the champion's games
Randuin's OmenMusic, in 1.2% of the champion's games
ElectrocuteSpica, in 1.8% of the champion's games
Crimson LucidityPhyMini, in 6.9% of the champion's games
Phase Rushshochi, in 14% of the champion's games
ZamudoRumble
HorderK'Sante
KisnoPantheon
MusicNocturne
PhyMiniAurora
shochiVladimir
SusheeXayah
LevitateCorki
SpicaRakan
ZykoNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
NRG
VictoryRed side
Supernova
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/6 | 7/2/7 | 3/2/5 | 5/0/8 | 0/0/14 | 1/2/4 | 4/3/2 | 0/2/3 | 2/2/2 | 0/9/4 |
| Kill participation | 50% | 77.8% | 44.4% | 72.2% | 77.8% | 71.4% | 85.7% | 42.9% | 57.1% | 57.1% |
| CS | 279 | 271 | 305 | 390 | 40 | 298 | 209 | 283 | 331 | 30 |
| CS per minute | 8.5 | 8.3 | 9.3 | 11.9 | 1.2 | 9.1 | 6.4 | 8.6 | 10.1 | 0.9 |
| Gold | 13,411 | 14,540 | 12,507 | 17,262 | 9,152 | 11,585 | 11,861 | 10,558 | 13,970 | 7,230 |
| Gold share | 20.1% | 21.7% | 18.7% | 25.8% | 13.7% | 21% | 21.5% | 19.1% | 25.3% | 13.1% |
| Earned gold per minute | 279 | 313 | 251 | 396 | 149 | 223 | 231 | 192 | 296 | 90 |
| Damage to champions | 23,579 | 19,856 | 28,083 | 41,163 | 6,124 | 9,269 | 11,248 | 19,837 | 24,476 | 5,538 |
| Damage share | 19.8% | 16.7% | 23.6% | 34.6% | 5.2% | 13.2% | 16% | 28.2% | 34.8% | 7.9% |
| Damage per minute | 720 | 606 | 857 | 1,257 | 187 | 283 | 343 | 606 | 747 | 169 |
| Damage taken per minute | 571 | 969 | 558 | 553 | 517 | 883 | 979 | 1,455 | 601 | 672 |
| Damage mitigated per minute | 961 | 862 | 293 | 293 | 529 | 2,269 | 815 | 743 | 361 | 263 |
| Damage to towers | 1,763 | 2,888 | 9,047 | 13,930 | 2,610 | 3,826 | 2,280 | 0 | 294 | 0 |
| Vision score | 54 | 61 | 39 | 34 | 184 | 37 | 46 | 19 | 49 | 116 |
| Wards placed | 18 | 13 | 8 | 12 | 55 | 14 | 11 | 12 | 15 | 48 |
| Wards killed | 5 | 9 | 8 | 5 | 26 | 7 | 6 | 2 | 14 | 13 |
| Control wards | 5 | 9 | 7 | 6 | 4 | 4 | 3 | 2 | 5 | 9 |
| Gold at 15 | 5,788 | 6,319 | 5,826 | 7,021 | 4,096 | 5,598 | 5,850 | 5,054 | 5,154 | 3,404 |
| Gold diff at 10 | +716 | +591 | +346 | +237 | +94 | -716 | -591 | -346 | -237 | -94 |
| Gold diff at 15 | +190 | +469 | +772 | +1,867 | +692 | -190 | -469 | -772 | -1,867 | -692 |
| XP diff at 10 | +370 | +773 | +279 | +129 | +333 | -370 | -773 | -279 | -129 | -333 |
| XP diff at 15 | -768 | +866 | +500 | +1,255 | +660 | +768 | -866 | -500 | -1,255 | -660 |
| CS diff at 10 | +8 | +14 | +5 | +7 | -3 | -8 | -14 | -5 | -7 | +3 |
| CS diff at 15 | -16 | +25 | +18 | +29 | +1 | +16 | -25 | -18 | -29 | -1 |
| Gold diff at 20 | +605 | +412 | +817 | +1,331 | +828 | -605 | -412 | -817 | -1,331 | -828 |
| XP diff at 20 | -271 | +1,252 | -64 | +1,677 | -516 | +271 | -1,252 | +64 | -1,677 | +516 |
| CS diff at 20 | -5 | +40 | +4 | +34 | +3 | +5 | -40 | -4 | -34 | -3 |
| Gold diff at 25 | +788 | +480 | +1,078 | +1,670 | +1,047 | -788 | -480 | -1,078 | -1,670 | -1,047 |
| XP diff at 25 | -881 | +795 | -150 | +1,931 | -49 | +881 | -795 | +150 | -1,931 | +49 |
| CS diff at 25 | -16 | +42 | -3 | +43 | +5 | +16 | -42 | +3 | -43 | -5 |
| Gold spent | 10,125 | 11,375 | 11,625 | 14,300 | 7,755 | 11,600 | 11,700 | 10,300 | 12,883 | 6,845 |
| Multikills | — | 1× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_383677
Methodology →