NACL · Patch 16.10 · Spring
May 14, 2026, 11:05 PM · 24.8 minScouting line
Conviction won: +14.3k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
3/0/6
Dec0y
1/3/0
Tomio
4/0/8
Lojaz
0/6/2
Insanity
5/3/9
aadam
2/4/1
Tactical
8/0/7
Hub
0/5/1
Bounty
3/0/16
Redemption
0/5/1
Draft
Conviction
Blue side
AmbessaSniper
ViTomio
AhriInsanity
VarusTactical
BardBounty
Dorado Gaming
Red sideFirst pick
RumbleDec0y
NaafiriLojaz
Oriannaaadam
EzrealHub
NeekoRedemption
Objectives
- +4,447
- Gold at 15
- -4,447
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 38
- Plates
- 12
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Dorado Gaming.
Biggest lead: Conviction +14,307, Dorado Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +1,749 |
| 15 min | Conviction +4,447 |
| 20 min | Conviction +8,902 |
| End (25 min) | Conviction +14,307 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Last WhisperTactical, in 8.4% of the champion's games
SniperAmbessa
Dec0yRumble
TomioVi
LojazNaafiri
InsanityAhri
aadamOrianna
TacticalVarus
HubEzreal
BountyBard
RedemptionNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
Dorado Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| Dec0yDec0y | 1 / 3 / 0(0.33) | 213 8.6/m | |
| LojazLojaz | 0 / 6 / 2(0.33) | 147 5.9/m | |
| aadamaadam | 2 / 4 / 1(0.75) | 225 9.1/m | |
| HubHub | 0 / 5 / 1(0.2) | 242 9.8/m | |
| RedemptionRedemption | 0 / 5 / 1(0.2) | 20 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/6 | 4/0/8 | 5/3/9 | 8/0/7 | 3/0/16 | 1/3/0 | 0/6/2 | 2/4/1 | 0/5/1 | 0/5/1 |
| Kill participation | 39.1% | 52.2% | 60.9% | 65.2% | 82.6% | 33.3% | 66.7% | 100% | 33.3% | 33.3% |
| CS | 221 | 233 | 206 | 235 | 34 | 213 | 147 | 225 | 242 | 20 |
| CS per minute | 8.9 | 9.4 | 8.3 | 9.5 | 1.4 | 8.6 | 5.9 | 9.1 | 9.8 | 0.8 |
| Gold | 10,442 | 11,812 | 11,357 | 12,967 | 8,943 | 8,456 | 7,608 | 9,466 | 10,226 | 5,458 |
| Gold share | 18.8% | 21.3% | 20.5% | 23.4% | 16.1% | 20.5% | 18.5% | 23% | 24.8% | 13.2% |
| Earned gold per minute | 288 | 344 | 325 | 390 | 228 | 208 | 174 | 249 | 280 | 87 |
| Damage to champions | 13,818 | 7,478 | 18,259 | 21,059 | 5,752 | 11,556 | 3,231 | 8,723 | 14,207 | 6,587 |
| Damage share | 20.8% | 11.3% | 27.5% | 31.7% | 8.7% | 26.1% | 7.3% | 19.7% | 32.1% | 14.9% |
| Damage per minute | 558 | 302 | 738 | 851 | 232 | 467 | 131 | 352 | 574 | 266 |
| Damage taken per minute | 637 | 904 | 510 | 409 | 352 | 663 | 861 | 516 | 719 | 440 |
| Damage mitigated per minute | 794 | 1,132 | 374 | 189 | 237 | 726 | 376 | 384 | 295 | 143 |
| Damage to towers | 9,539 | 6,084 | 11,429 | 8,991 | 6,846 | 3,256 | 0 | 9,333 | 218 | 432 |
| Vision score | 30 | 47 | 22 | 35 | 112 | 29 | 39 | 19 | 15 | 75 |
| Wards placed | 10 | 7 | 5 | 16 | 41 | 8 | 11 | 8 | 8 | 36 |
| Wards killed | 3 | 8 | 4 | 2 | 17 | 3 | 5 | 3 | 2 | 10 |
| Control wards | 3 | 5 | 3 | 7 | 11 | 1 | 6 | 3 | 0 | 9 |
| Gold at 15 | 5,519 | 6,489 | 5,503 | 7,164 | 4,685 | 4,516 | 5,067 | 6,115 | 6,060 | 3,155 |
| Gold diff at 10 | +251 | +446 | -300 | +659 | +693 | -251 | -446 | +300 | -659 | -693 |
| Gold diff at 15 | +1,003 | +1,422 | -612 | +1,104 | +1,530 | -1,003 | -1,422 | +612 | -1,104 | -1,530 |
| XP diff at 10 | -106 | +511 | -975 | +362 | +648 | +106 | -511 | +975 | -362 | -648 |
| XP diff at 15 | +995 | +1,549 | -1,814 | +732 | +1,512 | -995 | -1,549 | +1,814 | -732 | -1,512 |
| CS diff at 10 | +7 | +11 | -10 | +6 | +6 | -7 | -11 | +10 | -6 | -6 |
| CS diff at 15 | +11 | +23 | -28 | +17 | +11 | -11 | -23 | +28 | -17 | -11 |
| Gold diff at 20 | +1,097 | +2,972 | +686 | +1,485 | +2,662 | -1,097 | -2,972 | -686 | -1,485 | -2,662 |
| XP diff at 20 | +1,298 | +3,774 | -746 | +871 | +1,019 | -1,298 | -3,774 | +746 | -871 | -1,019 |
| CS diff at 20 | +4 | +55 | -17 | +6 | +13 | -4 | -55 | +17 | -6 | -13 |
| Gold diff at 25 | +1,986 | +4,204 | +1,891 | +2,741 | +3,485 | -1,986 | -4,204 | -1,891 | -2,741 | -3,485 |
| XP diff at 25 | +3,257 | +6,541 | +920 | +1,735 | +3,041 | -3,257 | -6,541 | -920 | -1,735 | -3,041 |
| CS diff at 25 | +8 | +86 | -19 | -7 | +14 | -8 | -86 | +19 | +7 | -14 |
| Gold spent | 8,925 | 9,525 | 10,325 | 12,675 | 7,145 | 8,575 | 7,275 | 9,025 | 10,033 | 5,285 |
| Multikills | — | — | — | 1× double, 1× triple | 1× double | — | — | — | — | — |
Game ID LOLTMNT02_402190
Methodology →