NACL · Patch 16.10 · Spring
May 14, 2026, 11:50 PM · 31.5 min · Game 2Scouting line
Conviction won: +13.5k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
6/2/7
Dec0y
2/3/2
Tomio
4/2/10
Lojaz
1/5/7
Insanity
3/1/10
aadam
3/2/1
Tactical
5/1/7
Hub
5/5/2
Bounty
2/5/10
Redemption
0/5/8
Draft
Conviction
Blue sideFirst pick
JayceSniper
Jarvan IVTomio
Twisted FateInsanity
CaitlynTactical
EliseBounty
Dorado Gaming
Red side
SionDec0y
Xin ZhaoLojaz
Auroraaadam
CorkiHub
NamiRedemption
Objectives
- +1,794
- Gold at 15
- -1,794
- 2
- Dragons
- 3
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 2
- 39
- Plates
- 16
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Dorado Gaming.
Biggest lead: Conviction +13,493, Dorado Gaming +292. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +2,170 |
| 15 min | Conviction +1,794 |
| 20 min | Dorado Gaming +292 |
| 25 min | Conviction +5,741 |
| End (32 min) | Conviction +13,493 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Locket of the Iron SolariBounty, in 9.4% of the champion's games
SniperJayce
Dec0ySion
TomioJarvan IV
LojazXin Zhao
InsanityTwisted Fate
aadamAurora
TacticalCaitlyn
HubCorki
BountyElise
RedemptionNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
Dorado Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| Dec0yDec0y | 2 / 3 / 2(1.33) | 240 7.6/m | |
| LojazLojaz | 1 / 5 / 7(1.6) | 186 5.9/m | |
| aadamaadam | 3 / 2 / 1(2) | 245 7.8/m | |
| HubHub | 5 / 5 / 2(1.4) | 307 9.8/m | |
| RedemptionRedemption | 0 / 5 / 8(1.6) | 41 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/7 | 4/2/10 | 3/1/10 | 5/1/7 | 2/5/10 | 2/3/2 | 1/5/7 | 3/2/1 | 5/5/2 | 0/5/8 |
| Kill participation | 65% | 70% | 65% | 60% | 60% | 36.4% | 72.7% | 36.4% | 63.6% | 72.7% |
| CS | 295 | 234 | 292 | 292 | 31 | 240 | 186 | 245 | 307 | 41 |
| CS per minute | 9.4 | 7.4 | 9.3 | 9.3 | 1.0 | 7.6 | 5.9 | 7.8 | 9.8 | 1.3 |
| Gold | 14,688 | 13,352 | 14,789 | 14,996 | 9,442 | 10,282 | 10,041 | 10,738 | 14,946 | 7,767 |
| Gold share | 21.8% | 19.8% | 22% | 22.3% | 14% | 19.1% | 18.7% | 20% | 27.8% | 14.4% |
| Earned gold per minute | 336 | 293 | 339 | 346 | 169 | 196 | 188 | 210 | 344 | 116 |
| Damage to champions | 26,673 | 14,800 | 28,685 | 32,997 | 8,457 | 13,221 | 10,664 | 19,337 | 22,765 | 7,529 |
| Damage share | 23.9% | 13.3% | 25.7% | 29.6% | 7.6% | 18% | 14.5% | 26.3% | 31% | 10.2% |
| Damage per minute | 848 | 471 | 912 | 1,049 | 269 | 420 | 339 | 615 | 724 | 239 |
| Damage taken per minute | 728 | 774 | 745 | 460 | 543 | 1,240 | 1,176 | 724 | 822 | 390 |
| Damage mitigated per minute | 561 | 1,142 | 427 | 283 | 272 | 2,137 | 767 | 566 | 581 | 182 |
| Damage to towers | 15,782 | 0 | 15,425 | 12,461 | 420 | 990 | 4,341 | 4,260 | 5,864 | 723 |
| Vision score | 48 | 43 | 34 | 29 | 114 | 21 | 65 | 32 | 37 | 126 |
| Wards placed | 16 | 8 | 16 | 15 | 50 | 11 | 14 | 7 | 15 | 53 |
| Wards killed | 6 | 8 | 5 | 9 | 10 | 3 | 9 | 5 | 10 | 22 |
| Control wards | 3 | 6 | 5 | 4 | 13 | 2 | 12 | 3 | 8 | 12 |
| Gold at 15 | 6,256 | 5,701 | 5,856 | 5,830 | 4,707 | 4,848 | 5,181 | 5,270 | 7,376 | 3,881 |
| Gold diff at 10 | +638 | +33 | +814 | +129 | +556 | -638 | -33 | -814 | -129 | -556 |
| Gold diff at 15 | +1,408 | +520 | +586 | -1,546 | +826 | -1,408 | -520 | -586 | +1,546 | -826 |
| XP diff at 10 | +276 | +3 | +139 | +362 | -250 | -276 | -3 | -139 | -362 | +250 |
| XP diff at 15 | +759 | +245 | +75 | +347 | -1,024 | -759 | -245 | -75 | -347 | +1,024 |
| CS diff at 10 | +17 | -1 | +12 | -4 | 0 | -17 | +1 | -12 | +4 | 0 |
| CS diff at 15 | +23 | +6 | +14 | -10 | -3 | -23 | -6 | -14 | +10 | +3 |
| Gold diff at 20 | +915 | +92 | +354 | -2,109 | +456 | -915 | -92 | -354 | +2,109 | -456 |
| XP diff at 20 | -685 | +180 | -10 | +558 | -1,919 | +685 | -180 | +10 | -558 | +1,919 |
| CS diff at 20 | +31 | +9 | +18 | -16 | -7 | -31 | -9 | -18 | +16 | +7 |
| Gold diff at 25 | +2,368 | +1,173 | +1,698 | -809 | +1,311 | -2,368 | -1,173 | -1,698 | +809 | -1,311 |
| XP diff at 25 | +690 | +1,262 | +2,742 | +1,440 | -131 | -690 | -1,262 | -2,742 | -1,440 | +131 |
| CS diff at 25 | +36 | +14 | +26 | -9 | -9 | -36 | -14 | -26 | +9 | +9 |
| Gold spent | 13,175 | 11,550 | 13,525 | 13,400 | 8,390 | 10,200 | 9,850 | 10,375 | 14,768 | 7,550 |
| Multikills | 1× double | 1× double | 1× double, 1× triple | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_402203
Methodology →