LCP · Patch 16.10 · Split 2
May 16, 2026, 09:16 AM · 35 minScouting line
Ground Zero Gaming won: +6.4k team gold, Top and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
6/1/11
Flauren
5/6/2
Husha
5/3/14
Pop9
2/4/8
JimieN
6/3/6
XiaoXiang
1/4/5
Shunn
5/4/13
Feng
5/4/6
Orca
2/3/18
ShiauC
1/6/7
Draft
Ground Zero Gaming
Blue sideFirst pick
K'Sante1Jiang
Xin ZhaoHusha
AuroraJimieN
AsheShunn
SeraphineOrca
Deep Cross Gaming
Red side
GnarFlauren
Jarvan IVPop9
RyzeXiaoXiang
EzrealFeng
BardShiauC
Objectives
- -1,395
- Gold at 15
- +1,395
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 6
- 37
- Plates
- 32
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, Deep Cross Gaming.
Biggest lead: Ground Zero Gaming +6,417, Deep Cross Gaming +4,433. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +2,065 |
| 15 min | Deep Cross Gaming +1,395 |
| 20 min | Deep Cross Gaming +4,433 |
| 25 min | Ground Zero Gaming +1,276 |
| End (35 min) | Ground Zero Gaming +6,417 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangPop9, in 1.8% of the champion's games
Protoplasm HarnessShiauC, in 5% of the champion's games
Void StaffXiaoXiang, in 6.6% of the champion's games
1JiangK'Sante
FlaurenGnar
HushaXin Zhao
Pop9Jarvan IV
JimieNAurora
XiaoXiangRyze
ShunnAshe
FengEzreal
OrcaSeraphine
ShiauCBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
VictoryRed side
Deep Cross Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/11 | 5/3/14 | 6/3/6 | 5/4/13 | 2/3/18 | 5/6/2 | 2/4/8 | 1/4/5 | 5/4/6 | 1/6/7 |
| Kill participation | 70.8% | 79.2% | 50% | 75% | 83.3% | 50% | 71.4% | 42.9% | 78.6% | 57.1% |
| CS | 283 | 262 | 266 | 302 | 51 | 268 | 216 | 325 | 329 | 40 |
| CS per minute | 8.1 | 7.5 | 7.6 | 8.6 | 1.5 | 7.7 | 6.2 | 9.3 | 9.4 | 1.1 |
| Gold | 14,735 | 15,061 | 13,349 | 17,415 | 10,508 | 13,512 | 12,648 | 14,113 | 15,769 | 8,609 |
| Gold share | 20.7% | 21.2% | 18.8% | 24.5% | 14.8% | 20.9% | 19.6% | 21.8% | 24.4% | 13.3% |
| Earned gold per minute | 291 | 300 | 251 | 368 | 170 | 256 | 231 | 273 | 321 | 116 |
| Damage to champions | 22,114 | 29,008 | 19,994 | 31,434 | 10,134 | 29,573 | 11,412 | 28,028 | 38,218 | 9,545 |
| Damage share | 19.6% | 25.7% | 17.7% | 27.9% | 9% | 25.3% | 9.8% | 24% | 32.7% | 8.2% |
| Damage per minute | 632 | 830 | 572 | 899 | 290 | 846 | 326 | 802 | 1,093 | 273 |
| Damage taken per minute | 1,127 | 1,350 | 778 | 611 | 338 | 919 | 926 | 786 | 682 | 684 |
| Damage mitigated per minute | 2,678 | 1,409 | 500 | 447 | 254 | 1,026 | 1,113 | 887 | 396 | 354 |
| Damage to towers | 14,334 | 1,866 | 5,896 | 15,619 | 1,136 | 3,562 | 483 | 9,808 | 12,639 | 42 |
| Vision score | 40 | 58 | 58 | 58 | 139 | 71 | 68 | 58 | 34 | 173 |
| Wards placed | 10 | 14 | 12 | 15 | 64 | 20 | 16 | 18 | 19 | 69 |
| Wards killed | 8 | 10 | 13 | 12 | 19 | 9 | 13 | 2 | 4 | 28 |
| Control wards | 3 | 13 | 9 | 6 | 5 | 5 | 15 | 9 | 8 | 21 |
| Gold at 15 | 6,045 | 5,598 | 5,293 | 5,190 | 4,429 | 5,442 | 5,514 | 5,660 | 7,476 | 3,858 |
| Gold diff at 10 | -96 | -446 | -24 | -1,329 | -170 | +96 | +446 | +24 | +1,329 | +170 |
| Gold diff at 15 | +603 | +84 | -367 | -2,286 | +571 | -603 | -84 | +367 | +2,286 | -571 |
| XP diff at 10 | +235 | -63 | +133 | -959 | -34 | -235 | +63 | -133 | +959 | +34 |
| XP diff at 15 | +780 | +1,299 | -164 | -1,316 | +69 | -780 | -1,299 | +164 | +1,316 | -69 |
| CS diff at 10 | +4 | +9 | +2 | -20 | +11 | -4 | -9 | -2 | +20 | -11 |
| CS diff at 15 | +21 | +23 | -1 | -23 | +6 | -21 | -23 | +1 | +23 | -6 |
| Gold diff at 20 | -117 | -430 | -1,667 | -2,880 | +661 | +117 | +430 | +1,667 | +2,880 | -661 |
| XP diff at 20 | -572 | +648 | -1,854 | -1,813 | +270 | +572 | -648 | +1,854 | +1,813 | -270 |
| CS diff at 20 | 0 | +18 | -36 | -27 | +6 | 0 | -18 | +36 | +27 | -6 |
| Gold diff at 25 | +915 | +1,463 | -1,767 | -609 | +1,274 | -915 | -1,463 | +1,767 | +609 | -1,274 |
| XP diff at 25 | +2,703 | +2,797 | -2,981 | +352 | +2,231 | -2,703 | -2,797 | +2,981 | -352 | -2,231 |
| CS diff at 25 | +22 | +26 | -62 | -25 | +13 | -22 | -26 | +62 | +25 | -13 |
| Gold spent | 15,695 | 14,475 | 11,425 | 14,450 | 9,185 | 12,608 | 12,675 | 13,875 | 15,708 | 8,960 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_402697
Methodology →