LCP · Patch 16.10 · Split 2
May 16, 2026, 10:10 AM · 27.9 min · Game 2Scouting line
Deep Cross Gaming won: +8.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
5/3/3
Flauren
1/6/9
Husha
2/3/4
Pop9
3/2/13
JimieN
4/5/1
HongSuo
5/1/10
Shunn
0/2/6
Feng
11/0/2
Orca
0/7/4
ShiauC
0/2/15
Draft
Ground Zero Gaming
Blue sideFirst pick
Ambessa1Jiang
Lee SinHusha
LeBlancJimieN
JhinShunn
NautilusOrca
Deep Cross Gaming
Red side
JayceFlauren
ViPop9
AhriHongSuo
VarusFeng
RellShiauC
Objectives
- +2,035
- Gold at 15
- -2,035
- 0
- Dragons
- 4
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 15
- Plates
- 30
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, Deep Cross Gaming.
Biggest lead: Ground Zero Gaming +2,041, Deep Cross Gaming +8,643. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ground Zero Gaming +2,041 |
| 15 min | Ground Zero Gaming +2,035 |
| 20 min | Ground Zero Gaming +1,702 |
| 25 min | Deep Cross Gaming +2,601 |
| End (28 min) | Deep Cross Gaming +8,643 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Spear of ShojinFlauren, in 4.8% of the champion's games
Profane Hydra1Jiang, in 5.4% of the champion's games
Mikael's BlessingOrca, in 9.1% of the champion's games
1JiangAmbessa
FlaurenJayce
HushaLee Sin
Pop9Vi
JimieNLeBlanc
HongSuoAhri
ShunnJhin
FengVarus
OrcaNautilus
ShiauCRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
DefeatRed side
Deep Cross Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/3 | 2/3/4 | 4/5/1 | 0/2/6 | 0/7/4 | 1/6/9 | 3/2/13 | 5/1/10 | 11/0/2 | 0/2/15 |
| Kill participation | 72.7% | 54.5% | 45.5% | 54.5% | 36.4% | 50% | 80% | 75% | 65% | 75% |
| CS | 250 | 207 | 233 | 271 | 35 | 234 | 194 | 271 | 277 | 42 |
| CS per minute | 9.0 | 7.4 | 8.4 | 9.7 | 1.3 | 8.4 | 7.0 | 9.7 | 9.9 | 1.5 |
| Gold | 11,103 | 10,396 | 9,962 | 11,230 | 6,434 | 10,782 | 11,496 | 12,765 | 14,685 | 8,040 |
| Gold share | 22.6% | 21.2% | 20.3% | 22.9% | 13.1% | 18.7% | 19.9% | 22.1% | 25.4% | 13.9% |
| Earned gold per minute | 266 | 240 | 225 | 270 | 98 | 254 | 280 | 325 | 394 | 156 |
| Damage to champions | 14,468 | 6,874 | 8,024 | 12,236 | 2,872 | 17,204 | 11,154 | 19,363 | 21,680 | 7,383 |
| Damage share | 32.5% | 15.5% | 18% | 27.5% | 6.5% | 22.4% | 14.5% | 25.2% | 28.2% | 9.6% |
| Damage per minute | 519 | 246 | 288 | 439 | 103 | 617 | 400 | 694 | 777 | 265 |
| Damage taken per minute | 714 | 891 | 608 | 556 | 738 | 634 | 732 | 364 | 322 | 487 |
| Damage mitigated per minute | 822 | 820 | 261 | 332 | 597 | 500 | 1,124 | 260 | 204 | 763 |
| Damage to towers | 7,060 | 817 | 3,504 | 2,751 | 0 | 13,028 | 1,536 | 7,937 | 11,136 | 399 |
| Vision score | 42 | 55 | 49 | 34 | 106 | 43 | 35 | 33 | 33 | 126 |
| Wards placed | 13 | 20 | 9 | 11 | 48 | 15 | 9 | 7 | 13 | 54 |
| Wards killed | 6 | 7 | 11 | 8 | 12 | 7 | 3 | 8 | 7 | 16 |
| Control wards | 7 | 12 | 6 | 5 | 13 | 5 | 7 | 4 | 4 | 14 |
| Gold at 15 | 6,225 | 5,946 | 6,035 | 6,207 | 3,643 | 4,699 | 5,717 | 5,928 | 6,002 | 3,675 |
| Gold diff at 10 | +547 | +384 | +832 | +286 | -8 | -547 | -384 | -832 | -286 | +8 |
| Gold diff at 15 | +1,526 | +229 | +107 | +205 | -32 | -1,526 | -229 | -107 | -205 | +32 |
| XP diff at 10 | +580 | +929 | +179 | -248 | +216 | -580 | -929 | -179 | +248 | -216 |
| XP diff at 15 | +1,925 | +459 | -393 | -484 | -155 | -1,925 | -459 | +393 | +484 | +155 |
| CS diff at 10 | +12 | +19 | -2 | -1 | +4 | -12 | -19 | +2 | +1 | -4 |
| CS diff at 15 | +31 | +9 | -12 | -13 | +3 | -31 | -9 | +12 | +13 | -3 |
| Gold diff at 20 | +1,616 | +628 | -492 | +73 | -123 | -1,616 | -628 | +492 | -73 | +123 |
| XP diff at 20 | +2,208 | +1,051 | -1,300 | -870 | -975 | -2,208 | -1,051 | +1,300 | +870 | +975 |
| CS diff at 20 | +31 | +15 | -25 | -7 | +4 | -31 | -15 | +25 | +7 | -4 |
| Gold diff at 25 | +1,280 | -348 | -1,690 | -1,330 | -513 | -1,280 | +348 | +1,690 | +1,330 | +513 |
| XP diff at 25 | +1,751 | -92 | -2,619 | -2,050 | -1,032 | -1,751 | +92 | +2,619 | +2,050 | +1,032 |
| CS diff at 25 | +19 | +11 | -28 | -16 | +2 | -19 | -11 | +28 | +16 | -2 |
| Gold spent | 11,125 | 9,850 | 10,100 | 11,125 | 6,510 | 9,825 | 9,625 | 11,000 | 11,750 | 6,540 |
| Multikills | — | — | 1× double, 1× triple | — | — | — | — | 1× double | 1× double, 1× triple | — |
Game ID LOLTMNT02_402712
Methodology →