LCK · Patch 16.10 · Rounds 1-2
May 21, 2026, 11:23 AM · 36 min · Game 2Scouting line
HANJIN BRION won: +10.7k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Casting
2/1/7
Siwoo
0/4/2
GIDEON
3/1/6
Lucid
3/3/2
Roamer
1/2/3
ShowMaker
2/1/3
Teddy
6/1/4
Smash
1/3/4
Namgung
0/1/8
Career
0/1/5
Draft
HANJIN BRION
Blue sideFirst pick
JayceCasting
ViGIDEON
CassiopeiaRoamer
CaitlynTeddy
LuxNamgung
Dplus Kia
Red side
AniviaSiwoo
Xin ZhaoLucid
Kog'MawShowMaker
AsheSmash
SeraphineCareer
Objectives
- +3,155
- Gold at 15
- -3,155
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 9
- Towers
- 2
- 40
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HANJIN BRION leads; below, Dplus Kia.
Biggest lead: HANJIN BRION +10,659, Dplus Kia +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION +1,841 |
| 15 min | HANJIN BRION +3,155 |
| 20 min | HANJIN BRION +4,389 |
| 25 min | HANJIN BRION +2,316 |
| End (36 min) | HANJIN BRION +10,659 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Cosmic DriveRoamer, in 1.3% of the champion's games
Crimson LucidityShowMaker, in 1.5% of the champion's games
Maw of MalmortiusCasting, in 2% of the champion's games
Hextech RocketbeltShowMaker, in 3% of the champion's games
Mejai's SoulstealerShowMaker, in 3.7% of the champion's games
MalignanceShowMaker, in 4.4% of the champion's games
Arcane CometShowMaker, in 15% of the champion's games
CastingJayce
SiwooAnivia
GIDEONVi
LucidXin Zhao
RoamerCassiopeia
ShowMakerKog'Maw
TeddyCaitlyn
SmashAshe
NamgungLux
CareerSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HANJIN BRION
VictoryRed side
Dplus Kia
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/7 | 3/1/6 | 1/2/3 | 6/1/4 | 0/1/8 | 0/4/2 | 3/3/2 | 2/1/3 | 1/3/4 | 0/1/5 |
| Kill participation | 75% | 75% | 33.3% | 83.3% | 66.7% | 33.3% | 83.3% | 83.3% | 83.3% | 83.3% |
| CS | 365 | 311 | 354 | 376 | 37 | 302 | 226 | 317 | 369 | 51 |
| CS per minute | 10.2 | 8.7 | 9.8 | 10.5 | 1.0 | 8.4 | 6.3 | 8.8 | 10.3 | 1.4 |
| Gold | 16,062 | 15,191 | 14,467 | 18,750 | 9,161 | 11,649 | 13,181 | 13,379 | 15,991 | 8,772 |
| Gold share | 21.8% | 20.6% | 19.6% | 25.5% | 12.4% | 18.5% | 20.9% | 21.2% | 25.4% | 13.9% |
| Earned gold per minute | 317 | 292 | 272 | 391 | 125 | 194 | 237 | 242 | 315 | 114 |
| Damage to champions | 26,669 | 10,058 | 17,283 | 28,278 | 15,349 | 10,294 | 8,690 | 21,992 | 15,171 | 6,298 |
| Damage share | 27.3% | 10.3% | 17.7% | 29% | 15.7% | 16.5% | 13.9% | 35.2% | 24.3% | 10.1% |
| Damage per minute | 742 | 280 | 481 | 787 | 427 | 286 | 242 | 612 | 422 | 175 |
| Damage taken per minute | 380 | 677 | 651 | 320 | 361 | 904 | 1,239 | 395 | 501 | 389 |
| Damage mitigated per minute | 401 | 983 | 436 | 317 | 227 | 721 | 1,093 | 237 | 336 | 268 |
| Damage to towers | 11,491 | 568 | 8,760 | 15,835 | 941 | 0 | 0 | 1,079 | 5,098 | 97 |
| Vision score | 71 | 72 | 52 | 72 | 135 | 50 | 75 | 51 | 71 | 154 |
| Wards placed | 20 | 11 | 13 | 18 | 75 | 22 | 17 | 19 | 17 | 77 |
| Wards killed | 15 | 16 | 12 | 23 | 15 | 10 | 16 | 8 | 22 | 18 |
| Control wards | 5 | 9 | 9 | 5 | 18 | 10 | 17 | 5 | 9 | 13 |
| Gold at 15 | 5,522 | 5,947 | 6,060 | 6,648 | 3,721 | 4,989 | 4,874 | 5,203 | 6,071 | 3,606 |
| Gold diff at 10 | +367 | +625 | +200 | +647 | +2 | -367 | -625 | -200 | -647 | -2 |
| Gold diff at 15 | +533 | +1,073 | +857 | +577 | +115 | -533 | -1,073 | -857 | -577 | -115 |
| XP diff at 10 | +124 | +709 | +246 | +506 | -378 | -124 | -709 | -246 | -506 | +378 |
| XP diff at 15 | +176 | +1,581 | +401 | +347 | -540 | -176 | -1,581 | -401 | -347 | +540 |
| CS diff at 10 | +5 | +16 | +3 | +11 | -12 | -5 | -16 | -3 | -11 | +12 |
| CS diff at 15 | +10 | +32 | +10 | +9 | -16 | -10 | -32 | -10 | -9 | +16 |
| Gold diff at 20 | +1,662 | +236 | +1,219 | +1,395 | -123 | -1,662 | -236 | -1,219 | -1,395 | +123 |
| XP diff at 20 | +1,253 | +1,294 | +872 | +1,478 | -1,124 | -1,253 | -1,294 | -872 | -1,478 | +1,124 |
| CS diff at 20 | +28 | +34 | +31 | +16 | -15 | -28 | -34 | -31 | -16 | +15 |
| Gold diff at 25 | +2,315 | -648 | -61 | +1,128 | -418 | -2,315 | +648 | +61 | -1,128 | +418 |
| XP diff at 25 | -594 | +1,050 | +1,043 | +905 | -2,367 | +594 | -1,050 | -1,043 | -905 | +2,367 |
| CS diff at 25 | +43 | +41 | +23 | +12 | -14 | -43 | -41 | -23 | -12 | +14 |
| Gold spent | 14,700 | 12,725 | 13,910 | 15,625 | 7,850 | 11,200 | 12,875 | 12,875 | 16,225 | 8,520 |
| Multikills | — | 1× double | — | 1× double, 1× triple | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_407136
Methodology →