CD Qualifier · Patch 16.10
May 21, 2026, 10:02 PM · 26.6 min · Game 2Scouting line
Barulhinhos won: +15.3k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
KRATOS
0/5/2
Snalt
3/1/4
Vinite
3/6/4
Mewkyo
7/1/8
Peco
4/4/0
random
5/4/9
xyu
1/7/1
Sant
11/1/9
Stoneses
1/5/5
Vahvel
1/2/19
Draft
RAMPAGE
Blue side
GnarKRATOS
Jarvan IVVinite
AkaliPeco
Ezrealxyu
RakanStoneses
Barulhinhos
Red side
K'SanteSnalt
Xin ZhaoMewkyo
Annierandom
CorkiSant
NamiVahvel
Objectives
- -4,074
- Gold at 15
- +4,074
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 10
- 14
- Plates
- 42
- 0
- Inhibitors
- 2
- Barulhinhos First blood
- Barulhinhos First dragon
- Barulhinhos First herald
- Barulhinhos First tower
- Barulhinhos First mid tower
- Barulhinhos First to 3 towers
- Barulhinhos First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line RAMPAGE leads; below, Barulhinhos.
Biggest lead: RAMPAGE +0, Barulhinhos +15,251. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Barulhinhos +298 |
| 15 min | Barulhinhos +4,074 |
| 20 min | Barulhinhos +8,449 |
| 25 min | Barulhinhos +12,513 |
| End (27 min) | Barulhinhos +15,251 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
KRATOSGnar
SnaltK'Sante
ViniteJarvan IV
MewkyoXin Zhao
PecoAkali
randomAnnie
xyuEzreal
SantCorki
StonesesRakan
VahvelNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
RAMPAGE
DefeatRed side
Barulhinhos
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/2 | 3/6/4 | 4/4/0 | 1/7/1 | 1/5/5 | 3/1/4 | 7/1/8 | 5/4/9 | 11/1/9 | 1/2/19 |
| Kill participation | 22.2% | 77.8% | 44.4% | 22.2% | 66.7% | 25.9% | 55.6% | 51.9% | 74.1% | 74.1% |
| CS | 221 | 160 | 242 | 193 | 42 | 261 | 202 | 203 | 283 | 26 |
| CS per minute | 8.3 | 6.0 | 9.1 | 7.3 | 1.6 | 9.8 | 7.6 | 7.6 | 10.6 | 1.0 |
| Gold | 9,002 | 9,781 | 10,295 | 9,167 | 6,619 | 11,858 | 12,406 | 10,863 | 16,407 | 8,581 |
| Gold share | 20.1% | 21.8% | 22.9% | 20.4% | 14.8% | 19.7% | 20.6% | 18.1% | 27.3% | 14.3% |
| Earned gold per minute | 206 | 235 | 255 | 212 | 116 | 313 | 334 | 276 | 484 | 190 |
| Damage to champions | 16,484 | 11,199 | 13,903 | 15,612 | 4,579 | 9,328 | 20,296 | 21,598 | 32,357 | 8,320 |
| Damage share | 26.7% | 18.1% | 22.5% | 25.3% | 7.4% | 10.2% | 22.1% | 23.5% | 35.2% | 9.1% |
| Damage per minute | 620 | 421 | 523 | 587 | 172 | 351 | 763 | 812 | 1,217 | 313 |
| Damage taken per minute | 757 | 1,017 | 845 | 676 | 736 | 625 | 1,283 | 617 | 634 | 352 |
| Damage mitigated per minute | 661 | 1,002 | 574 | 322 | 551 | 1,209 | 993 | 370 | 455 | 161 |
| Damage to towers | 6,962 | 0 | 3,275 | 1,466 | 0 | 9,896 | 5,164 | 8,907 | 14,218 | 1,687 |
| Vision score | 22 | 38 | 28 | 26 | 95 | 22 | 49 | 26 | 30 | 81 |
| Wards placed | 11 | 5 | 8 | 11 | 45 | 8 | 7 | 8 | 15 | 32 |
| Wards killed | 1 | 5 | 6 | 2 | 9 | 3 | 11 | 3 | 3 | 11 |
| Control wards | 1 | 4 | 0 | 2 | 6 | 0 | 5 | 4 | 5 | 8 |
| Gold at 15 | 4,810 | 5,881 | 5,125 | 5,333 | 3,910 | 5,416 | 5,949 | 5,883 | 7,670 | 4,215 |
| Gold diff at 10 | -248 | +692 | +32 | -894 | +120 | +248 | -692 | -32 | +894 | -120 |
| Gold diff at 15 | -606 | -68 | -758 | -2,337 | -305 | +606 | +68 | +758 | +2,337 | +305 |
| XP diff at 10 | -468 | +823 | -58 | -438 | +200 | +468 | -823 | +58 | +438 | -200 |
| XP diff at 15 | -830 | +57 | -1,605 | -1,881 | -964 | +830 | -57 | +1,605 | +1,881 | +964 |
| CS diff at 10 | -4 | +7 | -4 | -17 | +17 | +4 | -7 | +4 | +17 | -17 |
| CS diff at 15 | -15 | -12 | -3 | -47 | +18 | +15 | +12 | +3 | +47 | -18 |
| Gold diff at 20 | -1,543 | -486 | -1,113 | -4,368 | -939 | +1,543 | +486 | +1,113 | +4,368 | +939 |
| XP diff at 20 | -1,982 | -733 | -1,328 | -2,511 | -872 | +1,982 | +733 | +1,328 | +2,511 | +872 |
| CS diff at 20 | -23 | -25 | +4 | -66 | +18 | +23 | +25 | -4 | +66 | -18 |
| Gold diff at 25 | -2,586 | -1,947 | -736 | -5,688 | -1,556 | +2,586 | +1,947 | +736 | +5,688 | +1,556 |
| XP diff at 25 | -3,823 | -2,649 | -1,787 | -3,217 | -3,230 | +3,823 | +2,649 | +1,787 | +3,217 | +3,230 |
| CS diff at 25 | -41 | -43 | +26 | -75 | +18 | +41 | +43 | -26 | +75 | -18 |
| Gold spent | 8,758 | 9,400 | 9,450 | 9,043 | 6,620 | 11,550 | 10,275 | 8,700 | 14,308 | 7,425 |
| Multikills | — | — | — | — | — | — | 1× double | — | 3× double | — |
Game ID LOLTMNT02_407466
Methodology →