EWC · Patch 16.10
May 26, 2026, 08:01 AM · 33.7 min · Game 2Scouting line
Hanwha Life Esports won: +9.8k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Siwoo
0/5/2
Zeus
9/0/9
Lucid
3/5/5
Kanavi
4/0/14
ShowMaker
3/5/2
Zeka
3/3/10
Smash
5/5/3
Gumayusi
4/5/16
Career
0/4/10
Delight
4/3/11
Draft
Dplus Kia
Blue side
YorickSiwoo
ViLucid
AniviaShowMaker
YunaraSmash
LuluCareer
Hanwha Life Esports
Red sideFirst pick
JayceZeus
TrundleKanavi
RyzeZeka
SennaGumayusi
AlistarDelight
Objectives
- -46
- Gold at 15
- +46
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 4
- Towers
- 8
- 27
- Plates
- 34
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dplus Kia leads; below, Hanwha Life Esports.
Biggest lead: Dplus Kia +697, Hanwha Life Esports +9,810. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Dplus Kia +697 |
| 15 min | Hanwha Life Esports +46 |
| 20 min | Hanwha Life Esports +3,009 |
| 25 min | Hanwha Life Esports +4,800 |
| End (34 min) | Hanwha Life Esports +9,810 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Guardian AngelZeus, in 5% of the champion's games
Phantom DancerSmash, in 6.3% of the champion's games
BastionbreakerZeus, in 7.4% of the champion's games
SiwooYorick
ZeusJayce
LucidVi
KanaviTrundle
ShowMakerAnivia
ZekaRyze
SmashYunara
GumayusiSenna
CareerLulu
DelightAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dplus Kia
DefeatRed side
Hanwha Life Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/2 | 3/5/5 | 3/5/2 | 5/5/3 | 0/4/10 | 9/0/9 | 4/0/14 | 3/3/10 | 4/5/16 | 4/3/11 |
| Kill participation | 18.2% | 72.7% | 45.5% | 72.7% | 90.9% | 75% | 75% | 54.2% | 83.3% | 62.5% |
| CS | 263 | 217 | 325 | 361 | 32 | 356 | 224 | 333 | 237 | 38 |
| CS per minute | 7.8 | 6.4 | 9.6 | 10.7 | 0.9 | 10.6 | 6.6 | 9.9 | 7.0 | 1.1 |
| Gold | 11,381 | 11,900 | 13,354 | 16,939 | 8,528 | 17,479 | 13,913 | 14,979 | 15,465 | 10,076 |
| Gold share | 18.3% | 19.2% | 21.5% | 27.3% | 13.7% | 24.3% | 19.3% | 20.8% | 21.5% | 14% |
| Earned gold per minute | 207 | 222 | 265 | 372 | 122 | 388 | 282 | 314 | 328 | 168 |
| Damage to champions | 19,783 | 10,999 | 21,400 | 25,909 | 10,756 | 31,783 | 20,753 | 24,198 | 22,405 | 5,276 |
| Damage share | 22.3% | 12.4% | 24.1% | 29.2% | 12.1% | 30.4% | 19.9% | 23.2% | 21.5% | 5.1% |
| Damage per minute | 587 | 326 | 635 | 768 | 319 | 943 | 616 | 718 | 665 | 156 |
| Damage taken per minute | 956 | 970 | 796 | 627 | 494 | 675 | 1,141 | 759 | 603 | 643 |
| Damage mitigated per minute | 908 | 935 | 499 | 345 | 266 | 673 | 1,309 | 601 | 318 | 823 |
| Damage to towers | 7,846 | 235 | 6,420 | 6,008 | 619 | 15,946 | 8,796 | 5,457 | 8,943 | 377 |
| Vision score | 35 | 57 | 51 | 48 | 152 | 40 | 67 | 47 | 41 | 132 |
| Wards placed | 16 | 14 | 20 | 17 | 65 | 15 | 11 | 18 | 16 | 71 |
| Wards killed | 2 | 10 | 13 | 14 | 20 | 7 | 17 | 7 | 8 | 11 |
| Control wards | 3 | 15 | 8 | 8 | 10 | 0 | 9 | 8 | 5 | 12 |
| Gold at 15 | 4,339 | 5,873 | 5,227 | 7,807 | 3,975 | 6,809 | 5,521 | 5,794 | 5,033 | 4,110 |
| Gold diff at 10 | -709 | +345 | -299 | +1,570 | -210 | +709 | -345 | +299 | -1,570 | +210 |
| Gold diff at 15 | -2,470 | +352 | -567 | +2,774 | -135 | +2,470 | -352 | +567 | -2,774 | +135 |
| XP diff at 10 | -109 | +183 | +78 | +481 | +476 | +109 | -183 | -78 | -481 | -476 |
| XP diff at 15 | -1,332 | +178 | -212 | +797 | +780 | +1,332 | -178 | +212 | -797 | -780 |
| CS diff at 10 | -25 | -2 | +11 | +47 | -6 | +25 | +2 | -11 | -47 | +6 |
| CS diff at 15 | -56 | +3 | +11 | +62 | -8 | +56 | -3 | -11 | -62 | +8 |
| Gold diff at 20 | -2,876 | -773 | -1,215 | +2,220 | -365 | +2,876 | +773 | +1,215 | -2,220 | +365 |
| XP diff at 20 | -1,933 | -536 | -97 | +424 | +507 | +1,933 | +536 | +97 | -424 | -507 |
| CS diff at 20 | -65 | -2 | +4 | +77 | -10 | +65 | +2 | -4 | -77 | +10 |
| Gold diff at 25 | -4,558 | -1,280 | -839 | +2,641 | -764 | +4,558 | +1,280 | +839 | -2,641 | +764 |
| XP diff at 25 | -4,671 | -634 | +88 | +317 | -85 | +4,671 | +634 | -88 | -317 | +85 |
| CS diff at 25 | -110 | -1 | +22 | +104 | -5 | +110 | +1 | -22 | -104 | +5 |
| Gold spent | 10,958 | 11,250 | 13,150 | 16,800 | 7,860 | 17,050 | 12,908 | 13,800 | 14,025 | 8,960 |
| Multikills | — | — | — | — | — | 1× double, 1× triple | — | — | — | — |
Game ID LOLTMNT02_412813
Methodology →