NACL · Patch 16.10 · Spring
PlayoffsMay 28, 2026, 12:14 AM · 33.1 min · Game 5Scouting line
Winthrop University won: +8.0k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Horder
0/4/3
Denathor
4/1/9
Music
2/2/7
Wilson
4/2/14
shochi
3/8/5
Zach
6/2/12
Levitate
8/5/3
Mobility
7/5/8
Zyko
1/2/10
Kim Down
0/4/20
Draft
Supernova
Blue side
GnarHorder
ShyvanaMusic
Sylasshochi
Kai'SaLevitate
BlitzcrankZyko
Winthrop University
Red sideFirst pick
SionDenathor
NasusWilson
Twisted FateZach
ApheliosMobility
MilioKim Down
Objectives
- -97
- Gold at 15
- +97
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 8
- 24
- Plates
- 31
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Supernova leads; below, Winthrop University.
Biggest lead: Supernova +175, Winthrop University +7,978. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Winthrop University +1,472 |
| 15 min | Winthrop University +97 |
| 20 min | Supernova +175 |
| 25 min | Supernova +102 |
| End (33 min) | Winthrop University +7,978 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Boots of SwiftnessMusic, in 2.5% of the champion's games
Force of NatureDenathor, in 3.8% of the champion's games
HorderGnar
DenathorSion
MusicShyvana
WilsonNasus
shochiSylas
ZachTwisted Fate
LevitateKai'Sa
MobilityAphelios
ZykoBlitzcrank
Kim DownMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Supernova
DefeatRed side
Winthrop University
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/3 | 2/2/7 | 3/8/5 | 8/5/3 | 1/2/10 | 4/1/9 | 4/2/14 | 6/2/12 | 7/5/8 | 0/4/20 |
| Kill participation | 21.4% | 64.3% | 57.1% | 78.6% | 78.6% | 61.9% | 85.7% | 85.7% | 71.4% | 95.2% |
| CS | 270 | 251 | 194 | 298 | 34 | 215 | 206 | 231 | 295 | 28 |
| CS per minute | 8.2 | 7.6 | 5.9 | 9.0 | 1.0 | 6.5 | 6.2 | 7.0 | 8.9 | 0.8 |
| Gold | 11,407 | 12,604 | 10,186 | 15,658 | 8,342 | 11,531 | 13,080 | 14,837 | 17,827 | 8,900 |
| Gold share | 19.6% | 21.7% | 17.5% | 26.9% | 14.3% | 17.4% | 19.8% | 22.4% | 26.9% | 13.4% |
| Earned gold per minute | 214 | 250 | 177 | 342 | 121 | 217 | 264 | 317 | 408 | 138 |
| Damage to champions | 17,077 | 19,014 | 23,335 | 20,757 | 7,510 | 17,589 | 21,823 | 29,348 | 30,934 | 6,858 |
| Damage share | 19.5% | 21.7% | 26.6% | 23.7% | 8.6% | 16.5% | 20.5% | 27.5% | 29% | 6.4% |
| Damage per minute | 516 | 574 | 705 | 627 | 227 | 531 | 659 | 886 | 934 | 207 |
| Damage taken per minute | 794 | 736 | 1,084 | 569 | 765 | 906 | 1,117 | 608 | 495 | 453 |
| Damage mitigated per minute | 866 | 1,075 | 736 | 320 | 488 | 2,045 | 1,622 | 330 | 328 | 204 |
| Damage to towers | 12,411 | 6,025 | 4,105 | 3,604 | 0 | 2,610 | 3,670 | 7,082 | 20,116 | 934 |
| Vision score | 51 | 64 | 23 | 51 | 124 | 46 | 38 | 56 | 45 | 110 |
| Wards placed | 13 | 12 | 5 | 15 | 59 | 16 | 8 | 15 | 16 | 61 |
| Wards killed | 6 | 17 | 3 | 17 | 13 | 6 | 5 | 8 | 14 | 9 |
| Control wards | 3 | 7 | 3 | 6 | 12 | 3 | 6 | 3 | 5 | 7 |
| Gold at 15 | 5,350 | 5,683 | 4,737 | 6,382 | 3,731 | 4,800 | 4,657 | 6,751 | 6,011 | 3,761 |
| Gold diff at 10 | +110 | +492 | -1,616 | -209 | -249 | -110 | -492 | +1,616 | +209 | +249 |
| Gold diff at 15 | +550 | +1,026 | -2,014 | +371 | -30 | -550 | -1,026 | +2,014 | -371 | +30 |
| XP diff at 10 | -210 | +462 | -463 | -446 | -478 | +210 | -462 | +463 | +446 | +478 |
| XP diff at 15 | +198 | +1,083 | -130 | +416 | -1,100 | -198 | -1,083 | +130 | -416 | +1,100 |
| CS diff at 10 | -2 | +13 | -7 | -17 | -4 | +2 | -13 | +7 | +17 | +4 |
| CS diff at 15 | +14 | +26 | -15 | +3 | +5 | -14 | -26 | +15 | -3 | -5 |
| Gold diff at 20 | +1,202 | +922 | -3,131 | +1,097 | +85 | -1,202 | -922 | +3,131 | -1,097 | -85 |
| XP diff at 20 | +1,204 | +866 | -1,853 | +96 | -1,538 | -1,204 | -866 | +1,853 | -96 | +1,538 |
| CS diff at 20 | +35 | +30 | -37 | +4 | +7 | -35 | -30 | +37 | -4 | -7 |
| Gold diff at 25 | +163 | +553 | -2,889 | +2,228 | +47 | -163 | -553 | +2,889 | -2,228 | -47 |
| XP diff at 25 | +737 | +312 | -1,107 | +942 | -878 | -737 | -312 | +1,107 | -942 | +878 |
| CS diff at 25 | +37 | +42 | -32 | +15 | +3 | -37 | -42 | +32 | -15 | -3 |
| Gold spent | 11,158 | 12,308 | 9,325 | 15,150 | 7,495 | 10,775 | 11,050 | 13,375 | 15,125 | 7,730 |
| Multikills | — | — | — | 1× double | — | — | — | 1× double, 1× triple | 2× double, 1× triple | — |
Game ID LOLTMNT02_414429
Methodology →