HM · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 02:14 PM · 23.1 minScouting line
eSuba won: +18.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MyCash
0/6/3
Bobsik
2/1/5
Enricfh
0/4/2
qualzy
0/0/8
Zeal
3/5/0
Adyyy
12/1/3
Ray
1/4/0
raining
5/0/3
JJirkos
0/4/2
Mita
4/2/13
Draft
Bohemian Guardians
Blue sideFirst pick
RumbleMyCash
Jarvan IVEnricfh
CassiopeiaZeal
JhinRay
KarmaJJirkos
eSuba
Red side
K'SanteBobsik
Xin Zhaoqualzy
SyndraAdyyy
Ezrealraining
BardMita
Objectives
- -4,914
- Gold at 15
- +4,914
- 0
- Dragons
- 3
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 10
- 3
- Plates
- 41
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bohemian Guardians leads; below, eSuba.
Biggest lead: Bohemian Guardians +0, eSuba +17,958. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | eSuba +1,194 |
| 15 min | eSuba +4,914 |
| 20 min | eSuba +11,652 |
| End (23 min) | eSuba +17,958 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Stormraider's SurgeZeal, in 0.3% of the champion's games
Lethal Tempoqualzy, in 1.6% of the champion's games
Liandry's TormentMita, in 2.5% of the champion's games
Deathfire TouchRay, in 7.2% of the champion's games
Mejai's SoulstealerAdyyy, in 9.3% of the champion's games
MyCashRumble
BobsikK'Sante
EnricfhJarvan IV
qualzyXin Zhao
ZealCassiopeia
AdyyySyndra
RayJhin
rainingEzreal
JJirkosKarma
MitaBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bohemian Guardians
DefeatRed side
eSuba
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/3 | 0/4/2 | 3/5/0 | 1/4/0 | 0/4/2 | 2/1/5 | 0/0/8 | 12/1/3 | 5/0/3 | 4/2/13 |
| Kill participation | 75% | 50% | 75% | 25% | 50% | 30.4% | 34.8% | 65.2% | 34.8% | 73.9% |
| CS | 174 | 152 | 182 | 211 | 30 | 180 | 152 | 279 | 246 | 17 |
| CS per minute | 7.5 | 6.6 | 7.9 | 9.2 | 1.3 | 7.8 | 6.6 | 12.1 | 10.7 | 0.7 |
| Gold | 6,858 | 7,121 | 7,989 | 8,941 | 5,107 | 9,105 | 8,861 | 15,443 | 11,651 | 8,914 |
| Gold share | 19% | 19.8% | 22.2% | 24.8% | 14.2% | 16.9% | 16.4% | 28.6% | 21.6% | 16.5% |
| Earned gold per minute | 163 | 175 | 212 | 254 | 87 | 261 | 250 | 536 | 371 | 252 |
| Damage to champions | 18,525 | 4,555 | 8,280 | 10,779 | 5,955 | 10,010 | 9,022 | 25,901 | 17,246 | 9,866 |
| Damage share | 38.5% | 9.5% | 17.2% | 22.4% | 12.4% | 13.9% | 12.5% | 36% | 23.9% | 13.7% |
| Damage per minute | 804 | 198 | 359 | 468 | 258 | 434 | 391 | 1,124 | 748 | 428 |
| Damage taken per minute | 872 | 763 | 877 | 565 | 543 | 766 | 1,271 | 463 | 471 | 486 |
| Damage mitigated per minute | 931 | 1,068 | 497 | 291 | 351 | 1,506 | 770 | 228 | 234 | 309 |
| Damage to towers | 0 | 0 | 847 | 769 | 0 | 5,554 | 6,779 | 13,267 | 4,346 | 4,633 |
| Vision score | 22 | 26 | 17 | 18 | 72 | 17 | 41 | 15 | 16 | 76 |
| Wards placed | 7 | 6 | 6 | 8 | 30 | 6 | 6 | 5 | 10 | 27 |
| Wards killed | 3 | 4 | 1 | 3 | 8 | 1 | 7 | 1 | 2 | 10 |
| Control wards | 1 | 4 | 2 | 1 | 5 | 1 | 5 | 1 | 2 | 7 |
| Gold at 15 | 4,912 | 4,892 | 5,700 | 5,157 | 3,405 | 5,483 | 5,482 | 7,246 | 6,430 | 4,339 |
| Gold diff at 10 | +103 | -153 | -528 | -382 | -234 | -103 | +153 | +528 | +382 | +234 |
| Gold diff at 15 | -571 | -590 | -1,546 | -1,273 | -934 | +571 | +590 | +1,546 | +1,273 | +934 |
| XP diff at 10 | +397 | +213 | -451 | -1,023 | +709 | -397 | -213 | +451 | +1,023 | -709 |
| XP diff at 15 | +164 | -319 | -1,920 | -1,851 | +969 | -164 | +319 | +1,920 | +1,851 | -969 |
| CS diff at 10 | +5 | -5 | -12 | -15 | +8 | -5 | +5 | +12 | +15 | -8 |
| CS diff at 15 | +6 | -12 | -48 | -19 | +11 | -6 | +12 | +48 | +19 | -11 |
| Gold diff at 20 | -1,479 | -1,039 | -4,299 | -2,531 | -2,304 | +1,479 | +1,039 | +4,299 | +2,531 | +2,304 |
| XP diff at 20 | -97 | -360 | -3,992 | -2,515 | -345 | +97 | +360 | +3,992 | +2,515 | +345 |
| CS diff at 20 | -6 | -4 | -73 | -31 | +8 | +6 | +4 | +73 | +31 | -8 |
| Gold spent | 6,875 | 7,075 | 7,800 | 7,500 | 4,860 | 8,125 | 7,675 | 11,775 | 10,633 | 8,655 |
| Multikills | — | — | — | — | — | 1× double | — | 1× double, 1× triple, 1× quadra | — | — |
Game ID LOLTMNT02_415215
Methodology →