HM · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 02:54 PM · 23 min · Game 2Scouting line
eSuba won: +17.1k team gold, Top, Mid and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MyCash
2/4/3
Bobsik
4/4/8
Enricfh
3/7/4
qualzy
3/2/11
Zeal
0/10/0
Adyyy
13/0/9
Ray
5/6/3
raining
9/1/5
JJirkos
0/7/8
Mita
5/3/13
Draft
Bohemian Guardians
Blue sideFirst pick
SionMyCash
ZyraEnricfh
AkaliZeal
ZeriRay
YuumiJJirkos
eSuba
Red side
JayceBobsik
Nocturnequalzy
OriannaAdyyy
Corkiraining
PoppyMita
Objectives
- -6,246
- Gold at 15
- +6,246
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 9
- 6
- Plates
- 38
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bohemian Guardians leads; below, eSuba.
Biggest lead: Bohemian Guardians +0, eSuba +17,140. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | eSuba +3,193 |
| 15 min | eSuba +6,246 |
| 20 min | eSuba +12,288 |
| End (23 min) | eSuba +17,140 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Deathfire TouchEnricfh, in 2.5% of the champion's games
Phantom DancerRay, in 6.1% of the champion's games
Serpent's Fangraining, in 7.4% of the champion's games
Hail of BladesMita, in 7.4% of the champion's games
Last WhisperBobsik, in 9.9% of the champion's games
MyCashSion
BobsikJayce
EnricfhZyra
qualzyNocturne
ZealAkali
AdyyyOrianna
RayZeri
rainingCorki
JJirkosYuumi
MitaPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bohemian Guardians
DefeatRed side
eSuba
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 3/7/4 | 0/10/0 | 5/6/3 | 0/7/8 | 4/4/8 | 3/2/11 | 13/0/9 | 9/1/5 | 5/3/13 |
| Kill participation | 50% | 70% | 0% | 80% | 80% | 35.3% | 41.2% | 64.7% | 41.2% | 52.9% |
| CS | 157 | 146 | 168 | 243 | 11 | 191 | 191 | 237 | 238 | 19 |
| CS per minute | 6.8 | 6.3 | 7.3 | 10.5 | 0.5 | 8.3 | 8.3 | 10.3 | 10.3 | 0.8 |
| Gold | 7,259 | 8,495 | 6,768 | 11,692 | 5,529 | 9,685 | 10,530 | 14,209 | 14,179 | 8,280 |
| Gold share | 18.3% | 21.4% | 17% | 29.4% | 13.9% | 17% | 18.5% | 25% | 24.9% | 14.6% |
| Earned gold per minute | 181 | 234 | 159 | 373 | 106 | 286 | 323 | 483 | 481 | 225 |
| Damage to champions | 12,358 | 18,492 | 8,082 | 18,667 | 5,636 | 24,557 | 14,761 | 32,746 | 18,541 | 13,420 |
| Damage share | 19.5% | 29.2% | 12.8% | 29.5% | 8.9% | 23.6% | 14.2% | 31.5% | 17.8% | 12.9% |
| Damage per minute | 537 | 803 | 351 | 810 | 245 | 1,066 | 641 | 1,422 | 805 | 583 |
| Damage taken per minute | 1,630 | 777 | 1,102 | 966 | 524 | 859 | 1,131 | 623 | 660 | 953 |
| Damage mitigated per minute | 2,203 | 361 | 640 | 659 | 263 | 730 | 680 | 392 | 442 | 810 |
| Damage to towers | 0 | 0 | 1,729 | 3,902 | 69 | 7,680 | 4,151 | 14,508 | 9,183 | 1,129 |
| Vision score | 24 | 30 | 11 | 32 | 43 | 32 | 28 | 14 | 21 | 77 |
| Wards placed | 9 | 6 | 5 | 9 | 20 | 10 | 7 | 5 | 10 | 27 |
| Wards killed | 2 | 7 | 2 | 8 | 1 | 3 | 4 | 2 | 2 | 5 |
| Control wards | 0 | 6 | 0 | 2 | 5 | 2 | 5 | 0 | 3 | 5 |
| Gold at 15 | 4,685 | 5,825 | 4,238 | 7,396 | 3,936 | 6,307 | 5,908 | 7,595 | 7,500 | 5,016 |
| Gold diff at 10 | -848 | -708 | -1,255 | -86 | -296 | +848 | +708 | +1,255 | +86 | +296 |
| Gold diff at 15 | -1,622 | -83 | -3,357 | -104 | -1,080 | +1,622 | +83 | +3,357 | +104 | +1,080 |
| XP diff at 10 | -452 | -923 | -1,254 | -814 | +326 | +452 | +923 | +1,254 | +814 | -326 |
| XP diff at 15 | -881 | -1,016 | -3,098 | -1,086 | +159 | +881 | +1,016 | +3,098 | +1,086 | -159 |
| CS diff at 10 | -20 | -15 | -28 | +7 | -2 | +20 | +15 | +28 | -7 | +2 |
| CS diff at 15 | -32 | -25 | -53 | -5 | -3 | +32 | +25 | +53 | +5 | +3 |
| Gold diff at 20 | -2,197 | -1,044 | -5,294 | -1,890 | -1,863 | +2,197 | +1,044 | +5,294 | +1,890 | +1,863 |
| XP diff at 20 | -845 | -2,347 | -5,150 | -2,974 | +708 | +845 | +2,347 | +5,150 | +2,974 | -708 |
| CS diff at 20 | -46 | -37 | -67 | +1 | -4 | +46 | +37 | +67 | -1 | +4 |
| Gold spent | 7,200 | 8,200 | 6,350 | 11,500 | 5,135 | 9,500 | 9,650 | 12,550 | 12,758 | 7,670 |
| Multikills | — | — | — | — | — | — | — | 2× double, 2× triple | 1× double | 1× double |
Game ID LOLTMNT02_415222
Methodology →