NACL · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 09:55 PM · 29.4 min · Game 3Scouting line
Conviction won: +11.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
1/0/7
Fiji
0/2/0
Tomio
2/0/7
Dardoch
1/3/1
Insanity
4/0/6
AoJune
1/4/0
Tactical
5/2/6
Cody Sun
0/2/2
Bounty
0/0/11
Only35
0/1/2
Draft
Conviction
Blue sideFirst pick
RenektonSniper
TrundleTomio
OriannaInsanity
YunaraTactical
LuluBounty
CCG Esports
Red side
SkarnerFiji
KindredDardoch
GalioAoJune
AsheCody Sun
SeraphineOnly35
Objectives
- +1,161
- Gold at 15
- -1,161
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 36
- Plates
- 9
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, CCG Esports.
Biggest lead: Conviction +11,388, CCG Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +429 |
| 15 min | Conviction +1,161 |
| 20 min | Conviction +2,897 |
| 25 min | Conviction +2,645 |
| End (29 min) | Conviction +11,388 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Arcane CometFiji, in 0.9% of the champion's games
SwiftmarchAoJune, in 3.1% of the champion's games
Boots of SwiftnessDardoch, in 5.4% of the champion's games
ThornmailTomio, in 6.8% of the champion's games
SniperRenekton
FijiSkarner
TomioTrundle
DardochKindred
InsanityOrianna
AoJuneGalio
TacticalYunara
Cody SunAshe
BountyLulu
Only35Seraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
CCG Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/7 | 2/0/7 | 4/0/6 | 5/2/6 | 0/0/11 | 0/2/0 | 1/3/1 | 1/4/0 | 0/2/2 | 0/1/2 |
| Kill participation | 66.7% | 75% | 83.3% | 91.7% | 91.7% | 0% | 100% | 50% | 100% | 100% |
| CS | 279 | 226 | 272 | 294 | 34 | 229 | 257 | 265 | 278 | 35 |
| CS per minute | 9.5 | 7.7 | 9.3 | 10.0 | 1.2 | 7.8 | 8.8 | 9.0 | 9.5 | 1.2 |
| Gold | 12,571 | 11,939 | 12,170 | 14,958 | 7,528 | 8,582 | 11,030 | 10,149 | 11,179 | 6,838 |
| Gold share | 21.2% | 20.2% | 20.6% | 25.3% | 12.7% | 18% | 23.1% | 21.2% | 23.4% | 14.3% |
| Earned gold per minute | 297 | 275 | 283 | 378 | 125 | 161 | 244 | 214 | 249 | 101 |
| Damage to champions | 15,533 | 6,865 | 20,615 | 25,553 | 3,226 | 15,814 | 9,734 | 8,430 | 16,652 | 5,893 |
| Damage share | 21.6% | 9.6% | 28.7% | 35.6% | 4.5% | 28% | 17.2% | 14.9% | 29.5% | 10.4% |
| Damage per minute | 529 | 234 | 702 | 871 | 110 | 539 | 332 | 287 | 567 | 201 |
| Damage taken per minute | 783 | 926 | 307 | 615 | 252 | 755 | 490 | 889 | 501 | 388 |
| Damage mitigated per minute | 784 | 1,027 | 228 | 467 | 136 | 1,196 | 549 | 1,263 | 344 | 206 |
| Damage to towers | 10,494 | 3,185 | 9,851 | 4,807 | 824 | 0 | 0 | 4,749 | 883 | 1,019 |
| Vision score | 39 | 52 | 38 | 41 | 91 | 29 | 52 | 32 | 49 | 106 |
| Wards placed | 11 | 10 | 19 | 16 | 47 | 13 | 7 | 8 | 15 | 51 |
| Wards killed | 6 | 10 | 2 | 9 | 11 | 3 | 18 | 7 | 10 | 7 |
| Control wards | 1 | 9 | 8 | 5 | 12 | 5 | 4 | 3 | 4 | 5 |
| Gold at 15 | 5,041 | 5,825 | 5,299 | 5,837 | 3,397 | 4,671 | 5,399 | 4,855 | 5,765 | 3,548 |
| Gold diff at 10 | +334 | -12 | +343 | -43 | -193 | -334 | +12 | -343 | +43 | +193 |
| Gold diff at 15 | +370 | +426 | +444 | +72 | -151 | -370 | -426 | -444 | -72 | +151 |
| XP diff at 10 | 0 | -171 | +329 | -354 | +155 | 0 | +171 | -329 | +354 | -155 |
| XP diff at 15 | +279 | +43 | +467 | -634 | +319 | -279 | -43 | -467 | +634 | -319 |
| CS diff at 10 | +12 | -5 | +13 | -5 | +2 | -12 | +5 | -13 | +5 | -2 |
| CS diff at 15 | +14 | -2 | +15 | -14 | +4 | -14 | +2 | -15 | +14 | -4 |
| Gold diff at 20 | +1,226 | +803 | +568 | +316 | -16 | -1,226 | -803 | -568 | -316 | +16 |
| XP diff at 20 | +877 | -122 | +1,006 | -925 | +797 | -877 | +122 | -1,006 | +925 | -797 |
| CS diff at 20 | +22 | -5 | +16 | -17 | +5 | -22 | +5 | -16 | +17 | -5 |
| Gold diff at 25 | +1,120 | +403 | +511 | +620 | -9 | -1,120 | -403 | -511 | -620 | +9 |
| XP diff at 25 | +536 | -554 | +563 | -787 | +349 | -536 | +554 | -563 | +787 | -349 |
| CS diff at 25 | +16 | -20 | +10 | -9 | +4 | -16 | +20 | -10 | +9 | -4 |
| Gold spent | 9,675 | 11,058 | 11,150 | 13,675 | 6,285 | 8,800 | 10,950 | 8,775 | 11,100 | 6,435 |
| Multikills | — | — | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_415258
Methodology →