NACL · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 08:08 PM · 37.8 minScouting line
Conviction won: +6.5k team gold, Jungle, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
1/3/9
Fiji
0/2/6
Tomio
2/3/13
Dardoch
3/4/6
Insanity
7/3/3
AoJune
3/4/4
Tactical
4/1/2
Cody Sun
4/3/4
Bounty
2/0/9
Only35
0/3/7
Draft
Conviction
Blue side
GnarSniper
SejuaniTomio
CassiopeiaInsanity
CaitlynTactical
KarmaBounty
CCG Esports
Red sideFirst pick
GragasFiji
NaafiriDardoch
AniviaAoJune
LucianCody Sun
NamiOnly35
Objectives
- +926
- Gold at 15
- -926
- 5
- Dragons
- 1
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 1
- Elder dragons
- 0
- 9
- Towers
- 5
- 39
- Plates
- 25
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, CCG Esports.
Biggest lead: Conviction +6,464, CCG Esports +547. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +1,226 |
| 15 min | Conviction +926 |
| 20 min | Conviction +497 |
| 25 min | CCG Esports +547 |
| End (38 min) | Conviction +6,464 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
CryptbloomAoJune, in 6.8% of the champion's games
B. F. SwordDardoch, in 8.8% of the champion's games
Locket of the Iron SolariTomio, in 9.7% of the champion's games
SniperGnar
FijiGragas
TomioSejuani
DardochNaafiri
InsanityCassiopeia
AoJuneAnivia
TacticalCaitlyn
Cody SunLucian
BountyKarma
Only35Nami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
CCG Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/9 | 2/3/13 | 7/3/3 | 4/1/2 | 2/0/9 | 0/2/6 | 3/4/6 | 3/4/4 | 4/3/4 | 0/3/7 |
| Kill participation | 62.5% | 93.8% | 62.5% | 37.5% | 68.8% | 60% | 90% | 70% | 80% | 70% |
| CS | 355 | 252 | 264 | 419 | 27 | 238 | 293 | 285 | 328 | 37 |
| CS per minute | 9.4 | 6.7 | 7.0 | 11.1 | 0.7 | 6.3 | 7.8 | 7.5 | 8.7 | 1.0 |
| Gold | 16,123 | 13,934 | 14,555 | 18,566 | 10,395 | 11,434 | 15,615 | 13,750 | 16,982 | 9,328 |
| Gold share | 21.9% | 18.9% | 19.8% | 25.2% | 14.1% | 17% | 23.3% | 20.5% | 25.3% | 13.9% |
| Earned gold per minute | 297 | 239 | 256 | 362 | 146 | 173 | 284 | 234 | 320 | 117 |
| Damage to champions | 26,736 | 23,628 | 30,584 | 33,651 | 8,354 | 13,601 | 16,430 | 28,998 | 30,288 | 6,895 |
| Damage share | 21.7% | 19.2% | 24.9% | 27.4% | 6.8% | 14.1% | 17.1% | 30.1% | 31.5% | 7.2% |
| Damage per minute | 708 | 626 | 810 | 891 | 221 | 360 | 435 | 768 | 802 | 183 |
| Damage taken per minute | 705 | 1,136 | 726 | 431 | 391 | 1,111 | 902 | 949 | 726 | 381 |
| Damage mitigated per minute | 739 | 1,789 | 478 | 344 | 281 | 1,400 | 645 | 548 | 467 | 188 |
| Damage to towers | 13,890 | 2,784 | 7,639 | 12,596 | 2,143 | 5,571 | 1,615 | 8,389 | 1,743 | 1,496 |
| Vision score | 50 | 72 | 42 | 63 | 144 | 41 | 47 | 54 | 38 | 154 |
| Wards placed | 16 | 9 | 18 | 24 | 77 | 16 | 7 | 16 | 15 | 76 |
| Wards killed | 7 | 20 | 3 | 22 | 12 | 8 | 13 | 9 | 14 | 22 |
| Control wards | 8 | 8 | 5 | 8 | 17 | 2 | 4 | 8 | 2 | 13 |
| Gold at 15 | 5,201 | 5,789 | 5,531 | 6,769 | 3,952 | 5,265 | 5,529 | 5,632 | 6,441 | 3,449 |
| Gold diff at 10 | +343 | +206 | -573 | +948 | +302 | -343 | -206 | +573 | -948 | -302 |
| Gold diff at 15 | -64 | +260 | -101 | +328 | +503 | +64 | -260 | +101 | -328 | -503 |
| XP diff at 10 | +87 | +89 | -383 | +269 | +374 | -87 | -89 | +383 | -269 | -374 |
| XP diff at 15 | -497 | +328 | +973 | +224 | +80 | +497 | -328 | -973 | -224 | -80 |
| CS diff at 10 | +18 | +6 | -9 | +30 | +2 | -18 | -6 | +9 | -30 | -2 |
| CS diff at 15 | +13 | +8 | +10 | +22 | +1 | -13 | -8 | -10 | -22 | -1 |
| Gold diff at 20 | +120 | -294 | +4 | +384 | +283 | -120 | +294 | -4 | -384 | -283 |
| XP diff at 20 | +431 | -422 | -35 | +589 | +200 | -431 | +422 | +35 | -589 | -200 |
| CS diff at 20 | +25 | -11 | +10 | +35 | -5 | -25 | +11 | -10 | -35 | +5 |
| Gold diff at 25 | +989 | -1,356 | -440 | +112 | +148 | -989 | +1,356 | +440 | -112 | -148 |
| XP diff at 25 | +659 | -1,023 | +272 | +172 | -116 | -659 | +1,023 | -272 | -172 | +116 |
| CS diff at 25 | +69 | -23 | -10 | +38 | -6 | -69 | +23 | +10 | -38 | +6 |
| Gold spent | 14,593 | 12,200 | 11,475 | 17,600 | 8,785 | 12,100 | 15,695 | 13,875 | 15,350 | 8,930 |
| Multikills | — | — | 1× double, 1× triple | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_416028
Methodology →