RL · Patch 16.10 · Spring
PlayoffsMay 31, 2026, 05:06 PM · 42.4 min · Game 3Scouting line
Forsaken won: +2.2k team gold, Top and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
frajgo
6/4/9
iBo
7/7/2
Guli
3/5/11
Bwipo
1/5/13
Mrozku
6/7/8
Decay
8/4/7
Odi11
8/2/6
Vzz
4/4/5
minemaciek
0/2/15
Lucker
0/3/15
Draft
Bomba Team
Blue sideFirst pick
Gnarfrajgo
SkarnerGuli
RyzeMrozku
LucianOdi11
Miliominemaciek
Forsaken
Red side
VarusiBo
AatroxBwipo
ViktorDecay
CorkiVzz
NamiLucker
Objectives
- -1,684
- Gold at 15
- +1,684
- 3
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 6
- Towers
- 10
- 34
- Plates
- 40
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bomba Team leads; below, Forsaken.
Biggest lead: Bomba Team +218, Forsaken +2,946. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bomba Team +218 |
| 15 min | Forsaken +1,684 |
| 20 min | Forsaken +1,635 |
| 25 min | Forsaken +2,946 |
| End (42 min) | Forsaken +2,248 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Hextech RocketbeltMrozku, in 2.6% of the champion's games
Jak'Sho, The Proteanfrajgo, in 5.2% of the champion's games
BloodthirsterOdi11, in 5.3% of the champion's games
frajgoGnar
iBoVarus
GuliSkarner
BwipoAatrox
MrozkuRyze
DecayViktor
Odi11Lucian
VzzCorki
minemaciekMilio
LuckerNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bomba Team
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| frajgofrajgo | 6 / 4 / 9(3.75) | 327 7.7/m | |
| GuliGuliFB | 3 / 5 / 11(2.8) | 222 5.2/m | |
| 6 / 7 / 8(2) | 329 7.8/m | ||
| 8 / 2 / 6(7) | 367 8.6/m | ||
| 0 / 2 / 15(7.5) | 28 0.7/m |
Red side
Forsaken
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/9 | 3/5/11 | 6/7/8 | 8/2/6 | 0/2/15 | 7/7/2 | 1/5/13 | 8/4/7 | 4/4/5 | 0/3/15 |
| Kill participation | 65.2% | 60.9% | 60.9% | 60.9% | 65.2% | 45% | 70% | 75% | 45% | 75% |
| CS | 327 | 222 | 329 | 367 | 28 | 275 | 310 | 357 | 376 | 34 |
| CS per minute | 7.7 | 5.2 | 7.8 | 8.6 | 0.7 | 6.5 | 7.3 | 8.4 | 8.9 | 0.8 |
| Gold | 16,577 | 13,864 | 16,581 | 20,038 | 10,726 | 15,383 | 16,611 | 19,023 | 18,353 | 10,664 |
| Gold share | 21.3% | 17.8% | 21.3% | 25.8% | 13.8% | 19.2% | 20.8% | 23.8% | 22.9% | 13.3% |
| Earned gold per minute | 262 | 198 | 262 | 343 | 124 | 234 | 263 | 319 | 304 | 122 |
| Damage to champions | 27,698 | 19,843 | 27,465 | 51,054 | 8,503 | 31,029 | 27,635 | 74,094 | 48,844 | 12,320 |
| Damage share | 20.6% | 14.7% | 20.4% | 37.9% | 6.3% | 16% | 14.3% | 38.2% | 25.2% | 6.4% |
| Damage per minute | 653 | 468 | 647 | 1,203 | 200 | 731 | 651 | 1,746 | 1,151 | 290 |
| Damage taken per minute | 1,416 | 1,529 | 1,033 | 880 | 510 | 828 | 1,588 | 546 | 854 | 313 |
| Damage mitigated per minute | 1,752 | 2,012 | 1,026 | 784 | 234 | 839 | 2,085 | 852 | 628 | 176 |
| Damage to towers | 3,900 | 2,925 | 4,429 | 10,012 | 2,493 | 7,048 | 1,415 | 18,766 | 5,790 | 868 |
| Vision score | 61 | 54 | 30 | 35 | 166 | 53 | 67 | 59 | 63 | 142 |
| Wards placed | 13 | 9 | 15 | 10 | 86 | 19 | 10 | 21 | 18 | 66 |
| Wards killed | 12 | 10 | 7 | 9 | 11 | 8 | 12 | 7 | 15 | 9 |
| Control wards | 3 | 8 | 0 | 1 | 15 | 3 | 8 | 6 | 8 | 4 |
| Gold at 15 | 4,368 | 5,612 | 4,566 | 6,109 | 3,617 | 5,740 | 5,317 | 6,444 | 4,914 | 3,541 |
| Gold diff at 10 | -779 | +615 | -243 | +524 | +101 | +779 | -615 | +243 | -524 | -101 |
| Gold diff at 15 | -1,372 | +295 | -1,878 | +1,195 | +76 | +1,372 | -295 | +1,878 | -1,195 | -76 |
| XP diff at 10 | -564 | +657 | -375 | +700 | -97 | +564 | -657 | +375 | -700 | +97 |
| XP diff at 15 | -1,583 | -414 | -1,092 | +979 | +434 | +1,583 | +414 | +1,092 | -979 | -434 |
| CS diff at 10 | -20 | +19 | -14 | -1 | -8 | +20 | -19 | +14 | +1 | +8 |
| CS diff at 15 | -40 | +7 | -38 | +16 | -8 | +40 | -7 | +38 | -16 | +8 |
| Gold diff at 20 | -1,202 | -237 | -1,097 | +932 | -31 | +1,202 | +237 | +1,097 | -932 | +31 |
| XP diff at 20 | -511 | -1,328 | -744 | +619 | +347 | +511 | +1,328 | +744 | -619 | -347 |
| CS diff at 20 | -19 | -20 | -32 | +5 | -8 | +19 | +20 | +32 | -5 | +8 |
| Gold diff at 25 | -864 | -481 | -2,237 | +697 | -61 | +864 | +481 | +2,237 | -697 | +61 |
| XP diff at 25 | +935 | -2,399 | -1,020 | +965 | -50 | -935 | +2,399 | +1,020 | -965 | +50 |
| CS diff at 25 | +4 | -33 | -42 | +1 | -5 | -4 | +33 | +42 | -1 | +5 |
| Gold spent | 15,218 | 12,925 | 16,150 | 19,935 | 10,005 | 13,425 | 15,400 | 18,600 | 16,383 | 9,520 |
| Multikills | 1× double | — | — | — | — | 1× double | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT02_415790
Methodology →