RL · Patch 16.10 · Spring
PlayoffsMay 31, 2026, 03:07 PM · 30.3 minScouting line
Forsaken won: +10.6k team gold, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
iBo
5/3/4
frajgo
5/2/2
Bwipo
6/2/10
Guli
2/7/5
Decay
7/5/6
Mrozku
5/5/6
Vzz
4/5/12
Odi11
2/3/6
Lucker
2/1/19
minemaciek
2/7/11
Draft
Forsaken
Blue sideFirst pick
RumbleiBo
WukongBwipo
CassiopeiaDecay
AsheVzz
SeraphineLucker
Bomba Team
Red side
Brandfrajgo
Jarvan IVGuli
AuroraMrozku
EzrealOdi11
Rellminemaciek
Objectives
- -1,612
- Gold at 15
- +1,612
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 3
- 37
- Plates
- 18
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Forsaken leads; below, Bomba Team.
Biggest lead: Forsaken +10,573, Bomba Team +1,784. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bomba Team +1,784 |
| 15 min | Bomba Team +1,612 |
| 20 min | Bomba Team +202 |
| 25 min | Forsaken +2,993 |
| End (30 min) | Forsaken +10,573 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Deathfire TouchOdi11, in 0.6% of the champion's games
Mercury's Treadsfrajgo, in 2% of the champion's games
Glacial Augmentminemaciek, in 2.9% of the champion's games
iBoRumble
frajgoBrand
BwipoWukong
GuliJarvan IV
DecayCassiopeia
MrozkuAurora
VzzAshe
Odi11Ezreal
LuckerSeraphine
minemaciekRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Forsaken
VictoryRed side
Bomba Team
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| frajgofrajgo | 5 / 2 / 2(3.5) | 268 8.8/m | |
| GuliGuliFB | 2 / 7 / 5(1) | 171 5.6/m | |
| 5 / 5 / 6(2.2) | 215 7.1/m | ||
| 2 / 3 / 6(2.67) | 254 8.4/m | ||
| 2 / 7 / 11(1.86) | 28 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/4 | 6/2/10 | 7/5/6 | 4/5/12 | 2/1/19 | 5/2/2 | 2/7/5 | 5/5/6 | 2/3/6 | 2/7/11 |
| Kill participation | 37.5% | 66.7% | 54.2% | 66.7% | 87.5% | 43.8% | 43.8% | 68.8% | 50% | 81.3% |
| CS | 235 | 267 | 275 | 286 | 31 | 268 | 171 | 215 | 254 | 28 |
| CS per minute | 7.8 | 8.8 | 9.1 | 9.4 | 1.0 | 8.8 | 5.6 | 7.1 | 8.4 | 0.9 |
| Gold | 12,014 | 14,056 | 13,560 | 15,314 | 9,188 | 12,037 | 9,940 | 11,445 | 12,013 | 8,124 |
| Gold share | 18.7% | 21.9% | 21.1% | 23.9% | 14.3% | 22.5% | 18.6% | 21.4% | 22.4% | 15.2% |
| Earned gold per minute | 265 | 333 | 316 | 374 | 172 | 266 | 197 | 246 | 265 | 137 |
| Damage to champions | 21,498 | 23,419 | 16,150 | 24,633 | 9,061 | 28,950 | 10,048 | 21,682 | 22,823 | 4,967 |
| Damage share | 22.7% | 24.7% | 17% | 26% | 9.6% | 32.7% | 11.4% | 24.5% | 25.8% | 5.6% |
| Damage per minute | 710 | 773 | 533 | 813 | 299 | 956 | 332 | 716 | 754 | 164 |
| Damage taken per minute | 913 | 951 | 929 | 631 | 520 | 607 | 1,013 | 756 | 773 | 712 |
| Damage mitigated per minute | 1,059 | 894 | 707 | 308 | 277 | 402 | 1,182 | 372 | 377 | 1,000 |
| Damage to towers | 6,475 | 7,154 | 9,614 | 12,395 | 640 | 5,636 | 1,870 | 4,026 | 5,087 | 0 |
| Vision score | 35 | 49 | 44 | 51 | 100 | 42 | 29 | 24 | 19 | 119 |
| Wards placed | 13 | 8 | 16 | 14 | 43 | 13 | 6 | 4 | 6 | 65 |
| Wards killed | 4 | 11 | 8 | 8 | 10 | 7 | 5 | 6 | 6 | 8 |
| Control wards | 4 | 6 | 6 | 4 | 4 | 4 | 6 | 0 | 0 | 10 |
| Gold at 15 | 5,350 | 6,113 | 4,791 | 5,540 | 3,599 | 5,893 | 5,425 | 5,972 | 5,215 | 4,500 |
| Gold diff at 10 | -433 | -524 | -570 | +174 | -431 | +433 | +524 | +570 | -174 | +431 |
| Gold diff at 15 | -543 | +688 | -1,181 | +325 | -901 | +543 | -688 | +1,181 | -325 | +901 |
| XP diff at 10 | +33 | -454 | -779 | -9 | -44 | -33 | +454 | +779 | +9 | +44 |
| XP diff at 15 | -582 | +2,262 | -1,527 | -106 | -121 | +582 | -2,262 | +1,527 | +106 | +121 |
| CS diff at 10 | -12 | -5 | -4 | +12 | -4 | +12 | +5 | +4 | -12 | +4 |
| CS diff at 15 | -13 | +43 | -15 | +13 | -3 | +13 | -43 | +15 | -13 | +3 |
| Gold diff at 20 | -701 | +952 | -700 | +1,040 | -793 | +701 | -952 | +700 | -1,040 | +793 |
| XP diff at 20 | -510 | +3,017 | -687 | +22 | -23 | +510 | -3,017 | +687 | -22 | +23 |
| CS diff at 20 | -8 | +59 | -3 | +21 | -2 | +8 | -59 | +3 | -21 | +2 |
| Gold diff at 25 | -655 | +2,113 | +1,000 | +928 | -393 | +655 | -2,113 | -1,000 | -928 | +393 |
| XP diff at 25 | +48 | +4,664 | +2,309 | +778 | +1,416 | -48 | -4,664 | -2,309 | -778 | -1,416 |
| CS diff at 25 | -7 | +86 | +18 | +32 | +2 | +7 | -86 | -18 | -32 | -2 |
| Gold spent | 11,350 | 12,683 | 12,425 | 13,800 | 8,085 | 11,935 | 9,850 | 10,850 | 11,233 | 7,375 |
| Multikills | — | — | 3× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_416625
Methodology →