NACL · Patch 16.10 · Spring
PlayoffsJun 05, 2026, 09:09 PM · 29.3 min · Game 2Scouting line
Conviction won: +16.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
6/0/4
Fiji
0/3/1
Tomio
0/0/13
Dardoch
1/5/0
Insanity
4/1/8
AoJune
0/5/2
Tactical
7/1/5
Cody Sun
2/2/1
Bounty
0/1/10
Only35
0/2/3
Draft
Conviction
Blue side
VayneSniper
SejuaniTomio
CassiopeiaInsanity
CaitlynTactical
BardBounty
CCG Esports
Red sideFirst pick
OrnnFiji
WukongDardoch
AniviaAoJune
LucianCody Sun
MilioOnly35
Objectives
- +3,853
- Gold at 15
- -3,853
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 41
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, CCG Esports.
Biggest lead: Conviction +16,233, CCG Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +1,819 |
| 15 min | Conviction +3,853 |
| 20 min | Conviction +7,934 |
| 25 min | Conviction +12,289 |
| End (29 min) | Conviction +16,233 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Shurelya's BattlesongInsanity, in 0.3% of the champion's games
Shurelya's BattlesongBounty, in 0.9% of the champion's games
The CollectorCody Sun, in 1.8% of the champion's games
Summon AeryFiji, in 6.9% of the champion's games
Frozen HeartFiji, in 8.1% of the champion's games
Locket of the Iron SolariTomio, in 9.7% of the champion's games
SniperVayne
FijiOrnn
TomioSejuani
DardochWukong
InsanityCassiopeia
AoJuneAnivia
TacticalCaitlyn
Cody SunLucian
BountyBard
Only35Milio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
CCG Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/0/4 | 0/0/13 | 4/1/8 | 7/1/5 | 0/1/10 | 0/3/1 | 1/5/0 | 0/5/2 | 2/2/1 | 0/2/3 |
| Kill participation | 58.8% | 76.5% | 70.6% | 70.6% | 58.8% | 33.3% | 33.3% | 66.7% | 100% | 100% |
| CS | 257 | 205 | 251 | 344 | 37 | 183 | 141 | 246 | 283 | 34 |
| CS per minute | 8.8 | 7.0 | 8.6 | 11.7 | 1.3 | 6.2 | 4.8 | 8.4 | 9.6 | 1.2 |
| Gold | 12,550 | 10,862 | 12,155 | 17,512 | 8,210 | 8,094 | 8,728 | 9,349 | 11,862 | 7,023 |
| Gold share | 20.5% | 17.7% | 19.8% | 28.6% | 13.4% | 18% | 19.4% | 20.7% | 26.3% | 15.6% |
| Earned gold per minute | 296 | 239 | 283 | 465 | 148 | 144 | 166 | 187 | 273 | 108 |
| Damage to champions | 16,670 | 10,508 | 17,892 | 22,994 | 5,064 | 5,771 | 5,573 | 10,832 | 11,832 | 2,520 |
| Damage share | 22.8% | 14.4% | 24.5% | 31.4% | 6.9% | 15.8% | 15.3% | 29.7% | 32.4% | 6.9% |
| Damage per minute | 568 | 358 | 610 | 784 | 173 | 197 | 190 | 369 | 403 | 86 |
| Damage taken per minute | 403 | 707 | 594 | 301 | 395 | 540 | 716 | 1,011 | 372 | 324 |
| Damage mitigated per minute | 230 | 853 | 317 | 181 | 243 | 860 | 544 | 564 | 259 | 180 |
| Damage to towers | 7,353 | 473 | 4,277 | 24,226 | 5,005 | 593 | 0 | 646 | 7,871 | 2,599 |
| Vision score | 47 | 44 | 36 | 33 | 141 | 25 | 42 | 38 | 31 | 113 |
| Wards placed | 16 | 11 | 15 | 15 | 53 | 12 | 8 | 10 | 13 | 59 |
| Wards killed | 7 | 5 | 6 | 9 | 23 | 2 | 9 | 10 | 5 | 12 |
| Control wards | 3 | 8 | 5 | 5 | 14 | 2 | 5 | 2 | 3 | 16 |
| Gold at 15 | 5,386 | 5,417 | 5,699 | 6,693 | 3,485 | 4,340 | 4,696 | 4,372 | 5,817 | 3,602 |
| Gold diff at 10 | +578 | +511 | +1,024 | -127 | -167 | -578 | -511 | -1,024 | +127 | +167 |
| Gold diff at 15 | +1,046 | +721 | +1,327 | +876 | -117 | -1,046 | -721 | -1,327 | -876 | +117 |
| XP diff at 10 | +451 | +726 | +729 | +545 | -324 | -451 | -726 | -729 | -545 | +324 |
| XP diff at 15 | +744 | +995 | +1,300 | +1,555 | -862 | -744 | -995 | -1,300 | -1,555 | +862 |
| CS diff at 10 | +21 | +7 | +27 | +1 | -5 | -21 | -7 | -27 | -1 | +5 |
| CS diff at 15 | +20 | +7 | +40 | +19 | -3 | -20 | -7 | -40 | -19 | +3 |
| Gold diff at 20 | +1,544 | +1,155 | +2,072 | +2,685 | +478 | -1,544 | -1,155 | -2,072 | -2,685 | -478 |
| XP diff at 20 | +1,584 | +2,205 | +2,791 | +2,955 | -176 | -1,584 | -2,205 | -2,791 | -2,955 | +176 |
| CS diff at 20 | +31 | +22 | +25 | +42 | -3 | -31 | -22 | -25 | -42 | +3 |
| Gold diff at 25 | +3,794 | +2,025 | +2,845 | +2,887 | +738 | -3,794 | -2,025 | -2,845 | -2,887 | -738 |
| XP diff at 25 | +3,266 | +3,250 | +1,864 | +3,345 | -143 | -3,266 | -3,250 | -1,864 | -3,345 | +143 |
| CS diff at 25 | +57 | +35 | +18 | +35 | -3 | -57 | -35 | -18 | -35 | +3 |
| Gold spent | 11,275 | 9,725 | 11,975 | 14,375 | 6,975 | 8,200 | 8,433 | 9,050 | 11,775 | 6,840 |
| Multikills | 1× double, 1× triple | — | — | 1× double, 1× triple, 1× quadra, 1× penta | — | — | — | — | — | — |
Game ID LOLTMNT02_418366
Methodology →