NACL · Patch 16.10 · Spring
PlayoffsJun 05, 2026, 09:57 PM · 37.1 min · Game 3Scouting line
Conviction won: +10.3k team gold, Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
1/1/6
Fiji
1/3/1
Tomio
7/0/5
Dardoch
2/3/5
Insanity
5/1/6
AoJune
3/7/5
Tactical
4/2/5
Cody Sun
2/2/4
Bounty
0/5/9
Only35
1/2/8
Draft
Conviction
Blue sideFirst pick
RenektonSniper
Lee SinTomio
RyzeInsanity
CorkiTactical
NeekoBounty
CCG Esports
Red side
GragasFiji
TrundleDardoch
HweiAoJune
XayahCody Sun
NamiOnly35
Objectives
- +246
- Gold at 15
- -246
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 2
- 41
- Plates
- 19
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, CCG Esports.
Biggest lead: Conviction +10,257, CCG Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +733 |
| 15 min | Conviction +246 |
| 20 min | Conviction +2,935 |
| 25 min | Conviction +4,721 |
| End (37 min) | Conviction +10,257 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sundered SkyDardoch, in 3.6% of the champion's games
Luden's EchoFiji, in 3.9% of the champion's games
Void StaffInsanity, in 6.6% of the champion's games
Spirit VisageSniper, in 8.3% of the champion's games
Summon AeryAoJune, in 14% of the champion's games
SniperRenekton
FijiGragas
TomioLee Sin
DardochTrundle
InsanityRyze
AoJuneHwei
TacticalCorki
Cody SunXayah
BountyNeeko
Only35Nami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
CCG Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/6 | 7/0/5 | 5/1/6 | 4/2/5 | 0/5/9 | 1/3/1 | 2/3/5 | 3/7/5 | 2/2/4 | 1/2/8 |
| Kill participation | 41.2% | 70.6% | 64.7% | 52.9% | 52.9% | 22.2% | 77.8% | 88.9% | 66.7% | 100% |
| CS | 330 | 323 | 319 | 399 | 46 | 305 | 224 | 309 | 402 | 29 |
| CS per minute | 8.9 | 8.7 | 8.6 | 10.8 | 1.2 | 8.2 | 6.0 | 8.3 | 10.8 | 0.8 |
| Gold | 14,580 | 17,107 | 16,148 | 18,518 | 9,466 | 12,552 | 13,031 | 13,154 | 17,666 | 9,159 |
| Gold share | 19.2% | 22.6% | 21.3% | 24.4% | 12.5% | 19.1% | 19.9% | 20.1% | 26.9% | 14% |
| Earned gold per minute | 263 | 332 | 306 | 370 | 126 | 209 | 222 | 225 | 347 | 117 |
| Damage to champions | 14,213 | 20,210 | 28,871 | 30,158 | 13,169 | 22,451 | 11,824 | 28,763 | 27,656 | 7,706 |
| Damage share | 13.3% | 19% | 27.1% | 28.3% | 12.4% | 22.8% | 12% | 29.2% | 28.1% | 7.8% |
| Damage per minute | 383 | 545 | 779 | 814 | 355 | 606 | 319 | 776 | 746 | 208 |
| Damage taken per minute | 1,016 | 910 | 746 | 552 | 429 | 824 | 1,136 | 667 | 561 | 355 |
| Damage mitigated per minute | 1,045 | 1,165 | 467 | 371 | 210 | 834 | 1,631 | 419 | 420 | 184 |
| Damage to towers | 10,323 | 1,946 | 10,159 | 15,081 | 470 | 5,040 | 2,133 | 1,082 | 3,902 | 385 |
| Vision score | 48 | 81 | 59 | 55 | 162 | 44 | 85 | 59 | 31 | 134 |
| Wards placed | 15 | 25 | 22 | 22 | 71 | 21 | 13 | 13 | 13 | 79 |
| Wards killed | 7 | 15 | 9 | 15 | 22 | 5 | 28 | 13 | 11 | 10 |
| Control wards | 8 | 10 | 7 | 10 | 21 | 5 | 9 | 5 | 0 | 10 |
| Gold at 15 | 5,212 | 6,588 | 5,364 | 5,621 | 3,669 | 5,284 | 5,381 | 5,209 | 6,612 | 3,722 |
| Gold diff at 10 | +173 | +281 | +324 | -77 | +32 | -173 | -281 | -324 | +77 | -32 |
| Gold diff at 15 | -72 | +1,207 | +155 | -991 | -53 | +72 | -1,207 | -155 | +991 | +53 |
| XP diff at 10 | -186 | +133 | +273 | +56 | -276 | +186 | -133 | -273 | -56 | +276 |
| XP diff at 15 | -470 | +1,345 | +650 | -246 | -419 | +470 | -1,345 | -650 | +246 | +419 |
| CS diff at 10 | +5 | -2 | -1 | +2 | +2 | -5 | +2 | +1 | -2 | -2 |
| CS diff at 15 | +2 | +11 | +5 | +1 | +3 | -2 | -11 | -5 | -1 | -3 |
| Gold diff at 20 | +1,238 | +1,817 | +571 | -836 | +145 | -1,238 | -1,817 | -571 | +836 | -145 |
| XP diff at 20 | +1,231 | +2,165 | -375 | +539 | -1,575 | -1,231 | -2,165 | +375 | -539 | +1,575 |
| CS diff at 20 | +34 | +17 | -18 | +6 | +10 | -34 | -17 | +18 | -6 | -10 |
| Gold diff at 25 | +1,878 | +2,199 | +1,002 | -556 | +198 | -1,878 | -2,199 | -1,002 | +556 | -198 |
| XP diff at 25 | +1,071 | +3,776 | +1,963 | +563 | -1,559 | -1,071 | -3,776 | -1,963 | -563 | +1,559 |
| CS diff at 25 | +26 | +45 | -11 | +6 | +16 | -26 | -45 | +11 | -6 | -16 |
| Gold spent | 12,800 | 14,900 | 13,725 | 16,333 | 8,750 | 11,475 | 11,825 | 12,825 | 17,050 | 9,210 |
| Multikills | — | 1× double | — | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_418367
Methodology →