NACL · Patch 16.12
Jun 18, 2026, 09:01 PM · 25.7 min · Game 2Scouting line
Lotus won: +12.8k team gold, Jungle, Mid and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Geiger
6/1/2
arbrio
1/4/0
Shernfire
7/2/6
Bio
2/5/3
Reppy
3/2/8
Retrozing
0/5/3
Shogo
3/1/5
Bazz
4/1/1
Mixtsure
0/1/12
Pockus
0/4/4
Draft
Lotus
Blue sideFirst pick
K'SanteGeiger
JaxShernfire
ZiggsReppy
JhinShogo
BardMixtsure
Apex Mission Impossible
Red side
Gwenarbrio
NocturneBio
SylasRetrozing
VarusBazz
CamillePockus
Objectives
- +1,043
- Gold at 15
- -1,043
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 1
- 37
- Plates
- 13
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Lotus leads; below, Apex Mission Impossible.
Biggest lead: Lotus +12,805, Apex Mission Impossible +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Lotus +944 |
| 15 min | Lotus +1,043 |
| 20 min | Lotus +5,800 |
| 25 min | Lotus +10,142 |
| End (26 min) | Lotus +12,805 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
ElectrocuteRetrozing, in 12% of the champion's games
GeigerK'Sante
arbrioGwen
ShernfireJax
BioNocturne
ReppyZiggs
RetrozingSylas
ShogoJhin
BazzVarus
MixtsureBard
PockusCamille
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Lotus
VictoryRed side
Apex Mission Impossible
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/2 | 7/2/6 | 3/2/8 | 3/1/5 | 0/1/12 | 1/4/0 | 2/5/3 | 0/5/3 | 4/1/1 | 0/4/4 |
| Kill participation | 42.1% | 68.4% | 57.9% | 42.1% | 63.2% | 14.3% | 71.4% | 42.9% | 71.4% | 57.1% |
| CS | 217 | 223 | 197 | 285 | 21 | 265 | 167 | 193 | 245 | 26 |
| CS per minute | 8.5 | 8.7 | 7.7 | 11.1 | 0.8 | 10.3 | 6.5 | 7.5 | 9.6 | 1.0 |
| Gold | 10,800 | 13,609 | 10,920 | 13,730 | 7,674 | 9,691 | 9,125 | 7,876 | 11,479 | 5,757 |
| Gold share | 19% | 24% | 19.2% | 24.2% | 13.5% | 22.1% | 20.8% | 17.9% | 26.1% | 13.1% |
| Earned gold per minute | 288 | 397 | 293 | 402 | 166 | 245 | 223 | 174 | 314 | 91 |
| Damage to champions | 15,871 | 21,448 | 17,421 | 13,206 | 8,595 | 12,374 | 9,816 | 13,910 | 12,319 | 4,803 |
| Damage share | 20.7% | 28% | 22.8% | 17.3% | 11.2% | 23.2% | 18.4% | 26.1% | 23.1% | 9% |
| Damage per minute | 619 | 836 | 679 | 515 | 335 | 482 | 383 | 542 | 480 | 187 |
| Damage taken per minute | 680 | 1,074 | 406 | 307 | 415 | 807 | 1,098 | 1,002 | 393 | 644 |
| Damage mitigated per minute | 1,184 | 849 | 181 | 178 | 416 | 710 | 675 | 756 | 279 | 392 |
| Damage to towers | 3,116 | 10,837 | 11,061 | 12,906 | 283 | 4,591 | 4,370 | 3,666 | 1,232 | 0 |
| Vision score | 28 | 60 | 21 | 24 | 98 | 18 | 26 | 24 | 21 | 91 |
| Wards placed | 11 | 14 | 11 | 9 | 39 | 10 | 8 | 12 | 11 | 41 |
| Wards killed | 3 | 15 | 4 | 5 | 14 | 1 | 5 | 4 | 1 | 8 |
| Control wards | 1 | 5 | 4 | 2 | 17 | 3 | 7 | 2 | 4 | 14 |
| Gold at 15 | 5,435 | 6,110 | 5,293 | 6,432 | 3,761 | 5,398 | 5,439 | 4,928 | 6,713 | 3,510 |
| Gold diff at 10 | -270 | +510 | +481 | +49 | +174 | +270 | -510 | -481 | -49 | -174 |
| Gold diff at 15 | +37 | +671 | +365 | -281 | +251 | -37 | -671 | -365 | +281 | -251 |
| XP diff at 10 | -279 | +139 | -379 | -128 | +1,030 | +279 | -139 | +379 | +128 | -1,030 |
| XP diff at 15 | +107 | +899 | -668 | -344 | +607 | -107 | -899 | +668 | +344 | -607 |
| CS diff at 10 | -19 | +1 | -15 | +9 | -7 | +19 | -1 | +15 | -9 | +7 |
| CS diff at 15 | -20 | +25 | -24 | +12 | -8 | +20 | -25 | +24 | -12 | +8 |
| Gold diff at 20 | +303 | +2,188 | +1,760 | +395 | +1,154 | -303 | -2,188 | -1,760 | -395 | -1,154 |
| XP diff at 20 | +530 | +1,177 | +216 | +31 | +1,490 | -530 | -1,177 | -216 | -31 | -1,490 |
| CS diff at 20 | -25 | +25 | -2 | +20 | -4 | +25 | -25 | +2 | -20 | +4 |
| Gold diff at 25 | +508 | +3,980 | +2,688 | +1,397 | +1,569 | -508 | -3,980 | -2,688 | -1,397 | -1,569 |
| XP diff at 25 | +858 | +4,729 | +1,604 | +1,282 | +2,187 | -858 | -4,729 | -1,604 | -1,282 | -2,187 |
| CS diff at 25 | -45 | +54 | +3 | +40 | -5 | +45 | -54 | -3 | -40 | +5 |
| Gold spent | 8,625 | 11,908 | 9,600 | 11,800 | 6,430 | 8,725 | 8,500 | 7,200 | 11,300 | 5,270 |
| Multikills | 2× double | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_425118
Methodology →