NACL · Patch 16.12
Jun 18, 2026, 08:09 PM · 31.4 minScouting line
Lotus won: +11.2k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Geiger
7/3/8
arbrio
4/6/4
Shernfire
5/4/18
Bio
4/7/5
Reppy
9/3/7
Retrozing
4/3/6
Shogo
5/1/19
Bazz
3/6/3
Mixtsure
2/4/18
Pockus
0/6/5
Draft
Lotus
Blue side
SionGeiger
NaafiriShernfire
AuroraReppy
SennaShogo
Tahm KenchMixtsure
Apex Mission Impossible
Red sideFirst pick
Ambessaarbrio
PantheonBio
HweiRetrozing
ZeriBazz
NautilusPockus
Objectives
- -175
- Gold at 15
- +175
- 1
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 39
- Plates
- 18
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Lotus leads; below, Apex Mission Impossible.
Biggest lead: Lotus +11,161, Apex Mission Impossible +896. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Lotus +148 |
| 15 min | Apex Mission Impossible +175 |
| 20 min | Apex Mission Impossible +896 |
| 25 min | Apex Mission Impossible +376 |
| End (31 min) | Lotus +11,161 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
GeigerSion
arbrioAmbessa
ShernfireNaafiri
BioPantheon
ReppyAurora
RetrozingHwei
ShogoSenna
BazzZeri
MixtsureTahm Kench
PockusNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Lotus
VictoryRed side
Apex Mission Impossible
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/8 | 5/4/18 | 9/3/7 | 5/1/19 | 2/4/18 | 4/6/4 | 4/7/5 | 4/3/6 | 3/6/3 | 0/6/5 |
| Kill participation | 53.6% | 82.1% | 57.1% | 85.7% | 71.4% | 53.3% | 60% | 66.7% | 40% | 33.3% |
| CS | 232 | 236 | 231 | 322 | 37 | 240 | 183 | 256 | 317 | 25 |
| CS per minute | 7.4 | 7.5 | 7.3 | 10.2 | 1.2 | 7.6 | 5.8 | 8.1 | 10.1 | 0.8 |
| Gold | 13,060 | 13,874 | 12,768 | 18,514 | 9,863 | 12,561 | 11,104 | 11,956 | 14,223 | 7,074 |
| Gold share | 19.2% | 20.4% | 18.8% | 27.2% | 14.5% | 22.1% | 19.5% | 21% | 25% | 12.4% |
| Earned gold per minute | 284 | 310 | 275 | 458 | 183 | 268 | 222 | 249 | 321 | 94 |
| Damage to champions | 20,211 | 23,575 | 22,653 | 36,736 | 11,708 | 26,901 | 20,378 | 28,710 | 25,497 | 7,021 |
| Damage share | 17.6% | 20.5% | 19.7% | 32% | 10.2% | 24.8% | 18.8% | 26.5% | 23.5% | 6.5% |
| Damage per minute | 643 | 750 | 721 | 1,169 | 372 | 856 | 648 | 913 | 811 | 223 |
| Damage taken per minute | 1,136 | 1,025 | 578 | 508 | 1,132 | 1,230 | 1,219 | 572 | 772 | 555 |
| Damage mitigated per minute | 2,837 | 804 | 299 | 441 | 1,373 | 1,862 | 958 | 354 | 390 | 658 |
| Damage to towers | 11,455 | 3,299 | 2,789 | 11,798 | 2,472 | 10,778 | 0 | 3,483 | 4,736 | 0 |
| Vision score | 33 | 39 | 29 | 37 | 108 | 32 | 39 | 24 | 39 | 104 |
| Wards placed | 14 | 10 | 5 | 9 | 42 | 13 | 7 | 12 | 11 | 54 |
| Wards killed | 2 | 6 | 7 | 10 | 15 | 3 | 5 | 2 | 11 | 8 |
| Control wards | 1 | 3 | 2 | 1 | 10 | 3 | 4 | 1 | 2 | 25 |
| Gold at 15 | 5,476 | 6,420 | 5,294 | 6,722 | 4,270 | 6,290 | 5,744 | 6,325 | 6,507 | 3,491 |
| Gold diff at 10 | -353 | +235 | -215 | +225 | +256 | +353 | -235 | +215 | -225 | -256 |
| Gold diff at 15 | -814 | +676 | -1,031 | +215 | +779 | +814 | -676 | +1,031 | -215 | -779 |
| XP diff at 10 | -395 | +615 | -67 | +731 | +262 | +395 | -615 | +67 | -731 | -262 |
| XP diff at 15 | -875 | +862 | -1,026 | +874 | +1,543 | +875 | -862 | +1,026 | -874 | -1,543 |
| CS diff at 10 | -9 | +9 | -12 | +18 | +10 | +9 | -9 | +12 | -18 | -10 |
| CS diff at 15 | 0 | +15 | -36 | +14 | +9 | 0 | -15 | +36 | -14 | -9 |
| Gold diff at 20 | -717 | -97 | -1,763 | +806 | +875 | +717 | +97 | +1,763 | -806 | -875 |
| XP diff at 20 | -950 | +265 | -1,440 | +614 | +899 | +950 | -265 | +1,440 | -614 | -899 |
| CS diff at 20 | -8 | +12 | -29 | +18 | +5 | +8 | -12 | +29 | -18 | -5 |
| Gold diff at 25 | -388 | +224 | -1,743 | +579 | +952 | +388 | -224 | +1,743 | -579 | -952 |
| XP diff at 25 | -954 | +375 | -1,237 | +608 | +1,074 | +954 | -375 | +1,237 | -608 | -1,074 |
| CS diff at 25 | -8 | +22 | -30 | +9 | +7 | +8 | -22 | +30 | -9 | -7 |
| Gold spent | 11,025 | 11,525 | 12,700 | 14,475 | 8,075 | 12,525 | 11,000 | 11,825 | 13,875 | 6,330 |
| Multikills | 1× double | 1× double | 3× double, 1× triple | — | — | — | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT02_427096
Methodology →