NACL · Patch 16.12
Jun 18, 2026, 09:37 PM · 29.7 min · Game 2Scouting line
Contingent Esports won: +8.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Karsiak
3/2/5
CES JRockets
4/2/3
Verdict
2/9/5
Kaido
8/2/8
SirZepre
2/7/6
Asilah
6/3/8
DME GoodBoi
5/5/3
Daption
3/2/13
DME AdmirablePot
0/2/10
Breezy
4/3/15
Draft
DeathMark E-Sports
Blue side
JayceKarsiak
UdyrVerdict
Twisted FateSirZepre
LucianDME GoodBoi
MilioDME AdmirablePot
Contingent Esports
Red sideFirst pick
AmbessaCES JRockets
AatroxKaido
CassiopeiaAsilah
SeraphineDaption
NautilusBreezy
Objectives
- -4,746
- Gold at 15
- +4,746
- 2
- Dragons
- 2
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 3
- Towers
- 7
- 15
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DeathMark E-Sports leads; below, Contingent Esports.
Biggest lead: DeathMark E-Sports +0, Contingent Esports +8,070. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Contingent Esports +3,294 |
| 15 min | Contingent Esports +4,746 |
| 20 min | Contingent Esports +5,163 |
| 25 min | Contingent Esports +1,751 |
| End (30 min) | Contingent Esports +8,070 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Banshee's VeilAsilah, in 0.7% of the champion's games
Imperial MandateDaption, in 4% of the champion's games
Endless HungerKaido, in 4.3% of the champion's games
Arcane CometDaption, in 5.8% of the champion's games
Rylai's Crystal ScepterDaption, in 5.8% of the champion's games
Hextech RocketbeltSirZepre, in 8.8% of the champion's games
KarsiakJayce
CES JRocketsAmbessa
VerdictUdyr
KaidoAatrox
SirZepreTwisted Fate
AsilahCassiopeia
DME GoodBoiLucian
DaptionSeraphine
DME AdmirablePotMilio
BreezyNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DeathMark E-Sports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| KarsiakKarsiak | 3 / 2 / 5(4) | 260 8.8/m | |
| VerdictVerdict | 2 / 9 / 5(0.78) | 174 5.9/m | |
| SirZepreSirZepre | 2 / 7 / 6(1.14) | 209 7.0/m | |
| DME GoodBoiDME GoodBoi | 5 / 5 / 3(1.6) | 230 7.8/m | |
| DME AdmirablePotDME AdmirablePot | 0 / 2 / 10(5) | 30 1.0/m |
Red side
Contingent Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| CES JRocketsCES JRockets | 4 / 2 / 3(3.5) | 240 8.1/m | |
| KaidoKaido | 8 / 2 / 8(8) | 261 8.8/m | |
| AsilahAsilah | 6 / 3 / 8(4.67) | 244 8.2/m | |
| DaptionDaptionFB | 3 / 2 / 13(8) | 234 7.9/m | |
| 4 / 3 / 15(6.33) | 24 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/5 | 2/9/5 | 2/7/6 | 5/5/3 | 0/2/10 | 4/2/3 | 8/2/8 | 6/3/8 | 3/2/13 | 4/3/15 |
| Kill participation | 66.7% | 58.3% | 66.7% | 66.7% | 83.3% | 28% | 64% | 56% | 64% | 76% |
| CS | 260 | 174 | 209 | 230 | 30 | 240 | 261 | 244 | 234 | 24 |
| CS per minute | 8.8 | 5.9 | 7.0 | 7.8 | 1.0 | 8.1 | 8.8 | 8.2 | 7.9 | 0.8 |
| Gold | 11,842 | 10,237 | 11,144 | 14,041 | 7,882 | 11,497 | 14,249 | 14,441 | 13,252 | 9,777 |
| Gold share | 21.5% | 18.6% | 20.2% | 25.5% | 14.3% | 18.2% | 22.5% | 22.8% | 21% | 15.5% |
| Earned gold per minute | 267 | 213 | 244 | 342 | 134 | 256 | 349 | 355 | 315 | 198 |
| Damage to champions | 21,043 | 14,752 | 13,853 | 29,012 | 4,415 | 9,833 | 20,358 | 23,179 | 21,194 | 9,916 |
| Damage share | 25.3% | 17.8% | 16.7% | 34.9% | 5.3% | 11.6% | 24.1% | 27.4% | 25.1% | 11.7% |
| Damage per minute | 709 | 497 | 467 | 978 | 149 | 331 | 686 | 781 | 714 | 334 |
| Damage taken per minute | 525 | 827 | 732 | 764 | 451 | 690 | 1,314 | 611 | 457 | 728 |
| Damage mitigated per minute | 389 | 1,312 | 328 | 594 | 236 | 686 | 1,338 | 594 | 366 | 1,111 |
| Damage to towers | 13,918 | 133 | 0 | 4,939 | 0 | 3,621 | 0 | 17,000 | 6,531 | 543 |
| Vision score | 23 | 24 | 23 | 31 | 94 | 43 | 34 | 27 | 35 | 102 |
| Wards placed | 10 | 7 | 9 | 7 | 41 | 16 | 13 | 7 | 16 | 47 |
| Wards killed | 4 | 4 | 6 | 8 | 9 | 2 | 5 | 4 | 3 | 4 |
| Control wards | 0 | 1 | 0 | 1 | 11 | 8 | 3 | 3 | 6 | 16 |
| Gold at 15 | 5,200 | 4,656 | 5,057 | 5,974 | 3,898 | 5,723 | 6,214 | 6,838 | 6,286 | 4,470 |
| Gold diff at 10 | +58 | -862 | -641 | -1,204 | -645 | -58 | +862 | +641 | +1,204 | +645 |
| Gold diff at 15 | -523 | -1,558 | -1,781 | -312 | -572 | +523 | +1,558 | +1,781 | +312 | +572 |
| XP diff at 10 | -29 | -1,797 | -406 | -1,228 | +31 | +29 | +1,797 | +406 | +1,228 | -31 |
| XP diff at 15 | -546 | -2,524 | -1,534 | -823 | +222 | +546 | +2,524 | +1,534 | +823 | -222 |
| CS diff at 10 | +11 | -38 | -8 | -25 | +1 | -11 | +38 | +8 | +25 | -1 |
| CS diff at 15 | +11 | -56 | -31 | -26 | +4 | -11 | +56 | +31 | +26 | -4 |
| Gold diff at 20 | -755 | -2,786 | -1,959 | +1,056 | -719 | +755 | +2,786 | +1,959 | -1,056 | +719 |
| XP diff at 20 | -930 | -4,053 | -3,713 | -1,371 | -162 | +930 | +4,053 | +3,713 | +1,371 | +162 |
| CS diff at 20 | -2 | -70 | -36 | -29 | +6 | +2 | +70 | +36 | +29 | -6 |
| Gold diff at 25 | +506 | -2,207 | -1,724 | +2,260 | -586 | -506 | +2,207 | +1,724 | -2,260 | +586 |
| XP diff at 25 | +74 | -3,946 | -3,552 | -1,343 | +1,727 | -74 | +3,946 | +3,552 | +1,343 | -1,727 |
| CS diff at 25 | +20 | -75 | -37 | -18 | +6 | -20 | +75 | +37 | +18 | -6 |
| Gold spent | 11,350 | 9,825 | 11,300 | 13,425 | 7,120 | 11,375 | 12,675 | 13,885 | 12,150 | 8,710 |
| Multikills | — | — | — | 1× double | — | 1× double | 1× double | — | — | 1× double |
Game ID LOLTMNT02_425125
Methodology →