NACL · Patch 16.12
Jun 18, 2026, 10:32 PM · 41.2 min · Game 3Scouting line
Contingent Esports won: +7.9k team gold, Jungle, Mid and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Karsiak
6/7/4
CES JRockets
1/6/9
Verdict
6/5/6
Kaido
12/2/9
SirZepre
5/6/7
Asilah
3/8/16
DME GoodBoi
7/5/5
Daption
6/4/9
DME AdmirablePot
0/4/14
Breezy
5/4/11
Draft
DeathMark E-Sports
Blue sideFirst pick
RumbleKarsiak
WukongVerdict
AnnieSirZepre
JhinDME GoodBoi
RellDME AdmirablePot
Contingent Esports
Red side
AuroraCES JRockets
NaafiriKaido
LissandraAsilah
CaitlynDaption
BardBreezy
Objectives
- -1,781
- Gold at 15
- +1,781
- 3
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 6
- Towers
- 10
- 33
- Plates
- 40
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DeathMark E-Sports leads; below, Contingent Esports.
Biggest lead: DeathMark E-Sports +2,818, Contingent Esports +7,924. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Contingent Esports +1,661 |
| 15 min | Contingent Esports +1,781 |
| 20 min | DeathMark E-Sports +2,818 |
| 25 min | DeathMark E-Sports +2,167 |
| End (41 min) | Contingent Esports +7,924 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Edge of NightDME GoodBoi, in 0.4% of the champion's games
Banshee's VeilKarsiak, in 1% of the champion's games
Endless HungerKaido, in 2.7% of the champion's games
Sterak's GageVerdict, in 3.5% of the champion's games
StormsurgeSirZepre, in 3.9% of the champion's games
Mikael's BlessingDME AdmirablePot, in 4.9% of the champion's games
Maw of MalmortiusKaido, in 6.5% of the champion's games
Deathfire TouchDME GoodBoi, in 7.2% of the champion's games
Sorcerer's ShoesCES JRockets, in 8.4% of the champion's games
Void StaffAsilah, in 9.6% of the champion's games
KarsiakRumble
CES JRocketsAurora
VerdictWukong
KaidoNaafiri
SirZepreAnnie
AsilahLissandra
DME GoodBoiJhin
DaptionCaitlyn
DME AdmirablePotRell
BreezyBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DeathMark E-Sports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| KarsiakKarsiakFB | 6 / 7 / 4(1.43) | 267 6.5/m | |
| VerdictVerdict | 6 / 5 / 6(2.4) | 274 6.7/m | |
| SirZepreSirZepre | 5 / 6 / 7(2) | 270 6.6/m | |
| DME GoodBoiDME GoodBoi | 7 / 5 / 5(2.4) | 379 9.2/m | |
| DME AdmirablePotDME AdmirablePot | 0 / 4 / 14(3.5) | 30 0.7/m |
Red side
Contingent Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| CES JRocketsCES JRockets | 1 / 6 / 9(1.67) | 270 6.6/m | |
| KaidoKaido | 12 / 2 / 9(10.5) | 344 8.4/m | |
| AsilahAsilah | 3 / 8 / 16(2.38) | 258 6.3/m | |
| DaptionDaption | 6 / 4 / 9(3.75) | 373 9.1/m | |
| 5 / 4 / 11(4) | 33 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/7/4 | 6/5/6 | 5/6/7 | 7/5/5 | 0/4/14 | 1/6/9 | 12/2/9 | 3/8/16 | 6/4/9 | 5/4/11 |
| Kill participation | 41.7% | 50% | 50% | 50% | 58.3% | 37% | 77.8% | 70.4% | 55.6% | 59.3% |
| CS | 267 | 274 | 270 | 379 | 30 | 270 | 344 | 258 | 373 | 33 |
| CS per minute | 6.5 | 6.7 | 6.6 | 9.2 | 0.7 | 6.6 | 8.4 | 6.3 | 9.1 | 0.8 |
| Gold | 14,897 | 16,722 | 14,623 | 19,587 | 10,344 | 13,418 | 21,197 | 15,138 | 21,841 | 12,503 |
| Gold share | 19.6% | 22% | 19.2% | 25.7% | 13.6% | 16% | 25.2% | 18% | 26% | 14.9% |
| Earned gold per minute | 233 | 277 | 226 | 347 | 122 | 197 | 386 | 239 | 402 | 175 |
| Damage to champions | 31,475 | 30,840 | 24,230 | 30,669 | 8,911 | 26,630 | 25,878 | 35,666 | 34,555 | 7,704 |
| Damage share | 25% | 24.5% | 19.2% | 24.3% | 7.1% | 20.4% | 19.8% | 27.3% | 26.5% | 5.9% |
| Damage per minute | 765 | 749 | 589 | 745 | 217 | 647 | 629 | 867 | 840 | 187 |
| Damage taken per minute | 788 | 925 | 634 | 674 | 636 | 757 | 936 | 797 | 716 | 642 |
| Damage mitigated per minute | 909 | 1,527 | 432 | 290 | 926 | 420 | 1,068 | 355 | 495 | 449 |
| Damage to towers | 4,838 | 12,685 | 2,879 | 8,042 | 314 | 4,892 | 3,504 | 9,207 | 10,225 | 1,703 |
| Vision score | 40 | 74 | 51 | 39 | 176 | 41 | 44 | 62 | 68 | 186 |
| Wards placed | 12 | 7 | 15 | 10 | 76 | 15 | 22 | 23 | 21 | 74 |
| Wards killed | 11 | 22 | 16 | 7 | 20 | 3 | 1 | 4 | 18 | 22 |
| Control wards | 0 | 5 | 0 | 1 | 22 | 2 | 7 | 7 | 8 | 26 |
| Gold at 15 | 5,355 | 5,971 | 4,668 | 6,050 | 3,700 | 5,282 | 6,573 | 5,505 | 5,946 | 4,219 |
| Gold diff at 10 | +435 | -397 | -910 | -276 | -513 | -435 | +397 | +910 | +276 | +513 |
| Gold diff at 15 | +73 | -602 | -837 | +104 | -519 | -73 | +602 | +837 | -104 | +519 |
| XP diff at 10 | +173 | -28 | -740 | -327 | -315 | -173 | +28 | +740 | +327 | +315 |
| XP diff at 15 | -884 | -644 | -470 | +317 | -106 | +884 | +644 | +470 | -317 | +106 |
| CS diff at 10 | -8 | +3 | -17 | -5 | +2 | +8 | -3 | +17 | +5 | -2 |
| CS diff at 15 | -23 | +13 | -10 | +3 | 0 | +23 | -13 | +10 | -3 | 0 |
| Gold diff at 20 | +852 | +749 | +407 | +870 | -60 | -852 | -749 | -407 | -870 | +60 |
| XP diff at 20 | -342 | +23 | +1,023 | +229 | +1,799 | +342 | -23 | -1,023 | -229 | -1,799 |
| CS diff at 20 | -17 | +15 | -2 | -4 | 0 | +17 | -15 | +2 | +4 | 0 |
| Gold diff at 25 | +2,148 | +913 | -828 | +635 | -701 | -2,148 | -913 | +828 | -635 | +701 |
| XP diff at 25 | -133 | -433 | +656 | +32 | +1,174 | +133 | +433 | -656 | -32 | -1,174 |
| CS diff at 25 | -6 | -4 | -4 | +4 | -2 | +6 | +4 | +4 | -4 | +2 |
| Gold spent | 14,450 | 15,108 | 15,130 | 19,825 | 10,025 | 11,950 | 19,375 | 14,275 | 19,550 | 10,415 |
| Multikills | — | 1× double | — | — | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_425127
Methodology →