Scouting line
Sentinels won: +13.1k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Denathor
2/4/1
Impact
3/1/5
eXyu
1/4/2
HamBak
11/1/3
Palafox
1/5/2
DARKWINGS
3/2/9
FBI
0/3/0
Rahel
0/0/7
Ignar
0/1/2
huhi
0/0/12
Draft
Dignitas
Blue sideFirst pick
GnarDenathor
PantheoneXyu
SyndraPalafox
LucianFBI
MilioIgnar
Sentinels
Red side
MalphiteImpact
QiyanaHamBak
ViktorDARKWINGS
JhinRahel
Bardhuhi
Objectives
- -3,883
- Gold at 15
- +3,883
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 11
- Plates
- 15
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dignitas leads; below, Sentinels.
Biggest lead: Dignitas +0, Sentinels +13,105. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Sentinels +895 |
| 15 min | Sentinels +3,883 |
| 20 min | Sentinels +4,870 |
| 25 min | Sentinels +9,419 |
| End (27 min) | Sentinels +13,105 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Boots of SwiftnessHamBak, in 1.7% of the champion's games
SwiftmarchDARKWINGS, in 8.4% of the champion's games
CryptbloomDARKWINGS, in 8.9% of the champion's games
DenathorGnar
ImpactMalphite
eXyuPantheon
HamBakQiyana
PalafoxSyndra
DARKWINGSViktor
FBILucian
RahelJhin
IgnarMilio
huhiBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dignitas
DefeatRed side
Sentinels
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/1 | 1/4/2 | 1/5/2 | 0/3/0 | 0/1/2 | 3/1/5 | 11/1/3 | 3/2/9 | 0/0/7 | 0/0/12 |
| Kill participation | 75% | 75% | 75% | 0% | 50% | 47.1% | 82.4% | 70.6% | 41.2% | 70.6% |
| CS | 218 | 205 | 217 | 277 | 21 | 215 | 224 | 256 | 270 | 39 |
| CS per minute | 8.2 | 7.7 | 8.2 | 10.4 | 0.8 | 8.1 | 8.4 | 9.6 | 10.2 | 1.5 |
| Gold | 9,920 | 10,239 | 8,806 | 9,968 | 5,974 | 10,501 | 15,781 | 12,514 | 11,650 | 7,566 |
| Gold share | 22.1% | 22.8% | 19.6% | 22.2% | 13.3% | 18.1% | 27.2% | 21.6% | 20.1% | 13% |
| Earned gold per minute | 241 | 253 | 199 | 243 | 92 | 263 | 462 | 339 | 306 | 152 |
| Damage to champions | 9,253 | 5,925 | 10,216 | 11,070 | 1,948 | 13,768 | 19,885 | 20,931 | 8,227 | 4,286 |
| Damage share | 24.1% | 15.4% | 26.6% | 28.8% | 5.1% | 20.5% | 29.6% | 31.2% | 12.3% | 6.4% |
| Damage per minute | 349 | 223 | 385 | 417 | 73 | 519 | 749 | 789 | 310 | 162 |
| Damage taken per minute | 783 | 865 | 662 | 498 | 322 | 388 | 731 | 437 | 383 | 417 |
| Damage mitigated per minute | 746 | 862 | 210 | 284 | 171 | 1,809 | 432 | 420 | 257 | 256 |
| Damage to towers | 3,855 | 1,556 | 2,700 | 1,903 | 467 | 11,596 | 6,392 | 9,951 | 8,931 | 446 |
| Vision score | 37 | 34 | 28 | 31 | 106 | 35 | 37 | 36 | 29 | 132 |
| Wards placed | 10 | 7 | 15 | 14 | 52 | 12 | 5 | 12 | 12 | 45 |
| Wards killed | 8 | 8 | 1 | 5 | 10 | 3 | 12 | 5 | 8 | 20 |
| Control wards | 2 | 6 | 6 | 6 | 25 | 3 | 4 | 5 | 6 | 22 |
| Gold at 15 | 4,773 | 5,609 | 5,400 | 5,408 | 3,428 | 5,444 | 7,555 | 6,043 | 5,598 | 3,861 |
| Gold diff at 10 | +382 | -821 | -184 | -233 | -39 | -382 | +821 | +184 | +233 | +39 |
| Gold diff at 15 | -671 | -1,946 | -643 | -190 | -433 | +671 | +1,946 | +643 | +190 | +433 |
| XP diff at 10 | -208 | -647 | +111 | -420 | +10 | +208 | +647 | -111 | +420 | -10 |
| XP diff at 15 | -1,844 | -680 | -404 | -225 | -510 | +1,844 | +680 | +404 | +225 | +510 |
| CS diff at 10 | +9 | -4 | -6 | -6 | -11 | -9 | +4 | +6 | +6 | +11 |
| CS diff at 15 | -9 | +3 | -11 | +1 | -9 | +9 | -3 | +11 | -1 | +9 |
| Gold diff at 20 | -664 | -2,217 | -1,240 | -150 | -599 | +664 | +2,217 | +1,240 | +150 | +599 |
| XP diff at 20 | -1,940 | -1,859 | -816 | -308 | -236 | +1,940 | +1,859 | +816 | +308 | +236 |
| CS diff at 20 | -10 | -10 | -17 | +8 | -11 | +10 | +10 | +17 | -8 | +11 |
| Gold diff at 25 | -205 | -3,560 | -3,139 | -1,326 | -1,189 | +205 | +3,560 | +3,139 | +1,326 | +1,189 |
| XP diff at 25 | -3,182 | -3,234 | -2,475 | -1,556 | -794 | +3,182 | +3,234 | +2,475 | +1,556 | +794 |
| CS diff at 25 | -2 | -12 | -29 | +5 | -18 | +2 | +12 | +29 | -5 | +18 |
| Gold spent | 9,550 | 9,600 | 8,750 | 9,100 | 5,575 | 9,530 | 13,100 | 11,150 | 10,400 | 6,885 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple | 1× double | — | — |
Game ID LOLTMNT02_440296
Methodology →