LCKC · Patch 16.16 · Rounds 3-4
PlayoffsSep 10, 2026, 09:56 AM · 28 min · Game 3Scouting line
T1 Esports Academy won: +14.7k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Haetae
4/0/2
Jaehyuk
0/2/0
Painter
5/0/4
Solid
0/6/3
Guti
2/2/10
Garden
4/2/0
Eclipse
5/0/4
Wayne
0/3/3
Cloud
1/2/12
Loopy
0/4/3
Draft
T1 Esports Academy
Blue side
RenektonHaetae
QiyanaPainter
SyndraGuti
CorkiEclipse
BardCloud
Dplus Kia Challengers
Red sideFirst pick
ZaahenJaehyuk
WukongSolid
AkaliGarden
YunaraWayne
LuluLoopy
Objectives
- +3,745
- Gold at 15
- -3,745
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 37
- Plates
- 11
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line T1 Esports Academy leads; below, Dplus Kia Challengers.
Biggest lead: T1 Esports Academy +14,657, Dplus Kia Challengers +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | T1 Esports Academy +1,339 |
| 15 min | T1 Esports Academy +3,745 |
| 20 min | T1 Esports Academy +6,212 |
| 25 min | T1 Esports Academy +7,927 |
| End (28 min) | T1 Esports Academy +14,657 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingEclipse, in 3.1% of the champion's games
HaetaeRenekton
JaehyukZaahen
PainterQiyana
SolidWukong
GutiSyndra
GardenAkali
EclipseCorki
WayneYunara
CloudBard
LoopyLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
T1 Esports Academy
VictoryRed side
Dplus Kia Challengers
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/2 | 5/0/4 | 2/2/10 | 5/0/4 | 1/2/12 | 0/2/0 | 0/6/3 | 4/2/0 | 0/3/3 | 0/4/3 |
| Kill participation | 35.3% | 52.9% | 70.6% | 52.9% | 76.5% | 0% | 75% | 100% | 75% | 75% |
| CS | 296 | 247 | 246 | 296 | 36 | 284 | 178 | 260 | 296 | 28 |
| CS per minute | 10.6 | 8.8 | 8.8 | 10.6 | 1.3 | 10.1 | 6.4 | 9.3 | 10.6 | 1.0 |
| Gold | 13,066 | 14,463 | 11,167 | 15,080 | 8,749 | 9,781 | 8,575 | 10,802 | 12,268 | 6,442 |
| Gold share | 20.9% | 23.1% | 17.9% | 24.1% | 14% | 20.4% | 17.9% | 22.6% | 25.6% | 13.5% |
| Earned gold per minute | 334 | 384 | 266 | 406 | 180 | 217 | 174 | 253 | 306 | 98 |
| Damage to champions | 16,249 | 15,904 | 23,970 | 15,439 | 7,722 | 11,991 | 7,602 | 9,416 | 14,862 | 5,458 |
| Damage share | 20.5% | 20.1% | 30.2% | 19.5% | 9.7% | 24.3% | 15.4% | 19.1% | 30.1% | 11.1% |
| Damage per minute | 580 | 568 | 856 | 551 | 276 | 428 | 271 | 336 | 530 | 195 |
| Damage taken per minute | 784 | 746 | 494 | 445 | 480 | 1,116 | 875 | 610 | 468 | 428 |
| Damage mitigated per minute | 824 | 453 | 240 | 254 | 380 | 1,070 | 615 | 366 | 276 | 159 |
| Damage to towers | 14,941 | 5,953 | 3,944 | 15,160 | 1,993 | 3,120 | 0 | 3,629 | 3,260 | 661 |
| Vision score | 31 | 57 | 45 | 28 | 145 | 32 | 47 | 27 | 31 | 93 |
| Wards placed | 13 | 10 | 12 | 12 | 67 | 13 | 9 | 9 | 10 | 47 |
| Wards killed | 1 | 10 | 5 | 7 | 20 | 3 | 9 | 5 | 9 | 11 |
| Control wards | 3 | 10 | 2 | 2 | 26 | 1 | 8 | 5 | 2 | 27 |
| Gold at 15 | 6,425 | 6,755 | 5,673 | 6,602 | 3,998 | 4,903 | 4,971 | 5,649 | 6,519 | 3,666 |
| Gold diff at 10 | +404 | +1,249 | -499 | +21 | +164 | -404 | -1,249 | +499 | -21 | -164 |
| Gold diff at 15 | +1,522 | +1,784 | +24 | +83 | +332 | -1,522 | -1,784 | -24 | -83 | -332 |
| XP diff at 10 | +186 | +107 | -727 | +55 | +63 | -186 | -107 | +727 | -55 | -63 |
| XP diff at 15 | +1,346 | +1,099 | -72 | +280 | -85 | -1,346 | -1,099 | +72 | -280 | +85 |
| CS diff at 10 | +8 | +4 | -8 | -2 | -1 | -8 | -4 | +8 | +2 | +1 |
| CS diff at 15 | +34 | +19 | +1 | -16 | 0 | -34 | -19 | -1 | +16 | 0 |
| Gold diff at 20 | +1,908 | +2,755 | -694 | +1,344 | +899 | -1,908 | -2,755 | +694 | -1,344 | -899 |
| XP diff at 20 | +918 | +2,055 | -936 | +1,862 | +19 | -918 | -2,055 | +936 | -1,862 | -19 |
| CS diff at 20 | +26 | +34 | -13 | +4 | +3 | -26 | -34 | +13 | -4 | -3 |
| Gold diff at 25 | +1,803 | +4,038 | -587 | +1,399 | +1,274 | -1,803 | -4,038 | +587 | -1,399 | -1,274 |
| XP diff at 25 | +548 | +3,309 | -1,033 | +1,917 | -716 | -548 | -3,309 | +1,033 | -1,917 | +716 |
| CS diff at 25 | +15 | +57 | -19 | -7 | +6 | -15 | -57 | +19 | +7 | -6 |
| Gold spent | 10,275 | 14,000 | 10,500 | 12,483 | 7,870 | 9,558 | 8,333 | 10,925 | 12,000 | 6,260 |
| Multikills | — | — | — | — | — | — | — | 2× double | — | — |
Game ID LOLTMNT02_462428
Methodology →